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	<title>Comments on: Building Blender with SCons</title>
	<atom:link href="http://www.letworyinteractive.com/b/building-blender-with-scons/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.letworyinteractive.com/b</link>
	<description>blender &#124; open source &#124; development</description>
	<lastBuildDate>Mon, 30 Jan 2012 16:34:24 +0000</lastBuildDate>
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		<title>By: Resoconto sulla Blender Conference 2010 &#171; Informatiche {bubbakk}</title>
		<link>http://www.letworyinteractive.com/b/building-blender-with-scons/comment-page-1/#comment-1160</link>
		<dc:creator>Resoconto sulla Blender Conference 2010 &#171; Informatiche {bubbakk}</dc:creator>
		<pubDate>Wed, 17 Nov 2010 05:18:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.letworyinteractive.com/b/?page_id=196#comment-1160</guid>
		<description>[...] i più tecnici, Nathan Letwory, uno dei 3 principali sviluppatori di Blender, ci ha mostrato come configurare e compilare Blender tramite SCons, come segnalare bug in modo corretto e come utilizzare i vari servizi &#8220;ausialiari&#8221; [...]</description>
		<content:encoded><![CDATA[<p>[...] i più tecnici, Nathan Letwory, uno dei 3 principali sviluppatori di Blender, ci ha mostrato come configurare e compilare Blender tramite SCons, come segnalare bug in modo corretto e come utilizzare i vari servizi &#8220;ausialiari&#8221; [...]</p>
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	<item>
		<title>By: 4museman</title>
		<link>http://www.letworyinteractive.com/b/building-blender-with-scons/comment-page-1/#comment-342</link>
		<dc:creator>4museman</dc:creator>
		<pubDate>Mon, 07 Dec 2009 15:05:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.letworyinteractive.com/b/?page_id=196#comment-342</guid>
		<description>Ohh... still problems.

I&#039;m not a real programmer, so I&#039;m not sure I did the right thing (because MinGW seems to consists from many many optional components, wich has sometimes rather mysterious names and bind together in not simple ways).

I installed current MinGW from http://sourceforge.net/projects/mingw/files (the big green button). In the C:\MinGW\ dictionary I can see the file &quot;gcc-core-3.4.5-20060117-1.tar.gz&quot; now, so I presume I have GCC 3.4.5 installed. But compiling Blender give me the same error like before. If I turn WITH_BF_COLLADA off it compile without a problem.

Any clue, please?</description>
		<content:encoded><![CDATA[<p>Ohh&#8230; still problems.</p>
<p>I&#8217;m not a real programmer, so I&#8217;m not sure I did the right thing (because MinGW seems to consists from many many optional components, wich has sometimes rather mysterious names and bind together in not simple ways).</p>
<p>I installed current MinGW from <a href="http://sourceforge.net/projects/mingw/files" rel="nofollow">http://sourceforge.net/projects/mingw/files</a> (the big green button). In the C:\MinGW\ dictionary I can see the file &#8220;gcc-core-3.4.5-20060117-1.tar.gz&#8221; now, so I presume I have GCC 3.4.5 installed. But compiling Blender give me the same error like before. If I turn WITH_BF_COLLADA off it compile without a problem.</p>
<p>Any clue, please?</p>
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	<item>
		<title>By: jesterKing</title>
		<link>http://www.letworyinteractive.com/b/building-blender-with-scons/comment-page-1/#comment-333</link>
		<dc:creator>jesterKing</dc:creator>
		<pubDate>Sat, 05 Dec 2009 01:32:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.letworyinteractive.com/b/?page_id=196#comment-333</guid>
		<description>Ok, I&#039;ve just verified that compiling with MingW GCC 3.4.2 compiles with COLLADA support. I did a commit that adds the proper settings to the win32-mingw-config.py defaults.</description>
		<content:encoded><![CDATA[<p>Ok, I&#8217;ve just verified that compiling with MingW GCC 3.4.2 compiles with COLLADA support. I did a commit that adds the proper settings to the win32-mingw-config.py defaults.</p>
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	<item>
		<title>By: 4museman</title>
		<link>http://www.letworyinteractive.com/b/building-blender-with-scons/comment-page-1/#comment-325</link>
		<dc:creator>4museman</dc:creator>
		<pubDate>Fri, 04 Dec 2009 17:07:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.letworyinteractive.com/b/?page_id=196#comment-325</guid>
		<description>OK. Thank you! I&#039;ll check it out, but after weekend, since I&#039;ll be out of reach of internet. ;)

