Blender 2.5, Win64, r24754
jesterKing
November 22, 2009
Blender
6 Comments
Tags: 64bit, 64bit Windows, Blender, blender25, collada, graphicall.org, opencollada, updates, win64, win7
I have uploaded a new build for Windows 64bit of Blender 2.5 to graphicall.org
Build configuration:
WITH_BF_FFMPEG = False
CCFLAGS = ['/Ob1', '/J', '/W3', '/Gd', '/wd4244', '/wd4305', '/wd4800', '/wd4065', '/wd4267', '/MT', '/openmp']
WITH_BF_OPENAL = True
WITH_BF_JACK = False
WITH_BF_SNDFILE = False
WITH_BF_PLAYER = False
WITH_BF_GAMEENGINE = True
WITH_BF_VERSE = False
WITH_BF_YAFRAY = False
WITH_BF_QUICKTIME = False
WITH_BF_COLLADA = True
BF_DEBUG=False
BF_BSC=False
BF_NUMJOBS=5
BF_MSVS = False
BF_BUILDDIR = ‘..\\build\\blender25-win64-vc’
BF_INSTALLDIR=’..\\install\\blender25-win64-vc’
sasl said:
Nov 22, 09 at 06:46broken archive file (((
jesterKing said:
Nov 22, 09 at 07:36hmm, I’m able to download and run the self-extracting archive without problems. Have you tried re-downloading?
70MM13 said:
Nov 22, 09 at 11:34any chance you could do a win64 build with k8 optimizations enabled? thanks…
thedaemon said:
Nov 22, 09 at 14:10Working build for my Windows 7 64bit. Thanks, this is the first 64bit build I have gotten to work.
jesterKing said:
Nov 23, 09 at 02:55Maybe. I have not done optimised builds, for the simple reason that those may lead to unpredictable behaviour by blender (most notably the renderer). But I might look into doing module specific optimisations at some point as part of a “renovation” pass of our SCons code.
jesterKing said:
Nov 23, 09 at 04:12I’m glad it works. This is latest unofficial test-build before Blender 2.5 Alpha 0 (later today as of this writing).