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	<title>Letwory Interactive</title>
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	<link>http://www.letworyinteractive.com/b</link>
	<description>blender &#124; open source &#124; development</description>
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		<title>A Game Project: Brickoku</title>
		<link>http://www.letworyinteractive.com/b/2013/04/a-game-project-brickoku/</link>
		<comments>http://www.letworyinteractive.com/b/2013/04/a-game-project-brickoku/#comments</comments>
		<pubDate>Fri, 26 Apr 2013 17:50:15 +0000</pubDate>
		<dc:creator>jesterKing</dc:creator>
				<category><![CDATA[Blender]]></category>
		<category><![CDATA[Brickoku]]></category>
		<category><![CDATA[Cycles]]></category>
		<category><![CDATA[Letwory Interactive]]></category>
		<category><![CDATA[brickoku]]></category>
		<category><![CDATA[cycles]]></category>
		<category><![CDATA[haskell]]></category>

		<guid isPermaLink="false">http://www.letworyinteractive.com/b/?p=725</guid>
		<description><![CDATA[For years I&#8217;ve been thinking about memory-efficient ways to represent Lego-models created with 2&#215;2 bricks. This started all the way back in 2002-2003 when we discussed with my former colleague Teemu Pakarinen ways to generate all possible Lego models for a given set of bricks. During Spring 2012 I worked out together with my brother-in-law [...]]]></description>
				<content:encoded><![CDATA[<p>For years I&#8217;ve been thinking about memory-efficient ways to represent Lego-models created with 2&#215;2 bricks. This started all the way back in 2002-2003 when we discussed with my former colleague Teemu Pakarinen ways to generate all possible Lego models for a given set of bricks.</p>
<p>During Spring 2012 I worked out together with my brother-in-law a bit-string representation of 14 bits per brick. I realized that this could actually be used to create a puzzle game, thus a game was born that I have christened: <b><a title="Brickoku" href="http://github.com/jesterKing/brickoku">Brickoku</a></b>.</p>
<p>During March 2013 I wanted to learn some new language, so I decided to give a shot at Haskell. I wrote then the first Brickoku model generator. The code repository for Brickoku is hosted on Github at: <a title="Brickoku Git repository" href="http://github.com/jesterKing/brickoku">http://github.com/jesterKing/brickoku</a>.</p>
<div id="attachment_729" class="wp-caption alignnone" style="width: 160px"><a href="http://www.letworyinteractive.com/b/wp-content/uploads/2013/04/a_thousand_bricks.png"><img class="size-thumbnail wp-image-729 " alt="A 1000-brick Brickoku model" src="http://www.letworyinteractive.com/b/wp-content/uploads/2013/04/a_thousand_bricks-150x150.png" width="150" height="150" /></a><p class="wp-caption-text">A 1000-brick Brickoku model</p></div>
<p>Models can now easily be generated, I&#8217;ve uploaded a batch of rendered models to my Flickr account: <a title="100 models, 20 bricks per model. Rendered with Cycles." href="http://www.flickr.com/photos/nathanletwory/sets/72157633163736355/">http://www.flickr.com/photos/nathanletwory/sets/72157633163736355/</a>. These models have been rendered with Cycles.</p>
<p>Currently I&#8217;m busy writing a solver that can solve the actual game as well. When that is done it will be possible to run some verifications of the assumptions I&#8217;ve made, the biggest of all of them: using the number format as proposed for Brickoku (see the README in the Brickoku repository for explanation of the rules), most model can be expressed as a series of integer numbers. Another one is: the order of integer numbers for a given Brickoku model isn&#8217;t important. And thirdly: a Brickoku model can be arbitrarily large: a solution does always exist.</p>
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		<item>
		<title>Overview 2012</title>
		<link>http://www.letworyinteractive.com/b/2013/04/overview-2012/</link>
		<comments>http://www.letworyinteractive.com/b/2013/04/overview-2012/#comments</comments>
		<pubDate>Thu, 25 Apr 2013 14:47:08 +0000</pubDate>
		<dc:creator>jesterKing</dc:creator>
				<category><![CDATA[Blender]]></category>
		<category><![CDATA[Letwory Interactive]]></category>
		<category><![CDATA[p3d.in]]></category>
		<category><![CDATA[renderfarm.fi]]></category>
		<category><![CDATA[BOINC]]></category>
		<category><![CDATA[burp]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[distributed rendering]]></category>
		<category><![CDATA[linux]]></category>
		<category><![CDATA[optimizations]]></category>

		<guid isPermaLink="false">http://www.letworyinteractive.com/b/?p=719</guid>
		<description><![CDATA[It&#8217;s been a while since I last wrote to my blog, so here&#8217;s an overview of what has happened during 2012. Blender 3D During 2012 I&#8217;ve gradually stepped down of many of my Blender 3D development and maintenance tasks. I used to run the build-bots for MingW64 and MSVC, but they were moved to the [...]]]></description>
				<content:encoded><![CDATA[<p>It&#8217;s been a while since I last wrote to my blog, so here&#8217;s an overview of what has happened during 2012.</p>
<h2>Blender 3D</h2>
<p>During 2012 I&#8217;ve gradually stepped down of many of my Blender 3D development and maintenance tasks. I used to run the build-bots for MingW64 and MSVC, but they were moved to the Blender Institute, so I could fully use my own machine again. Other work is currently more priority, so I thought it wise to move to the background, and not hold back important development, just because I didn&#8217;t have enough time to invest next to family, day job and P3D.in. I&#8217;ve still now and then done some commits, and help out with server issues though. And when the time is right, and I&#8217;ve got the resources again to fully get back into Blender 3D development I surely will!</p>
<h2>Renderfarm.fi</h2>
<p>Since October 2011 I&#8217;ve been working on <a title="Rendering for the people, by the people" href="http://www.renderfarm.fi">Renderfarm.fi</a> as my day job. My employer for this is Laurea University of Applied Sciences, in Leppävaara, Finland (think Helsinki). I&#8217;m active as the Lead Developer, and our work is currently funded through the <a title="SCI-BUS Scientific Gateways" href="http://www.sci-bus.eu">SCI-BUS</a> project. During 2012 I&#8217;ve added Cycles support, along with an algorithm and implementation to divide sample work amongst render nodes (BOINC clients). Lots of bug fixing and performance updates were done.</p>
<p>But in November 2012 we experienced a less-than-fun all-system crash. We decided to implement right away some huge changes, that were all planned for sometime in 2013, but here we had a great opportunity to do so, although very unfortunate the crash. So, we changed the system from Gentoo to a Debian, visualized pretty much everything and split off services onto separate nodes (parsing, validation, assimilation, encoding). If that wasn&#8217;t enough, we also started the re-implementation of the front-end. The old system used to be Drupal-based, but for the new one we chose Django + Ember.js. Much of that work has been finalized in February 2013, but it is still not complete.</p>
<p>The huge changes on hardware infrastructure and software meant a lot of unforeseen problems, meaning a lot of crash courses for myself. Things I didn&#8217;t have to know earlier became now much more known than I would have ever imagined.</p>
<p>This work continued throughout the remainder of 2012, well into 2013.</p>
<h2>p3d.in</h2>
<p>For <a title="Your 3D online!" href="http://p3d.in">P3D.in</a> we&#8217;ve been working since summer 2012 on a new version. Perhaps taking a bit longer than we initially thought, but we all are certain that this will be worth the wait.</p>
<h2>Studio Lumikuu</h2>
<p>Due to the amount of work for Renderfarm.fi and P3D.in I haven&#8217;t been much active in our co-operative Studio Lumikuu. I certainly am working towards making it possible for myself to work more through our studio on Blender 3D related projects. Who knows what 2013 and 2014 hold in store for our studio!</p>
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		<item>
		<title>Upcoming: Blender Conference 2011, Renderfarm.fi work and old news</title>
		<link>http://www.letworyinteractive.com/b/2011/10/upcoming-blender-conference-2011-renderfarm-fi-work-and-old-news/</link>
		<comments>http://www.letworyinteractive.com/b/2011/10/upcoming-blender-conference-2011-renderfarm-fi-work-and-old-news/#comments</comments>
		<pubDate>Sun, 16 Oct 2011 20:02:38 +0000</pubDate>
		<dc:creator>jesterKing</dc:creator>
				<category><![CDATA[Blender]]></category>
		<category><![CDATA[Letwory Interactive]]></category>

