Blender 2.5, Win64, r24754

I have uploaded a new build for Windows 64bit of Blender 2.5 to graphicall.org

Build configuration:


CCFLAGS = ['/Ob1', '/J', '/W3', '/Gd', '/wd4244', '/wd4305', '/wd4800', '/wd4065', '/wd4267', '/MT', '/openmp']
WITH_BF_FFMPEG = False
WITH_BF_OPENAL = True
WITH_BF_JACK = False
WITH_BF_SNDFILE = False
WITH_BF_PLAYER = False
WITH_BF_GAMEENGINE = True
WITH_BF_VERSE = False
WITH_BF_YAFRAY = False
WITH_BF_QUICKTIME = False
WITH_BF_COLLADA = True

BF_DEBUG=False
BF_BSC=False

BF_NUMJOBS=5

BF_MSVS = False

BF_BUILDDIR = ‘..\\build\\blender25-win64-vc’
BF_INSTALLDIR=’..\\install\\blender25-win64-vc’

6 Responses to “Blender 2.5, Win64, r24754”

  1. sasl said:

    Nov 22, 09 at 06:46

    broken archive file (((

  2. jesterKing said:

    Nov 22, 09 at 07:36

    hmm, I’m able to download and run the self-extracting archive without problems. Have you tried re-downloading?

  3. 70MM13 said:

    Nov 22, 09 at 11:34

    any chance you could do a win64 build with k8 optimizations enabled? thanks…

  4. thedaemon said:

    Nov 22, 09 at 14:10

    Working build for my Windows 7 64bit. Thanks, this is the first 64bit build I have gotten to work.

  5. jesterKing said:

    Nov 23, 09 at 02:55

    Maybe. I have not done optimised builds, for the simple reason that those may lead to unpredictable behaviour by blender (most notably the renderer). But I might look into doing module specific optimisations at some point as part of a “renovation” pass of our SCons code.

  6. jesterKing said:

    Nov 23, 09 at 04:12

    I’m glad it works. This is latest unofficial test-build before Blender 2.5 Alpha 0 (later today as of this writing).


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