Have a nice weekend!</description>
		<content:encoded><![CDATA[<p>OK. Thank you! I&#8217;ll check it out, but after weekend, since I&#8217;ll be out of reach of internet. <img src='http://www.letworyinteractive.com/b/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>Have a nice weekend!</p>
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		<title>By: jesterKing</title>
		<link>http://www.letworyinteractive.com/b/building-blender-with-scons/comment-page-1/#comment-324</link>
		<dc:creator>jesterKing</dc:creator>
		<pubDate>Fri, 04 Dec 2009 16:54:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.letworyinteractive.com/b/?page_id=196#comment-324</guid>
		<description>Hrm, I haven&#039;t had the time yet to look into MingW with COLLADA-support, and it will be a while before I can get to that. Adding those lines from the win32-vc config is a good thing, but I don&#039;t know yet how to deal with the wstringstream issue. I *think* MingW GCC 3.4.x should be able to compile this, although I have yet to verify that.</description>
		<content:encoded><![CDATA[<p>Hrm, I haven&#8217;t had the time yet to look into MingW with COLLADA-support, and it will be a while before I can get to that. Adding those lines from the win32-vc config is a good thing, but I don&#8217;t know yet how to deal with the wstringstream issue. I *think* MingW GCC 3.4.x should be able to compile this, although I have yet to verify that.</p>
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	<item>
		<title>By: 4museman</title>
		<link>http://www.letworyinteractive.com/b/building-blender-with-scons/comment-page-1/#comment-323</link>
		<dc:creator>4museman</dc:creator>
		<pubDate>Fri, 04 Dec 2009 15:34:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.letworyinteractive.com/b/?page_id=196#comment-323</guid>
		<description>And yeah... one more thing. I use MinGW...</description>
		<content:encoded><![CDATA[<p>And yeah&#8230; one more thing. I use MinGW&#8230;</p>
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	<item>
		<title>By: 4museman</title>
		<link>http://www.letworyinteractive.com/b/building-blender-with-scons/comment-page-1/#comment-322</link>
		<dc:creator>4museman</dc:creator>
		<pubDate>Fri, 04 Dec 2009 15:20:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.letworyinteractive.com/b/?page_id=196#comment-322</guid>
		<description>Oh yes.. :)

In first case (just set “WITH_BF_COLLADA = True”) it couldn&#039;t find &quot;COLLADASWAsset.h&quot;:

...
Compiling ==&gt; &#039;DocumentExporter.cpp&#039;
source\blender\collada\DocumentExporter.cpp:44:28: COLLADASWAsset.h: No such file or directory
...
and first error:
...
In file included from source\blender\collada\DocumentExporter.cpp:79:
source\blender\collada\collada_internal.h:10: error: `COLLADAFW&#039; has not been declared
...
and a lot of others
ending:
...
scons: *** [C:\Build\build\win32-mingw\source\blender\collada\DocumentExporter.o
] Error 1
scons: building terminated because of errors.
...


In the second case (when I added lines I stated in first message) the first error mention was:

...
C:/Build/lib/windows/opencollada/include/COLLADABaseUtils/include/COLLADABUStringUtils.h:156: error: `wstringstream&#039; is not a member of `std&#039;
...
and a lot of others
Ending the same as in the first case.</description>
		<content:encoded><![CDATA[<p>Oh yes.. <img src='http://www.letworyinteractive.com/b/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>In first case (just set “WITH_BF_COLLADA = True”) it couldn&#8217;t find &#8220;COLLADASWAsset.h&#8221;:</p>
<p>&#8230;<br />
Compiling ==&gt; &#8216;DocumentExporter.cpp&#8217;<br />
source\blender\collada\DocumentExporter.cpp:44:28: COLLADASWAsset.h: No such file or directory<br />
&#8230;<br />
and first error:<br />
&#8230;<br />
In file included from source\blender\collada\DocumentExporter.cpp:79:<br />
source\blender\collada\collada_internal.h:10: error: `COLLADAFW&#8217; has not been declared<br />
&#8230;<br />
and a lot of others<br />
ending:<br />
&#8230;<br />
scons: *** [C:\Build\build\win32-mingw\source\blender\collada\DocumentExporter.o<br />
] Error 1<br />
scons: building terminated because of errors.<br />
&#8230;</p>
<p>In the second case (when I added lines I stated in first message) the first error mention was:</p>
<p>&#8230;<br />
C:/Build/lib/windows/opencollada/include/COLLADABaseUtils/include/COLLADABUStringUtils.h:156: error: `wstringstream&#8217; is not a member of `std&#8217;<br />
&#8230;<br />
and a lot of others<br />
Ending the same as in the first case.</p>
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	<item>
		<title>By: jesterKing</title>
		<link>http://www.letworyinteractive.com/b/building-blender-with-scons/comment-page-1/#comment-320</link>
		<dc:creator>jesterKing</dc:creator>
		<pubDate>Fri, 04 Dec 2009 14:55:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.letworyinteractive.com/b/?page_id=196#comment-320</guid>
		<description>It&#039;s a bit hard to say without the actual error log :)