		<guid isPermaLink="false">http://www.letworyinteractive.com/b/?p=697</guid>
		<description><![CDATA[In a few weeks the 10th Blender Conference will be held in Amsterdam, The Netherlands. A great programme is awaiting all participants with a wide range of topics, like Sergey Sharybin and Sebastian König talking about tracking and compositing in Blender, creating online apps using RealXtend by Toni Alatalo, lots of other talks regarding games [...]]]></description>
				<content:encoded><![CDATA[<p>In a few weeks the 10th Blender Conference will be held in Amsterdam, The Netherlands. A <a href="http://www.blender.org/community/blender-conference/schedule/">great programme</a> is awaiting all participants with a wide range of topics, like Sergey Sharybin and Sebastian König talking about tracking and compositing in Blender, creating online apps using <a href="www.realxtend.org">RealXtend</a> by Toni Alatalo, lots of other talks regarding games and pipelines, usage of Blender in the scientific world and so on. I&#8217;ll be managing speakers together with <a href="http://dingto.org">Thomas Dinges</a>. By the looks of it the Blender Network site will see its premiere then too. We&#8217;ll see <img src='http://www.letworyinteractive.com/b/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>In further news: I&#8217;ll be starting working on an interesting project for <a title="Renderfarm.fi - FREE rendering on a community farm!" href="http://www.renderfarm.fi">Renderfarm.fi</a>, which hopefully results in some nice improvements for its users in the course of the next 12 months. For this I&#8217;ll be in Budapest, Hungary during week 42 to attend the kick-off meeting for <a title="SCI-BUS" href="http://www.sci-bus.org">SCI-BUS</a>.</p>
<p>I&#8217;ve been somewhat inactive on my blog, but a lot has been going on. Studio Lumikuu had 3 members present at SIGGRAPH 2011 in Vancouver, Canada. Our studio also sponsored the hand-out DVD for the event. It was a great time with the opportunity to meet old and new Blender users and generally being at a place with so much about CGI, animation and so on.</p>
<p>Further I have been busy with <a title="p3d.in" href="http://p3d.in">p3d.in</a>, a brand new WebGL-based viewer for in your browser. Idea started by Daniel Salazar, we&#8217;ve now teamed up with Pelle Johnsen and Aschwin van der Woude to work on this service. We think it&#8217;ll be great.</p>
<p>If you have a WebGL-capable browser, you should see below a nicely embedded model made by Hannu Hoffrén, one of Studio Lumikuu members. Orbit with LMB, zoom with MMB and pan with RMB.</p>
<p><iframe src="http://p3d.in/e/OlYdR" width="100%">
<p>Your browser doesn&#8217;t support iframes</p>
<p></iframe></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Brushing up skills: Blender 2.5 Character Animation Cookbook &amp; Blender 2.5 HOTSHOT</title>
		<link>http://www.letworyinteractive.com/b/2011/07/brushing-up-skills-blender-2-5-character-animation-cookbook-blender-2-5-hotshot/</link>
		<comments>http://www.letworyinteractive.com/b/2011/07/brushing-up-skills-blender-2-5-character-animation-cookbook-blender-2-5-hotshot/#comments</comments>
		<pubDate>Wed, 06 Jul 2011 20:18:57 +0000</pubDate>
		<dc:creator>jesterKing</dc:creator>
				<category><![CDATA[Blender]]></category>
		<category><![CDATA[blender25 blender documentation book review]]></category>

		<guid isPermaLink="false">http://www.letworyinteractive.com/b/?p=691</guid>
		<description><![CDATA[So, lots of coding behind me, and still a huge amount ahead of me. Fortunately with Studio Lumikuu we&#8217;re working on on an animation where I participate as artist too. So I think it&#8217;s useful to go through some educative material from other skilled and experienced people. I&#8217;ve now two books that I&#8217;m working through [...]]]></description>
				<content:encoded><![CDATA[<p>So, lots of coding behind me, and still a huge amount ahead of me. Fortunately with Studio Lumikuu we&#8217;re working on on an animation where I participate as artist too. So I think it&#8217;s useful to go through some educative material from other skilled and experienced people.</p>
<p>I&#8217;ve now two books that I&#8217;m working through to see what it&#8217;s like on the other side of the fence. On my digital shelve I&#8217;ve now <a href="http://www.packtpub.com/blender-2-5-character-animation-cookbook/book">Blender 2.5 Character Animation Cookbook</a> and <a href="http://www.packtpub.com/blender-2-5-project-development-hotshot/book">Blender 2.5 HOTSHOT</a> (both actually from <a href="http://www.packtpub.com">Packt Publishing</a>), both as an e-book, so I can bring them along on my trusty N900 to read whenever I&#8217;m not at my workstation. First impressions of the books are good, so I hope to improve on my own Blender skills in the near future.</p>
<p>I&#8217;ll put up a review of the books when I&#8217;m done reading them.</p>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Lumikuu Editor: realtime, collaborative text editing on top of Verse</title>
		<link>http://www.letworyinteractive.com/b/2011/04/lumikuu-editor-realtime-collaborative-text-editing-on-top-of-verse/</link>
		<comments>http://www.letworyinteractive.com/b/2011/04/lumikuu-editor-realtime-collaborative-text-editing-on-top-of-verse/#comments</comments>
		<pubDate>Sun, 24 Apr 2011 00:32:03 +0000</pubDate>
		<dc:creator>jesterKing</dc:creator>
				<category><![CDATA[Letwory Interactive]]></category>

		<guid isPermaLink="false">http://www.letworyinteractive.com/b/?p=671</guid>
		<description><![CDATA[Since last week I&#8217;ve been working on Lumikuu Editor as a tool for our Studio Lumikuu. Lumikuu Editor is a text editor for real-time collaboration. It uses the Verse protocol for the networking part. For its GUI the fine library Allegro is used. The focus for the editor will be on the text and real-time [...]]]></description>
				<content:encoded><![CDATA[<p>Since last week I&#8217;ve been working on <a href="http://gitorious.org/studio-lumikuu/lumikuu-editor">Lumikuu Editor</a> as a tool for our <a href="http://www.lumikuu.com">Studio Lumikuu</a>. Lumikuu Editor is a text editor for real-time collaboration. It uses the <a href="http://verse.blender.org">Verse protocol</a> for the networking part. For its GUI the fine library <a href="http://alleg.sourceforge.net">Allegro</a> is used.</p>
<p>The focus for the editor will be on the text and real-time collaboration. That means that at this time no fancy text editing features as bold, italic and such are not planned.</p>
<p>Nonetheless, the editor already is in pretty much a usable state. I attach an early release to this blog in a zip that also contains a Verse server and a scene graph editor called Connector. The attached file: <a href='http://www.letworyinteractive.com/b/2011/04/lumikuu-editor-realtime-collaborative-text-editing-on-top-of-verse/lumikuu-editor-earlydev/' rel='attachment wp-att-676'>lumikuu-editor-earlydev</a>.</p>
<p>Check my screen casts for an idea of how it works:</p>
<p><iframe width="425" height="344" src="http://www.youtube.com/embed/4JPy1a2cvlQ?wmode=transparent" frameborder="0" allowFullScreen> </iframe></p>
<p><iframe width="425" height="344" src="http://www.youtube.com/embed/0AJeqWjpepw?wmode=transparent" frameborder="0" allowFullScreen> </iframe></p>
<p><iframe width="425" height="344" src="http://www.youtube.com/embed/MnxW6L_mzhw?wmode=transparent" frameborder="0" allowFullScreen> </iframe></p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Blender Foundation: Status Update Week 12</title>
		<link>http://www.letworyinteractive.com/b/2011/03/blender-foundation-status-update-week-12/</link>
		<comments>http://www.letworyinteractive.com/b/2011/03/blender-foundation-status-update-week-12/#comments</comments>
		<pubDate>Sun, 27 Mar 2011 10:13:50 +0000</pubDate>
		<dc:creator>jesterKing</dc:creator>
				<category><![CDATA[Blender]]></category>
		<category><![CDATA[Letwory Interactive]]></category>

