* You are viewing the archive for July, 2010

Blender 2.5 r30919

Hi, I’ve updated my builds over on Graphicall.org again.

As always, you can find the links to these download pages also on the right side of my blog.

Enjoy!

Blenderstorm BETA

For some time I have been working on bringing back Blenderstorm, along side my current main project (Naali development, integrating Verse as a tech demo, which will be cool for another post next week). I’ve now put up a test site at http://beta.blenderstorm.org, where I invite people to register, testdrive the site and report obvious bugs in functionality (SQL errors, things like that).

Next to bug hunting the single biggest task is still ahead: themeing of Blenderstorm. I ask readers to propose designs (maybe even … Continue Reading

Blender 2.5 r30866

Hi, I’ve updated my builds over on Graphicall.org again.

For the win32 builds FFTW3 support (used in Smoke simulation) is now enabled too, whereas for the 64bit builds it already was there.

As always, you can find the links to these download pages also on the right side of my blog.

Enjoy!

Blender 2.5 r30404

I have updated all my builds over at Graphicall.org. See the build links in the right-hand sidebar.

This build has now the merged GSoC Sculpt branch work, as well as the latest changes for the filepath patch.

Please give these a good spin again. Thanks and enjoy!
/Nathan

New Renderfarm.fi Blender release

We’ve been working for http://www.renderfarm.fi to get the uploader script in good usable state with some nice improvements. See this blog over at http://www.renderfarm.fi for the info.

I added the frontend part for session managent of users, so after upload you can follow your session progress through Blender using the uploader script (Renderfarm.fi in the Renderer dropdown).

Also a set of UI improvements were done, as well as improvements to the communication with the backend server handling the submissions.

Renderfarm.fi now thus supports Blender 2.5a2, and I’m sure we’ll be supporting the imminent Blender 2.5 beta too.

All in … Continue Reading

jesterKing Crunchers

As you may know I’m active in the Renderfarm.fi project, for which I’ve been working on the uploader script. This script allows you to easily send in your work, and to follow the progress of your sessions.

I think that the Renderfarm.fi project is a very interesting project for Blender users (and during summer another renderer should be integrated – more on that in due time), since it allows users to send in their scenes that may take a long time to finish on their own machine(s). Having the growing group of rendering clients from … Continue Reading

Blender 2.5 r30109

I’ve updated my Blender builds (self-extracting archives) on Graphicall.org. Note that these are not the installers that I also have been posting. Please get them and enjoy!

As always, you can find the links to these download pages on the right side of my blog.

Update: I’ve now also updated the installer builds:

Fixes to Blender installers

I’ve just uploaded new installers for Blender to Graphicall.org:

The fixes in these binaries are:

  • win64 version had default install path pointing to C:\Program Files (x86)
  • links from start menu weren’t properly removed
  • update to later vcredist, so there won’t be temp files hanging around after install

I’ve also enabled the blenderplayer, so you should be able to find that too!

Again, please test drive them and report back.

Enjoy!
/Nathan

Windows installers fixed – call for testers

I’ve been working on the installers for Blender over the past few days, and I think I’ve finally nailed it. I’ve uploaded them on Graphicall.org, so head over there, grab your copy and test the installer.

Please post results (both positive and negative) in the comments. Thanks!

Enjoy,

/Nathan

Blender 2.5 r29870 (win32 and win64)

Just a quick post to notify users that I’ve updated my builds on Graphicall.org. I’ve made sure that OpenCOLLADA support is also enabled. See the BUILDS section on the right side for the links.

I still need to check out on Jack, libsamplerate and sndfile -support, as those are still disabled in my builds.

Other than that, enjoy as usual!

/Nathan