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Blender Foundation: Status Update Week 10

There, another week wrapped up. I put some time into building and testing Python 3.2 libraries for Blender on Windows. I had another go at building a static version of the Python 3.2 library, but again the problems it creates are more complicated than we need, so in the end I built normal libraries from the Python 3.2 source code. Half a day I lost on OpenSSL building issues, which I finally nailed.

I made for SCons and CMake on Windows (MSVC) the new Python 3.2 the default. Right now CMake users need to extract python32.zip and/or python32_d.zip manually in the … Continue Reading