		<guid isPermaLink="false">http://www.letworyinteractive.com/b/?p=659</guid>
		<description><![CDATA[The second-last week. It&#8217;s been COLLADA-heavy, I&#8217;ve managed to fix the reported COLLADA-bugs as I mentioned I would in the previous report. Further I&#8217;ve worked on Blender profiles for COLLADA export, with the first one now in use for lamp export. Most of the Lamp struct variables are now being exported directly to COLLADA, and [...]]]></description>
				<content:encoded><![CDATA[<p>The second-last week. It&#8217;s been COLLADA-heavy, I&#8217;ve managed to fix the reported COLLADA-bugs as I mentioned I would in the previous report. Further I&#8217;ve worked on Blender profiles for COLLADA export, with the first one now in use for lamp export. Most of the Lamp struct variables are now being exported directly to COLLADA, and with a little extra work we&#8217;ll be able to actually read them in, too.</p>
<p>Next week I&#8217;ll be concentrating on the installer mostly, tidying up for the last week of my Blender Foundation contract. After that I&#8217;ll be concentrating on our Blender studio I founded with 4 other guys at the beginning of March this year, <a href="http://www.lumikuu.com">Studio Lumikuu</a>. Lots of work to be done there, exciting times ahead&#8230;</p>
<p>Further I have a reimplementation of <a href="http://www.planetblender.org">Planet Blender</a> in the pipeline, final testing with much improved feed parsing and database structure. Similarly for <a href="http://www.blenderstorm.org">Blenderstorm</a> I&#8217;m working on an improved implementation. Enough to worry about!</p>
<p>Let&#8217;s close with the traditional imagery and stats:</p>

<a href='http://www.letworyinteractive.com/b/2011/03/blender-foundation-status-update-week-12/week12_2011_accumulative_daily_since256a/' title='week12_2011_accumulative_daily_since256a'><img width="150" height="150" src="http://www.letworyinteractive.com/b/wp-content/uploads/2011/03/week12_2011_accumulative_daily_since256a-150x150.png" class="attachment-thumbnail" alt="week12_2011_accumulative_daily_since256a" /></a>
<a href='http://www.letworyinteractive.com/b/2011/03/blender-foundation-status-update-week-12/week12_2011_hourly_activity/' title='week12_2011_hourly_activity'><img width="150" height="150" src="http://www.letworyinteractive.com/b/wp-content/uploads/2011/03/week12_2011_hourly_activity-150x150.png" class="attachment-thumbnail" alt="week12_2011_hourly_activity" /></a>
<a href='http://www.letworyinteractive.com/b/2011/03/blender-foundation-status-update-week-12/week12_2011_weekday_activity/' title='week12_2011_weekday_activity'><img width="150" height="150" src="http://www.letworyinteractive.com/b/wp-content/uploads/2011/03/week12_2011_weekday_activity-150x150.png" class="attachment-thumbnail" alt="week12_2011_weekday_activity" /></a>

