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Blender Foundation: Status Update Week 40

Another week draws to an end. Our bug fixing efforts are still on-going. I haven’t been too active on the tracker this week though. I’ve been busy preparing the COLLADA code to build on in the coming time for the slew of bug reports that have been opened for it. Everything was in two huge files, which made it quite hard to work properly with the code. So instead of just diving straight into the bug fixing mode, I decided to refactor it into a number of files. Some nasty surprises were lying around (functors outside of structs or classes), … Continue Reading