I compiled (and uploaded) r25125 today, with COLLADA support enabled, so it *should* build. Anyway, waiting for error log, so I can see what is actually happening.</description>
		<content:encoded><![CDATA[<p>It&#8217;s a bit hard to say without the actual error log <img src='http://www.letworyinteractive.com/b/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>I compiled (and uploaded) r25125 today, with COLLADA support enabled, so it *should* build. Anyway, waiting for error log, so I can see what is actually happening.</p>
]]></content:encoded>
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	<item>
		<title>By: 4museman</title>
		<link>http://www.letworyinteractive.com/b/building-blender-with-scons/comment-page-1/#comment-318</link>
		<dc:creator>4museman</dc:creator>
		<pubDate>Fri, 04 Dec 2009 14:14:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.letworyinteractive.com/b/?page_id=196#comment-318</guid>
		<description>Hi jesterKing!
Thanks for your effort in helping others in building Blender (not to mention your work on Blender itself...).
But now I got some problems with building Blender 2.5 using Scons and &quot;WITH_BF_COLLADA = True&quot; as the only setting set in &quot;user-config.py&quot;. It always give me errors. I even tried to copy the Collada related settings from &quot;win32-vc-config.py&quot;:

BF_COLLADA = &#039;#source/blender/collada&#039;
BF_COLLADA_INC = &#039;${BF_COLLADA}&#039;
BF_COLLADA_LIB = &#039;bf_collada&#039;

BF_OPENCOLLADA = LIBDIR + &#039;/opencollada&#039;
BF_OPENCOLLADA_INC = &#039;${BF_OPENCOLLADA}/include&#039;
BF_OPENCOLLADA_LIB = &#039;OpenCOLLADAStreamWriter OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils GeneratedSaxParser UTF MathMLSolver xml2 pcre&#039;
BF_OPENCOLLADA_LIBPATH = &#039;${BF_OPENCOLLADA}/lib&#039;

...into &quot;user-config.py&quot; and it proceeded further and gave me some errors later.

Is it possible to compile Collada support with Scons recently, or do you have an idea what could be wrong?

Thanks! Have a nice (Fri)day!

PS: And yes, I have &quot;\Lib\Windows\...&quot; in the right place. ;)</description>
		<content:encoded><![CDATA[<p>Hi jesterKing!<br />
Thanks for your effort in helping others in building Blender (not to mention your work on Blender itself&#8230;).<br />
But now I got some problems with building Blender 2.5 using Scons and &#8220;WITH_BF_COLLADA = True&#8221; as the only setting set in &#8220;user-config.py&#8221;. It always give me errors. I even tried to copy the Collada related settings from &#8220;win32-vc-config.py&#8221;:</p>
<p>BF_COLLADA = &#8216;#source/blender/collada&#8217;<br />
BF_COLLADA_INC = &#8216;${BF_COLLADA}&#8217;<br />
BF_COLLADA_LIB = &#8216;bf_collada&#8217;</p>
<p>BF_OPENCOLLADA = LIBDIR + &#8216;/opencollada&#8217;<br />
BF_OPENCOLLADA_INC = &#8216;${BF_OPENCOLLADA}/include&#8217;<br />
BF_OPENCOLLADA_LIB = &#8216;OpenCOLLADAStreamWriter OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils GeneratedSaxParser UTF MathMLSolver xml2 pcre&#8217;<br />
BF_OPENCOLLADA_LIBPATH = &#8216;${BF_OPENCOLLADA}/lib&#8217;</p>
<p>&#8230;into &#8220;user-config.py&#8221; and it proceeded further and gave me some errors later.</p>
<p>Is it possible to compile Collada support with Scons recently, or do you have an idea what could be wrong?</p>
<p>Thanks! Have a nice (Fri)day!</p>
<p>PS: And yes, I have &#8220;\Lib\Windows\&#8230;&#8221; in the right place. <img src='http://www.letworyinteractive.com/b/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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