<pre>BUG STATS FOR BLENDER 2.5 TRACKER 2011-03-27 12:59:52.692000

There have been 1566 submitters
Together they have reported 5802 reports, of which 5744 (99.00%) are closed and 58 (1.00%) still open
On average each user has submitted 3.70 reports
Shortest time a report was open: -14715 days, 17:19:00
Longest time a report was open: 455 days, 22:37:00
Developer Campbell Barton has most assigned reports: 1113
Developer Martin Poirier has most open assigned reports: 11
9 of 58 open bugs still unassigned
User Daniel Salazar submitted most reports: 151
===== Top 10 submitters
    Daniel Salazar reported 151 bugs
    Campbell Barton reported 120 bugs
    Jacob F reported 80 bugs
    soenke maeter reported 74 bugs
    Terry Wallwork reported 72 bugs
    Moolah Nasreddin reported 69 bugs
    Troy Sobotka reported 68 bugs
    Jason Millis reported 53 bugs
    serge duminil reported 52 bugs
    veque que reported 50 bugs
=====
During last 24 hours 5 reports were closed
During last seven days 72 reports were closed, avg 10.29 per day
During last 30 days 317 reports were closed, avg 10.57 per day
During last 24 hours 7 new issues were reported
During last seven days 63 new issues were reported, avg 9.00 per day
During last 30 days 286 new issues were reported, avg 9.53 per day
===== Bugs per category
    None: 1436 bugs
    Interface: 1190 bugs
    Rendering: 418 bugs
    Animation system: 381 bugs
    Tools: 307 bugs
    Mesh Modeling: 292 bugs
    Python: 287 bugs
    Physics: 181 bugs
    Import/Export: 170 bugs
    Sequencer: 146 bugs
    Opengl / Gfx: 136 bugs
    Modifiers: 124 bugs
    Windows related: 120 bugs
    Compositor: 113 bugs
    Sculpting: 109 bugs
    Node Editor: 75 bugs
    Image &#038; Movie I/O: 66 bugs
    Linux related: 62 bugs
    OSX related: 57 bugs
    Game engine: 53 bugs
    Scripts: 36 bugs
    Audio: 25 bugs
    International: 8 bugs
    FFMPEG: 6 bugs
    FreeBSD related: 3 bugs
    Solaris related: 1 bugs
===== Bugs per assignee
    Nobody: 2551 bugs
    Campbell Barton: 1113 bugs
    Janne Karhu: 379 bugs
    Nathan Letwory: 326 bugs
    Ton Roosendaal: 262 bugs
    Joshua Leung: 211 bugs
    Matt Ebb : 170 bugs
    Brecht Van Lommel : 159 bugs
    Sergey Sharybin: 124 bugs
    Martin Poirier: 91 bugs
    Nicholas Bishop: 51 bugs
    Peter Schlaile: 46 bugs
    Joerg Mueller: 40 bugs
    Damien Plisson: 39 bugs
    Andrea Weikert: 38 bugs
    Arystanbek Dyussenov: 27 bugs
    Thomas Dinges: 22 bugs
    Lukas Steiblys: 19 bugs
    Daniel Genrich: 18 bugs
    Diego Borghetti: 18 bugs
    Dalai Felinto: 17 bugs
    Andre Susano Pinto: 11 bugs
    Ken Hughes: 10 bugs
    Lukas Toenne: 5 bugs
    Daniel Salazar: 4 bugs
    M.G. Kishalmi: 4 bugs
    Jeroen Bakker: 4 bugs
    Benoit Bolsee: 4 bugs
    Joseph Eagar: 4 bugs
    Jason Wilkins: 4 bugs
    Mitchell Stokes: 3 bugs
    Nathan Vegdahl: 3 bugs
    Alexander Kuznetsov: 3 bugs
    Roland Hess : 3 bugs
    Xavier Thomas: 3 bugs
    Tom Musgrove: 2 bugs
    Luca Bonavita: 2 bugs
    Ben Batt: 2 bugs
    Mike Erwin: 2 bugs
    Konrad Kleine: 2 bugs
    Emmanuel Stone: 1 bugs
    Michael Fox: 1 bugs
    Erwin Coumans: 1 bugs
    Robert Holcomb: 1 bugs
    Kent Mein: 1 bugs
    William Reynish: 1 bugs
===== Open bugs per assignee
    Martin Poirier: 11 open bugs
    Nobody: 9 open bugs
    Peter Schlaile: 8 open bugs
    Campbell Barton: 7 open bugs
    Brecht Van Lommel : 4 open bugs
    Nathan Letwory: 3 open bugs
    Joshua Leung: 3 open bugs
    Janne Karhu: 2 open bugs
    Mike Erwin: 2 open bugs
    Nicholas Bishop: 2 open bugs
    Diego Borghetti: 2 open bugs
    Joseph Eagar: 1 open bugs
    Lukas Steiblys: 1 open bugs
    Erwin Coumans: 1 open bugs
    Damien Plisson: 1 open bugs
    M.G. Kishalmi: 1 open bugs
===== Closers
    blendix closed 1470 bugs
    campbellbarton closed 1172 bugs
    ton closed 658 bugs
    broken closed 627 bugs
    aligorith closed 416 bugs
    jhk closed 364 bugs
    jesterking closed 325 bugs
    nazgul closed 138 bugs
    theeth closed 93 bugs
    bdiego closed 83 bugs
    dingto closed 80 bugs
    zanqdo closed 41 bugs
    nexyon closed 37 bugs
    nicholasbishop closed 34 bugs
    damien78 closed 28 bugs
    schlaile closed 27 bugs
    dfelinto closed 25 bugs
    elubie closed 19 bugs
    letterrip closed 14 bugs
    vekoon closed 13 bugs
    kazanbas closed 13 bugs
    calli closed 9 bugs
    lukastoenne closed 6 bugs
    jaguarandi closed 6 bugs
    cessen closed 5 bugs
    genscher closed 5 bugs
    khughes closed 4 bugs
    xat closed 4 bugs
    lmg closed 4 bugs
    mindrones closed 4 bugs
    kwk closed 3 bugs
    billrey closed 3 bugs
    harkyman closed 2 bugs
    ben2610 closed 2 bugs
    imbusy closed 2 bugs
    gsrb3d closed 2 bugs
    Still Open closed 1 bugs
    sirdude closed 1 bugs
    dougal2 closed 1 bugs
    scourage closed 1 bugs
    leifandersen closed 1 bugs
    jwilkins closed 1 bugs
===== Bugs closed - date
    2011.03.14
        2011.03.14: campbellbarton closed 1 issues
        2011.03.14: jhk closed 1 issues
        2011.03.14: ton closed 7 issues
        2011.03.14: elubie closed 1 issues
        2011.03.14: lukastoenne closed 1 issues
    ----- total 11 bugs closed. New bugs for this day: 7
    2011.03.15
        2011.03.15: aligorith closed 1 issues
        2011.03.15: campbellbarton closed 7 issues
    ----- total 8 bugs closed. New bugs for this day: 10
    2011.03.16
        2011.03.16: campbellbarton closed 1 issues
        2011.03.16: blendix closed 3 issues
        2011.03.16: jhk closed 3 issues
        2011.03.16: ton closed 4 issues
    ----- total 11 bugs closed. New bugs for this day: 7
    2011.03.17
        2011.03.17: aligorith closed 1 issues
        2011.03.17: blendix closed 2 issues
        2011.03.17: campbellbarton closed 4 issues
        2011.03.17: ton closed 2 issues
        2011.03.17: jhk closed 1 issues
    ----- total 10 bugs closed. New bugs for this day: 7
    2011.03.18
        2011.03.18: blendix closed 3 issues
        2011.03.18: campbellbarton closed 4 issues
        2011.03.18: ton closed 6 issues
        2011.03.18: jhk closed 3 issues
    ----- total 16 bugs closed. New bugs for this day: 8
    2011.03.19
        2011.03.19: campbellbarton closed 2 issues
        2011.03.19: blendix closed 3 issues
        2011.03.19: jhk closed 1 issues
        2011.03.19: ton closed 2 issues
        2011.03.19: jesterking closed 1 issues
    ----- total 9 bugs closed. New bugs for this day: 11
    2011.03.20
        2011.03.20: blendix closed 2 issues
        2011.03.20: nazgul closed 3 issues
    ----- total 5 bugs closed. New bugs for this day: 6
    2011.03.21
        2011.03.21: blendix closed 1 issues
        2011.03.21: campbellbarton closed 1 issues
        2011.03.21: ton closed 3 issues
    ----- total 5 bugs closed. New bugs for this day: 4
    2011.03.22
        2011.03.22: dingto closed 1 issues
        2011.03.22: campbellbarton closed 3 issues
        2011.03.22: ton closed 5 issues
        2011.03.22: jesterking closed 1 issues
        2011.03.22: blendix closed 1 issues
    ----- total 11 bugs closed. New bugs for this day: 15
    2011.03.23
        2011.03.23: elubie closed 1 issues
        2011.03.23: jhk closed 4 issues
        2011.03.23: jesterking closed 3 issues
        2011.03.23: campbellbarton closed 3 issues
        2011.03.23: blendix closed 4 issues
        2011.03.23: ton closed 2 issues
    ----- total 17 bugs closed. New bugs for this day: 11
    2011.03.24
        2011.03.24: ton closed 3 issues
        2011.03.24: campbellbarton closed 4 issues
        2011.03.24: blendix closed 1 issues
    ----- total 8 bugs closed. New bugs for this day: 7
    2011.03.25
        2011.03.25: aligorith closed 2 issues
        2011.03.25: ton closed 3 issues
        2011.03.25: jhk closed 4 issues
        2011.03.25: campbellbarton closed 6 issues
        2011.03.25: dingto closed 1 issues
    ----- total 16 bugs closed. New bugs for this day: 10
    2011.03.26
        2011.03.26: blendix closed 3 issues
        2011.03.26: campbellbarton closed 2 issues
    ----- total 5 bugs closed. New bugs for this day: 11
    2011.03.27
        2011.03.27: aligorith closed 1 issues
        2011.03.27: campbellbarton closed 4 issues
    ----- total 5 bugs closed. New bugs for this day: 3
During last 14 days we had 9 days where we closed more than there were new reports opened
221 days when we closed more than there were opened (571 days with open activity, 532 days with close activity)
840 opened and 842 closed since 2.56a beta
412 fixed since 2.56a beta, 3054 since tracker birth</pre>
]]></content:encoded>
			<wfw:commentRss>http://www.letworyinteractive.com/b/2011/03/blender-foundation-status-update-week-12/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Blender Foundation: Status Update Week 11</title>
		<link>http://www.letworyinteractive.com/b/2011/03/blender-foundation-status-update-week-11/</link>
		<comments>http://www.letworyinteractive.com/b/2011/03/blender-foundation-status-update-week-11/#comments</comments>
		<pubDate>Sun, 20 Mar 2011 14:36:29 +0000</pubDate>
		<dc:creator>jesterKing</dc:creator>
				<category><![CDATA[Blender]]></category>
		<category><![CDATA[Letwory Interactive]]></category>

