Blender 2.5: DNA and RNA
Development efforts on Blender 2.5 have been renewed with work on the Data API through RNA. This allows for automation of GUI building, and provides a solid basis for animatable properties throughout the database.
Brecht has done a great job in designing and implementing the RNA system, and works is being delegated in RNA-ifying our DNA (the very core of the Blender database and file format). I’ve started wrapping the Material and Nodetree datablocks in RNA.
As always, I’ll be doing regular screencasts of the progress of Blender 2.5 (if there’s anything visibly added or changed). I’ve created two today. Watch them and enjoy.
November 28th, 2008 at 1:14 am
Cool, Nathan!
even with the low text quality the big work going on is visible…
i’m going to the wiki to learn about Blender’s DNA & RNA ??? Blender is… alive?
November 28th, 2008 at 3:11 pm
Hey guys! Be sure to go to the URL and then add &fmt=18 to the end of the URL for higher quality.
For example:
http://www.youtube.com/watch?v=pExPlt_yUew&fmt=18
and
http://www.youtube.com/watch?v=Umrw-UCDaIs&fmt=18