Animation Control in Naali
jesterKing
September 08, 2010
Letwory Interactive
6 Comments
Tags: 3d, animation, development, naali, realxtend, screencasts, virtual world
Tonight I pushed some code that enables the user to set animations to entities. Although not final, it already helps the user in picking a specific animation that is provided in an animation asset. This way the user doesn’t have to guess the names of the animations, just picking from a dropbox is so much easier!
See this short screencast what this is all about.