		<guid isPermaLink="false">http://www.letworyinteractive.com/b/?p=651</guid>
		<description><![CDATA[Past week I&#8217;ve been working mostly on COLLADA-related issues. I have now created a script and a supporting empty.blend that can be used with the COLLADA Conformance Test Suite. These files can be found in https://svn.blender.org/svnroot/bf-blender/trunk/blender/source/tools/CTS. Most tests should now run with the test suite, with the exception of animations, for which I haven&#8217;t yet [...]]]></description>
				<content:encoded><![CDATA[<p>Past week I&#8217;ve been working mostly on COLLADA-related issues. I have now created a script and a supporting empty.blend that can be used with the COLLADA Conformance Test Suite. These files can be found in https://svn.blender.org/svnroot/bf-blender/trunk/blender/source/tools/CTS. Most tests should now run with the test suite, with the exception of animations, for which I haven&#8217;t yet made the necessary modifications to FBlender.py. Results for runs of the test suite I&#8217;ll be uploading to http://www.letworyinteractive.com/blendercollada, where the *.html files point to exports of test results. There are clearly still places we have to work on. Based on some of the test results I&#8217;ve already started making modifications to at least get our .dae files more or less through the XML validation process (like preventing empty tags from being written, specifically for libraries).</p>
<p>I&#8217;ll be writing up a more detailed plan on what needs to be worked on and how it can be divided into smaller tasks, so that interested developers can pick up these smaller ones and provide patches for this. As we have now an experiment for code review running over at http://codereview.appspot.com I&#8217;ll be expecting patches to be submitted there for review and commenting. At least two new developers have expressed interest into working on our COLLADA-support, so on that side things are looking good, when they are familiar with the codebase I expect patches coming from them! A few new COLLADA issues have been reported to our tracker, I expect to have them fixed next week.</p>
<p>Further I&#8217;ve reviewed and applied some more patches from Alexander Kuznetsov, and made a fix in GHOST suggested by the Finnish user Kanttori, to prevent crashes with keyboard input on Windows XP.</p>
<p>In the coming week I&#8217;ll be preparing my box for buildbot integration and start working on the release docs. Further I will work on wiki dev doc. I&#8217;ll also be working with the new guys to divide COLLADA tasks and review any patches they manage to create. Obviously I&#8217;ll continue working on our COLLADA support myself as well.</p>
<p>Concluding with the traditional graphs and stats.</p>

<a href='http://www.letworyinteractive.com/b/2011/03/blender-foundation-status-update-week-11/week11_2011_accumulative_daily_since256a/' title='week11_2011_accumulative_daily_since256a'><img width="150" height="150" src="http://www.letworyinteractive.com/b/wp-content/uploads/2011/03/week11_2011_accumulative_daily_since256a-150x150.png" class="attachment-thumbnail" alt="week11_2011_accumulative_daily_since256a" /></a>
<a href='http://www.letworyinteractive.com/b/2011/03/blender-foundation-status-update-week-11/week11_2011_hourly_activity/' title='week11_2011_hourly_activity'><img width="150" height="150" src="http://www.letworyinteractive.com/b/wp-content/uploads/2011/03/week11_2011_hourly_activity-150x150.png" class="attachment-thumbnail" alt="week11_2011_hourly_activity" /></a>
<a href='http://www.letworyinteractive.com/b/2011/03/blender-foundation-status-update-week-11/week11_2011_weekday_activity/' title='week11_2011_weekday_activity'><img width="150" height="150" src="http://www.letworyinteractive.com/b/wp-content/uploads/2011/03/week11_2011_weekday_activity-150x150.png" class="attachment-thumbnail" alt="week11_2011_weekday_activity" /></a>

