Windows installers fixed – call for testers
jesterKing
July 06, 2010
Blender
21 Comments
Tags: 64bit Windows, graphicall.org, installer, win32, win64
I’ve been working on the installers for Blender over the past few days, and I think I’ve finally nailed it. I’ve uploaded them on Graphicall.org, so head over there, grab your copy and test the installer.
Please post results (both positive and negative) in the comments. Thanks!
Enjoy,
/Nathan
Inlite said:
Jul 06, 10 at 03:42Works fine for me – windows 7 32
Stephen Bates said:
Jul 06, 10 at 04:23Intel core 2 duo 2.80GHz
4GB Ram
32bit OS
Windows 7 Ultimate OS
…. installed like a dream, nice work
DD said:
Jul 06, 10 at 04:46install fast on winxp32 …
blender run smoothly
wow thank…
m.ardito said:
Jul 06, 10 at 05:44xppro, installed, run and uninstalled smoothly, and quite fast.
Good job! Marco
Nessie said:
Jul 06, 10 at 10:34No problems on Windows 7 ultimate x64 (both install & uninstall) Grand Job.
rbtyod said:
Jul 06, 10 at 11:03Installed fine on my rather old Win XP 32 bit machine.
…Bob
Paul said:
Jul 06, 10 at 11:11It is me, or when I create a new mesh after another, and moving it, it moves also the previous created mesh, like they’re linked…?
OS: Windows 7 x64
Paul said:
Jul 06, 10 at 11:15ups, sorry, it seemed that my scene turned berserk for some reason
JP said:
Jul 06, 10 at 20:23****FOR x64 Blender Installer****
Core i7
Windows 7 x64
****Uninstaller Doesn’t Remove All The Traces Like From Start Menu & Also Doesn’t Remove Root Folder****
Installation shouldn’t install in Program Files(x86)…It should install in Program Files…By Default…
Otherwise Great Job…
JP said:
Jul 06, 10 at 20:40One more thing…
during installation…i see installer creates temp folder in “C:\ Drive”…problem is when the installer is done…files are copied out of temp folder into main “C:\ Drive”….
following are the SOME file names..
eula.1028(Many other eula.####…Txt files..)…
globdata
install
install.res.1028.dll(Many other install.res.####.dll)
VC_RED
vcredist
(24 Total)
also uninstall didn’t remove these files..
Link to eula.####.txt(all of them have same txt..)
http://www.pasteall.org/14185
im guessing ur using vb 9.0 beta…
……………………………………………………….
btw it could be my particular computer too…because i do use vb but not vb 9 beta…like it talks about in text file..
————–
please reply & let me know if its real issue or its my computer…
tx,
jp
Lau said:
Jul 06, 10 at 22:10Installed fine. No problems on Windows 7 ultimate x64. Perfect!
jesterKing said:
Jul 06, 10 at 22:44Those files are from the vcredist installation (which is MS own installer), and unfortunately I can’t do much about those (according my searches on the internet a known bug with this particular version, on which we depend)
Maybe I could try to add some cleanup code for this in the installer, though, but will have to see about that.
You can savely remove those files, btw.
jesterKing said:
Jul 06, 10 at 22:47Thanks to all who tested! A few minor glitches have been found, but nothing that holds back from actually using this for the Beta release.
I’ve already fixed the problem of Blender (64bit) being installed by default to Program Files (x86) instead of Program Files.
Other fixes I’ll apply soon.
/Nathan
thibsert said:
Jul 07, 10 at 06:21Vista Home 32bits, works fine !
JP said:
Jul 07, 10 at 11:31so this is the beta release?…because i didn’t see bevel or clay sculpt…
JP said:
Jul 07, 10 at 11:32or u meant just the setup it self..& at the last movement u will change files…?
jesterKing said:
Jul 07, 10 at 13:32I have fixed this issue: http://www.letworyinteractive.com/b/2010/07/fixes-to-blender-installers/
jesterKing said:
Jul 07, 10 at 13:43Bevel is a modifier, and clay is a brush in sculpt. This isn’t the beta release yet, but rather tests for the installer, to see if there are still issues left. Other than that, this is almost latest SVN revision. I already did update my builds and posted about it here http://www.letworyinteractive.com/b/2010/07/fixes-to-blender-installers/
JP said:
Jul 07, 10 at 16:30i do know that there is Bevel modifier & clay brush..but its different from what i was asking…
bevel i was asking is bevel that can be applied to specific edge(s)…
and clay sculpting is where you can sculpt freely & details get added to object by it self during the sculpting process as needed…
tx i will check out new setups…
JP said:
Jul 07, 10 at 16:53this is what i was talking about but i guess its not gone be in 2.5 beta
http://farsthary.wordpress.com/2010/06/08/getting-there/
Tommy said:
Jul 09, 10 at 05:40Hi Paul
This is because you havent gone back into object mode from edit mode to add the new mesh. adding a mesh to a scene whilst another is in edit mode will result in the two becoming joined.
Hope this helps.
Tommy