* You are viewing the archive for February, 2009

Blender Wiki PDF – Manual from January 29th, 2009

Marco Ardito has sent me a new version of the Manual PDF, which is based on the wiki. This version brings Blender Manual PDF up-to-date with 2009.01.29.

Again a big thanks to Marco Ardito for his efforts.

Fresh win64 build: Blender 2.5 AMD64 r18932

I have created a new build for 64bit Windows machines. The download is available at graphicall.org. Please test the binary if you have the possibility to.

The build has been created against SVN revision 18932, and there are no debug symbols enabled. I still have uncommitted tweaks in my local tree, but if you’re interested in seeing what the scons configuration is that I use for building:

LCGDIR = ‘#../lib/win64′
WITH_BF_FFMPEG = False
WITH_BF_OPENAL = False
WITH_BF_PLAYER = False
WITH_BF_GAMEENGINE = True
WITH_BF_OPENJPEG= False
WITH_BF_FTGL = False
BF_PNG_LIB = ‘libpng’
WITH_BF_INTERNATIONAL = False
WITH_BF_QUICKTIME = False
WITH_BF_DOCS=False

BF_DEBUG=False
BF_BSC=False

CFLAGS = []
CCFLAGS = ['/nologo', '/Ob1', '/J', '/W3', '/Gd', '/MT', '/openmp']
CXXFLAGS = ['/EHsc']
if BF_DEBUG:
    … Continue Reading

Interactive UI while rendering – Blender 2.5

One of the potentials of the new event system that is being
worked on for Blender 2.5 is better threading and event handling. In
this short screencast you see a render being started and still the UI
in action! No more blocking.

Check out the screencast on YouTube at:

Interactive UI during render – Blender 2.5

New 64-bit Blender 2.5 build for Windows

I have created a new build of the Blender 2.5 branch for 64-bit Windows. Currently these builds are still very experimental, as many of the dependencies need still to be built before they can be used.

Despite the missing dependencies, this build is ready for testing. It is created on revision 18787 from the Blender SVN repository.

Download the binary from graphicall.org.

/Nathan