<pre>
BUG STATS FOR BLENDER 2.5 TRACKER 2011-03-20 16:33:57.578000


There have been 1555 submitters
Together they have reported 5741 reports, of which 5675 (98.85) are closed and 66 (1.15) still open
On average each user has submitted 3.69 reports
Shortest time a report was open: -14715 days, 17:19:00
Longest time a report was open: 455 days, 22:37:00
Developer Campbell Barton has most assigned reports: 1094
Developer Campbell Barton has most open assigned reports: 10
9 of 66 open bugs still unassigned
User Daniel Salazar submitted most reports: 148
===== Top 10 submitters
    Daniel Salazar reported 148 bugs
    Campbell Barton reported 120 bugs
    Jacob F reported 80 bugs
    soenke maeter reported 74 bugs
    Terry Wallwork reported 69 bugs
    Moolah Nasreddin reported 69 bugs
    Troy Sobotka reported 68 bugs
    Jason Millis reported 53 bugs
    serge duminil reported 52 bugs
    veque que reported 50 bugs
=====
During last 24 hours 4 reports were closed
During last seven days 71 reports were closed, avg 10.14 per day
During last 30 days 324 reports were closed, avg 10.80 per day
During last 24 hours 9 new issues were reported
During last seven days 59 new issues were reported, avg 8.43 per day
During last 30 days 283 new issues were reported, avg 9.43 per day
===== Bugs per category
    None: 1424 bugs
    Interface: 1178 bugs
    Rendering: 413 bugs
    Animation system: 379 bugs
    Tools: 304 bugs
    Mesh Modeling: 290 bugs
    Python: 279 bugs
    Physics: 181 bugs
    Import/Export: 168 bugs
    Sequencer: 144 bugs
    Opengl / Gfx: 134 bugs
    Windows related: 121 bugs
    Modifiers: 118 bugs
    Compositor: 110 bugs
    Sculpting: 108 bugs
    Node Editor: 75 bugs
    Image &#038; Movie I/O: 66 bugs
    Linux related: 62 bugs
    OSX related: 56 bugs
    Game engine: 52 bugs
    Scripts: 36 bugs
    Audio: 25 bugs
    International: 8 bugs
    FFMPEG: 6 bugs
    FreeBSD related: 3 bugs
    Solaris related: 1 bugs
===== Bugs per assignee
    Nobody: 2532 bugs
    Campbell Barton: 1094 bugs
    Janne Karhu: 376 bugs
    Nathan Letwory: 325 bugs
    Ton Roosendaal: 257 bugs
    Joshua Leung: 209 bugs
    Matt Ebb : 170 bugs
    Brecht Van Lommel : 155 bugs
    Sergey Sharybin: 124 bugs
    Martin Poirier: 90 bugs
    Nicholas Bishop: 49 bugs
    Peter Schlaile: 45 bugs
    Joerg Mueller: 40 bugs
    Damien Plisson: 38 bugs
    Andrea Weikert: 37 bugs
    Arystanbek Dyussenov: 27 bugs
    Thomas Dinges: 21 bugs
    Lukas Steiblys: 19 bugs
    Daniel Genrich: 18 bugs
    Diego Borghetti: 18 bugs
    Dalai Felinto: 17 bugs
    Andre Susano Pinto: 11 bugs
    Ken Hughes: 10 bugs
    Lukas Toenne: 5 bugs
    Daniel Salazar: 4 bugs
    M.G. Kishalmi: 4 bugs
    Jeroen Bakker: 4 bugs
    Benoit Bolsee: 4 bugs
    Joseph Eagar: 4 bugs
    Jason Wilkins: 4 bugs
    Mitchell Stokes: 3 bugs
    Nathan Vegdahl: 3 bugs
    Alexander Kuznetsov: 3 bugs
    Roland Hess : 3 bugs
    Xavier Thomas: 3 bugs
    Tom Musgrove: 2 bugs
    Luca Bonavita: 2 bugs
    Ben Batt: 2 bugs
    Mike Erwin: 2 bugs
    Konrad Kleine: 2 bugs
    Emmanuel Stone: 1 bugs
    Michael Fox: 1 bugs
    Robert Holcomb: 1 bugs
    Kent Mein: 1 bugs
    William Reynish: 1 bugs
===== Open bugs per assignee
    Martin Poirier: 10 open bugs
    Campbell Barton: 10 open bugs
    Nobody: 9 open bugs
    Janne Karhu: 7 open bugs
    Peter Schlaile: 7 open bugs
    Nathan Letwory: 5 open bugs
    Joshua Leung: 3 open bugs
    Brecht Van Lommel : 3 open bugs
    Mike Erwin: 2 open bugs
    Nicholas Bishop: 2 open bugs
    Diego Borghetti: 2 open bugs
    Joseph Eagar: 1 open bugs
    Sergey Sharybin: 1 open bugs
    Lukas Steiblys: 1 open bugs
    Ton Roosendaal: 1 open bugs
    Thomas Dinges: 1 open bugs
    M.G. Kishalmi: 1 open bugs
===== Closers
    blendix closed 1459 bugs
    campbellbarton closed 1149 bugs
    ton closed 642 bugs
    broken closed 627 bugs
    aligorith closed 413 bugs
    jhk closed 356 bugs
    jesterking closed 321 bugs
    nazgul closed 137 bugs
    theeth closed 93 bugs
    bdiego closed 83 bugs
    dingto closed 78 bugs
    zanqdo closed 41 bugs
    nexyon closed 37 bugs
    nicholasbishop closed 34 bugs
    damien78 closed 28 bugs
    schlaile closed 27 bugs
    dfelinto closed 25 bugs
    elubie closed 18 bugs
    letterrip closed 14 bugs
    vekoon closed 13 bugs
    kazanbas closed 13 bugs
    calli closed 9 bugs
    lukastoenne closed 6 bugs
    jaguarandi closed 6 bugs
    cessen closed 5 bugs
    genscher closed 5 bugs
    khughes closed 4 bugs
    xat closed 4 bugs
    lmg closed 4 bugs
    mindrones closed 4 bugs
    kwk closed 3 bugs
    billrey closed 3 bugs
    harkyman closed 2 bugs
    ben2610 closed 2 bugs
    imbusy closed 2 bugs
    gsrb3d closed 2 bugs
    Still Open closed 1 bugs
    sirdude closed 1 bugs
    dougal2 closed 1 bugs
    scourage closed 1 bugs
    leifandersen closed 1 bugs
    jwilkins closed 1 bugs
===== Bugs closed - date
    2011.03.07
        2011.03.07: campbellbarton closed 8 issues
        2011.03.07: jhk closed 2 issues
        2011.03.07: damien78 closed 1 issues
        2011.03.07: ton closed 6 issues
        2011.03.07: nazgul closed 1 issues
    ----- total 18 bugs closed. New bugs for this day: 12
    2011.03.08
        2011.03.08: ton closed 8 issues
        2011.03.08: jhk closed 1 issues
        2011.03.08: imbusy closed 1 issues
        2011.03.08: campbellbarton closed 5 issues
        2011.03.08: nazgul closed 1 issues
    ----- total 16 bugs closed. New bugs for this day: 14
    2011.03.09
        2011.03.09: campbellbarton closed 1 issues
        2011.03.09: jhk closed 2 issues
        2011.03.09: ton closed 12 issues
        2011.03.09: jesterking closed 6 issues
    ----- total 21 bugs closed. New bugs for this day: 9
    2011.03.10
        2011.03.10: campbellbarton closed 3 issues
        2011.03.10: jesterking closed 3 issues
        2011.03.10: jhk closed 2 issues
        2011.03.10: ton closed 6 issues
    ----- total 14 bugs closed. New bugs for this day: 18
    2011.03.11
        2011.03.11: aligorith closed 2 issues
        2011.03.11: campbellbarton closed 7 issues
        2011.03.11: jhk closed 3 issues
        2011.03.11: ton closed 2 issues
        2011.03.11: jesterking closed 1 issues
    ----- total 15 bugs closed. New bugs for this day: 10
    2011.03.12
        2011.03.12: aligorith closed 1 issues
        2011.03.12: blendix closed 5 issues
        2011.03.12: jesterking closed 1 issues
        2011.03.12: ton closed 4 issues
    ----- total 11 bugs closed. New bugs for this day: 12
    2011.03.13
        2011.03.13: blendix closed 2 issues
        2011.03.13: campbellbarton closed 1 issues
        2011.03.13: aligorith closed 3 issues
        2011.03.13: jesterking closed 1 issues
        2011.03.13: nazgul closed 1 issues
    ----- total 8 bugs closed. New bugs for this day: 11
    2011.03.14
        2011.03.14: campbellbarton closed 1 issues
        2011.03.14: jhk closed 1 issues
        2011.03.14: ton closed 7 issues
        2011.03.14: elubie closed 1 issues
        2011.03.14: lukastoenne closed 1 issues
    ----- total 11 bugs closed. New bugs for this day: 7
    2011.03.15
        2011.03.15: aligorith closed 1 issues
        2011.03.15: campbellbarton closed 7 issues
    ----- total 8 bugs closed. New bugs for this day: 10
    2011.03.16
        2011.03.16: campbellbarton closed 1 issues
        2011.03.16: blendix closed 3 issues
        2011.03.16: jhk closed 3 issues
        2011.03.16: ton closed 4 issues
    ----- total 11 bugs closed. New bugs for this day: 7
    2011.03.17
        2011.03.17: aligorith closed 1 issues
        2011.03.17: blendix closed 2 issues
        2011.03.17: campbellbarton closed 4 issues
        2011.03.17: ton closed 2 issues
        2011.03.17: jhk closed 1 issues
    ----- total 10 bugs closed. New bugs for this day: 7
    2011.03.18
        2011.03.18: blendix closed 3 issues
        2011.03.18: campbellbarton closed 4 issues
        2011.03.18: ton closed 6 issues
        2011.03.18: jhk closed 3 issues
    ----- total 16 bugs closed. New bugs for this day: 8
    2011.03.19
        2011.03.19: campbellbarton closed 2 issues
        2011.03.19: blendix closed 3 issues
        2011.03.19: jhk closed 1 issues
        2011.03.19: ton closed 2 issues
        2011.03.19: jesterking closed 1 issues
    ----- total 9 bugs closed. New bugs for this day: 11
    2011.03.20
        2011.03.20: blendix closed 1 issues
        2011.03.20: nazgul closed 2 issues
    ----- total 3 bugs closed. New bugs for this day: 5
During last 14 days we had 8 days where we closed more than there were new reports opened
216 days when we closed more than there were opened (564 days with open activity, 525 days with close activity)
779 opened and 773 closed since 2.56a beta
374 fixed since 2.56a beta, 3016 since tracker birth
</pre>
]]></content:encoded>
			<wfw:commentRss>http://www.letworyinteractive.com/b/2011/03/blender-foundation-status-update-week-11/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Blender Foundation: Status Update Week 10 &#8211; The Real Week 10</title>
		<link>http://www.letworyinteractive.com/b/2011/03/blender-foundation-status-update-week-10-the-real-week-10/</link>
		<comments>http://www.letworyinteractive.com/b/2011/03/blender-foundation-status-update-week-10-the-real-week-10/#comments</comments>
		<pubDate>Mon, 14 Mar 2011 08:05:10 +0000</pubDate>
		<dc:creator>jesterKing</dc:creator>
				<category><![CDATA[Blender]]></category>
		<category><![CDATA[Letwory Interactive]]></category>

