Fresh win64 build: Blender 2.5 AMD64 r18932

I have created a new build for 64bit Windows machines. The download is available at graphicall.org. Please test the binary if you have the possibility to.

The build has been created against SVN revision 18932, and there are no debug symbols enabled. I still have uncommitted tweaks in my local tree, but if you’re interested in seeing what the scons configuration is that I use for building:

LCGDIR = ‘#../lib/win64′
WITH_BF_FFMPEG = False
WITH_BF_OPENAL = False
WITH_BF_PLAYER = False
WITH_BF_GAMEENGINE = True
WITH_BF_OPENJPEG= False
WITH_BF_FTGL = False
BF_PNG_LIB = ‘libpng’
WITH_BF_INTERNATIONAL = False
WITH_BF_QUICKTIME = False
WITH_BF_DOCS=False

BF_DEBUG=False
BF_BSC=False

CFLAGS = []
CCFLAGS = ['/nologo', '/Ob1', '/J', '/W3', '/Gd', '/MT', '/openmp']
CXXFLAGS = ['/EHsc']
if BF_DEBUG:
    BF_NUMJOBS=1
else:
    BF_NUMJOBS=6
PLATFORM_LINKFLAGS = ['/SUBSYSTEM:CONSOLE','/MACHINE:X64','/ENTRY:mainCRTStartup','/INCREMENTAL:NO','/NODEFAULTLIB:"msvcprt.lib"','/NODEFAULTLIB:"glut32.lib"','/NODEFAULTLIB:"libc.lib"','/NODEFAULTLIB:"libcd.lib"','/NODEFAULTLIB:"libcpd.lib"','/NODEFAULTLIB:"libcp.lib"','/LARGEADDRESSAWARE']

BF_BUILDDIR = ‘..\\build\\blender25-win64-vc’
BF_INSTALLDIR=’..\\install\\blender25-win64-vc’
BF_DOCDIR=’..\\install\\blender25-win64-vc\\doc’

2 Responses to “Fresh win64 build: Blender 2.5 AMD64 r18932”

  1. jess said:

    Mar 11, 09 at 22:23

    what is BF_BSC?

    also, why numjobs = 1 for debug build?

  2. jesterKing said:

    Mar 12, 09 at 04:00

    BF_BSC is for governing the creation of the .bsc files. This can be very slow though, so I generally turn it of. The .bsc is a source code browsing data file.

    I set BF_NUMJOBS to 1 during debug builds, because how the system currently has been set up you get conflicts when several process try to write to the same .pdb file, thus aborting the build process.


Leave a Reply