		<guid isPermaLink="false">http://www.letworyinteractive.com/b/?p=639</guid>
		<description><![CDATA[While searching what week past week was I noticed that we&#8217;re only in week 10. And that while I already wrote a status update for week 10! So actually I&#8217;ve been writing two weeks with the wrong week number. Oh, well. We&#8217;re still up and running, so nothing bad must have happened WELL! Last week [...]]]></description>
				<content:encoded><![CDATA[<p>While searching what week past week was I noticed that we&#8217;re only in week 10. And that while I already wrote a status update for week 10! So actually I&#8217;ve been writing two weeks with the wrong week number. Oh, well. We&#8217;re still up and running, so nothing bad must have happened <img src='http://www.letworyinteractive.com/b/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>WELL!</p>
<p>Last week was pretty successful. I managed to get my original bug list down to two (before the influx of COLLADA reports this night): fixing a few COLLADA issues (instance node related issues, multiple overwrites of materials), some crashers in Blender (UV unwrap needed increased stack). and applying patches from Alexander Kuznetsov (GHOST input is now handled very differently, but thanks to the patch now understands shift+numpad on Windows). I closed a total of 7 bugs as fixed.</p>
<p>Next week will be about addressing more of the COLLADA issues (as many of the todo list as possible) and integrating Blender into the COLLADA conformance test suite.  Further wiki for the development documentation is on the list.</p>
<p>Below some nice pictures and figures again for your enjoyment <img src='http://www.letworyinteractive.com/b/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>

<a href='http://www.letworyinteractive.com/b/2011/03/blender-foundation-status-update-week-10-the-real-week-10/week10b_2011_accumulative_daily_since256a/' title='week10b_2011_accumulative_daily_since256a'><img width="150" height="150" src="http://www.letworyinteractive.com/b/wp-content/uploads/2011/03/week10b_2011_accumulative_daily_since256a-150x150.png" class="attachment-thumbnail" alt="week10b_2011_accumulative_daily_since256a" /></a>
<a href='http://www.letworyinteractive.com/b/2011/03/blender-foundation-status-update-week-10-the-real-week-10/week10b_2011_hourly_activity/' title='week10b_2011_hourly_activity'><img width="150" height="150" src="http://www.letworyinteractive.com/b/wp-content/uploads/2011/03/week10b_2011_hourly_activity-150x150.png" class="attachment-thumbnail" alt="week10b_2011_hourly_activity" /></a>
<a href='http://www.letworyinteractive.com/b/2011/03/blender-foundation-status-update-week-10-the-real-week-10/week10b_2011_weekday_activity/' title='week10b_2011_weekday_activity'><img width="150" height="150" src="http://www.letworyinteractive.com/b/wp-content/uploads/2011/03/week10b_2011_weekday_activity-150x150.png" class="attachment-thumbnail" alt="week10b_2011_weekday_activity" /></a>

<pre>
BUG STATS FOR BLENDER 2.5 TRACKER 2011-03-14 11:03:38.822000


There have been 1542 submitters
Together they have reported 5685 reports, of which 5609 (98.66) are closed and 76 (1.34) still open
On average each user has submitted 3.69 reports
Shortest time a report was open: -14715 days, 17:19:00
Longest time a report was open: 455 days, 22:37:00
Developer Campbell Barton has most assigned reports: 1079
Developer Campbell Barton has most open assigned reports: 12
9 of 76 open bugs still unassigned
User Daniel Salazar submitted most reports: 148
=====
During last 24 hours 7 reports were closed
During last seven days 97 reports were closed, avg 13.86 per day
During last 30 days 315 reports were closed, avg 10.50 per day
During last 24 hours 8 new issues were reported
During last seven days 83 new issues were reported, avg 11.86 per day
During last 30 days 307 new issues were reported, avg 10.23 per day
===== Bugs per category
    None: 1410 bugs
    Interface: 1170 bugs
    Rendering: 405 bugs
    Animation system: 377 bugs
    Tools: 303 bugs
    Mesh Modeling: 286 bugs
    Python: 278 bugs
    Physics: 180 bugs
    Import/Export: 167 bugs
    Sequencer: 142 bugs
    Opengl / Gfx: 131 bugs
    Windows related: 120 bugs
    Modifiers: 115 bugs
    Compositor: 110 bugs
    Sculpting: 108 bugs
    Node Editor: 73 bugs
    Image &#038; Movie I/O: 64 bugs
    Linux related: 61 bugs
    OSX related: 55 bugs
    Game engine: 51 bugs
    Scripts: 36 bugs
    Audio: 25 bugs
    International: 8 bugs
    FFMPEG: 6 bugs
    FreeBSD related: 3 bugs
    Solaris related: 1 bugs
===== Bugs per assignee
    Nobody: 2503 bugs
    Campbell Barton: 1079 bugs
    Janne Karhu: 371 bugs
    Nathan Letwory: 325 bugs
    Ton Roosendaal: 254 bugs
    Joshua Leung: 208 bugs
    Matt Ebb : 170 bugs
    Brecht Van Lommel : 155 bugs
    Sergey Sharybin: 122 bugs
    Martin Poirier: 91 bugs
    Nicholas Bishop: 49 bugs
    Peter Schlaile: 45 bugs
    Joerg Mueller: 40 bugs
    Damien Plisson: 38 bugs
    Andrea Weikert: 36 bugs
    Arystanbek Dyussenov: 27 bugs
    Thomas Dinges: 20 bugs
    Lukas Steiblys: 19 bugs
    Daniel Genrich: 18 bugs
    Diego Borghetti: 18 bugs
    Dalai Felinto: 17 bugs
    Andre Susano Pinto: 11 bugs
    Ken Hughes: 10 bugs
    Lukas Toenne: 5 bugs
    Benoit Bolsee: 4 bugs
    M.G. Kishalmi: 4 bugs
    Jeroen Bakker: 4 bugs
    Joseph Eagar: 4 bugs
    Jason Wilkins: 4 bugs
    Daniel Salazar: 4 bugs
    Xavier Thomas: 3 bugs
    Mitchell Stokes: 3 bugs
    Nathan Vegdahl: 3 bugs
    Alexander Kuznetsov: 3 bugs
    Roland Hess : 3 bugs
    Tom Musgrove: 2 bugs
    Luca Bonavita: 2 bugs
    Ben Batt: 2 bugs
    Mike Erwin: 2 bugs
    Konrad Kleine: 2 bugs
    Emmanuel Stone: 1 bugs
    Michael Fox: 1 bugs
    Robert Holcomb: 1 bugs
    Kent Mein: 1 bugs
    William Reynish: 1 bugs
===== Open bugs per assignee
    Martin Poirier: 12 open bugs
    Campbell Barton: 12 open bugs
    Janne Karhu: 9 open bugs
    Nobody: 9 open bugs
    Peter Schlaile: 7 open bugs
    Nathan Letwory: 5 open bugs
    Ton Roosendaal: 4 open bugs
    Joshua Leung: 4 open bugs
    Brecht Van Lommel : 3 open bugs
    Nicholas Bishop: 2 open bugs
    Mike Erwin: 2 open bugs
    Diego Borghetti: 2 open bugs
    Joseph Eagar: 1 open bugs
    Sergey Sharybin: 1 open bugs
    Lukas Steiblys: 1 open bugs
    Alexander Kuznetsov: 1 open bugs
    M.G. Kishalmi: 1 open bugs
===== Closers
    blendix closed 1447 bugs
    campbellbarton closed 1131 bugs
    broken closed 627 bugs
    ton closed 621 bugs
    aligorith closed 411 bugs
    jhk closed 347 bugs
    jesterking closed 320 bugs
    nazgul closed 135 bugs
    theeth closed 93 bugs
    bdiego closed 83 bugs
    dingto closed 78 bugs
    zanqdo closed 41 bugs
    nexyon closed 37 bugs
    nicholasbishop closed 34 bugs
    damien78 closed 28 bugs
    schlaile closed 27 bugs
    dfelinto closed 25 bugs
    elubie closed 17 bugs
    letterrip closed 14 bugs
    vekoon closed 13 bugs
    kazanbas closed 13 bugs
    calli closed 9 bugs
    lukastoenne closed 6 bugs
    jaguarandi closed 6 bugs
    cessen closed 5 bugs
    genscher closed 5 bugs
    khughes closed 4 bugs
    xat closed 4 bugs
    lmg closed 4 bugs
    mindrones closed 4 bugs
    kwk closed 3 bugs
    billrey closed 3 bugs
    harkyman closed 2 bugs
    ben2610 closed 2 bugs
    imbusy closed 2 bugs
    gsrb3d closed 2 bugs
    Still Open closed 1 bugs
    sirdude closed 1 bugs
    dougal2 closed 1 bugs
    scourage closed 1 bugs
    leifandersen closed 1 bugs
    jwilkins closed 1 bugs
===== Bugs closed - date
    2011.03.01
        2011.03.01: campbellbarton closed 2 issues
        2011.03.01: jesterking closed 3 issues
        2011.03.01: ton closed 7 issues
        2011.03.01: nazgul closed 1 issues
    ----- total 13 bugs closed. New bugs for this day: 8
    2011.03.02
        2011.03.02: ton closed 3 issues
        2011.03.02: campbellbarton closed 1 issues
        2011.03.02: aligorith closed 1 issues
        2011.03.02: jhk closed 1 issues
    ----- total 6 bugs closed. New bugs for this day: 6
    2011.03.03
        2011.03.03: aligorith closed 2 issues
        2011.03.03: jhk closed 1 issues
        2011.03.03: nazgul closed 1 issues
        2011.03.03: ton closed 4 issues
        2011.03.03: blendix closed 1 issues
        2011.03.03: campbellbarton closed 3 issues
    ----- total 12 bugs closed. New bugs for this day: 9
    2011.03.04
        2011.03.04: aligorith closed 1 issues
        2011.03.04: jhk closed 1 issues
        2011.03.04: ton closed 3 issues
    ----- total 5 bugs closed. New bugs for this day: 12
    2011.03.05
        2011.03.05: campbellbarton closed 1 issues
        2011.03.05: ton closed 4 issues
    ----- total 5 bugs closed. New bugs for this day: 10
    2011.03.06
        2011.03.06: aligorith closed 1 issues
        2011.03.06: ton closed 5 issues
        2011.03.06: lukastoenne closed 1 issues
        2011.03.06: nazgul closed 3 issues
    ----- total 10 bugs closed. New bugs for this day: 9
    2011.03.07
        2011.03.07: campbellbarton closed 8 issues
        2011.03.07: jhk closed 2 issues
        2011.03.07: damien78 closed 1 issues
        2011.03.07: ton closed 6 issues
        2011.03.07: nazgul closed 1 issues
    ----- total 18 bugs closed. New bugs for this day: 12
    2011.03.08
        2011.03.08: ton closed 8 issues
        2011.03.08: jhk closed 1 issues
        2011.03.08: imbusy closed 1 issues
        2011.03.08: campbellbarton closed 5 issues
        2011.03.08: nazgul closed 1 issues
    ----- total 16 bugs closed. New bugs for this day: 14
    2011.03.09
        2011.03.09: campbellbarton closed 1 issues
        2011.03.09: jhk closed 2 issues
        2011.03.09: ton closed 12 issues
        2011.03.09: jesterking closed 6 issues
    ----- total 21 bugs closed. New bugs for this day: 9
    2011.03.10
        2011.03.10: campbellbarton closed 3 issues
        2011.03.10: jesterking closed 3 issues
        2011.03.10: jhk closed 2 issues
        2011.03.10: ton closed 6 issues
    ----- total 14 bugs closed. New bugs for this day: 18
    2011.03.11
        2011.03.11: aligorith closed 2 issues
        2011.03.11: campbellbarton closed 7 issues
        2011.03.11: jhk closed 3 issues
        2011.03.11: ton closed 2 issues
        2011.03.11: jesterking closed 1 issues
    ----- total 15 bugs closed. New bugs for this day: 10
    2011.03.12
        2011.03.12: aligorith closed 1 issues
        2011.03.12: blendix closed 5 issues
        2011.03.12: jesterking closed 1 issues
        2011.03.12: ton closed 4 issues
    ----- total 11 bugs closed. New bugs for this day: 12
    2011.03.13
        2011.03.13: blendix closed 2 issues
        2011.03.13: campbellbarton closed 1 issues
        2011.03.13: aligorith closed 3 issues
        2011.03.13: jesterking closed 1 issues
        2011.03.13: nazgul closed 1 issues
    ----- total 8 bugs closed. New bugs for this day: 11
    2011.03.14
        2011.03.14: campbellbarton closed 1 issues
        2011.03.14: lukastoenne closed 1 issues
    ----- total 2 bugs closed. New bugs for this day: 1
During last 14 days we had 8 days where we closed more than there were new reports opened
213 days when we closed more than there were opened (558 days with open activity, 519 days with close activity)
725 opened and 707 closed since 2.56a beta
346 fixed since 2.56a beta, 2988 since tracker birth
</pre>
]]></content:encoded>
			<wfw:commentRss>http://www.letworyinteractive.com/b/2011/03/blender-foundation-status-update-week-10-the-real-week-10/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Blender Foundation: Status Update Week 10</title>
		<link>http://www.letworyinteractive.com/b/2011/03/blender-foundation-status-update-week-10/</link>
		<comments>http://www.letworyinteractive.com/b/2011/03/blender-foundation-status-update-week-10/#comments</comments>
		<pubDate>Fri, 04 Mar 2011 21:11:47 +0000</pubDate>
		<dc:creator>jesterKing</dc:creator>
				<category><![CDATA[Blender]]></category>
		<category><![CDATA[Letwory Interactive]]></category>

		<guid isPermaLink="false">http://www.letworyinteractive.com/b/?p=632</guid>
		<description><![CDATA[There, another week wrapped up. I put some time into building and testing Python 3.2 libraries for Blender on Windows. I had another go at building a static version of the Python 3.2 library, but again the problems it creates are more complicated than we need, so in the end I built normal libraries from [...]]]></description>
				<content:encoded><![CDATA[<p>There, another week wrapped up. I put some time into building and testing Python 3.2 libraries for Blender on Windows. I had another go at building a static version of the Python 3.2 library, but again the problems it creates are more complicated than we need, so in the end I built normal libraries from the Python 3.2 source code. Half a day I lost on OpenSSL building issues, which I finally nailed.</p>
<p>I made for SCons and CMake on Windows (MSVC) the new Python 3.2 the default. Right now CMake users need to extract python32.zip and/or python32_d.zip manually in the lib/windows/release and lib/win64/release directories into python32/ and python32_d/ respectively. CMake currently copies from a directory, since it cannot extract .zip files, but Campbell Barton said we&#8217;ll be able to extract tarballs, so once the CMake script for that is done we&#8217;ll make the change for both SCons and CMake to extract from a tarball.</p>
<p>Testing the debug libraries of Python 3.2, I found and fixed a stack corruption in bpy_rna.c.</p>
<p>Further I&#8217;ve been working on some bugs; I fixed <a href="http://projects.blender.org/tracker/index.php?func=detail&#038;aid=26213&#038;group_id=9&#038;atid=498">[#26213]</a>, <a href="http://projects.blender.org/tracker/index.php?func=detail&#038;aid=26207&#038;group_id=9&#038;atid=498">[#26207]</a> and applied a patch from Alexander Kuznetsov for <a href="http://projects.blender.org/tracker/index.php?func=detail&#038;aid=26208&#038;group_id=9&#038;atid=498">[#26208]</a>, itself a duplicate of the long-standing issue <a href="http://projects.blender.org/tracker/index.php?func=detail&#038;aid=25476&#038;group_id=9&#038;atid=498">[#25476]</a> (thanks for the great patch once again!). I&#8217;ve continued working on remaining COLLADA issues.</p>
<p>For next week I&#8217;ll continue with the COLLADA issues and have a look at GHOST issues. Further I&#8217;ll be concentrating on the bug tracker, to get the bug count down.</p>
<p>I should come back on my installer post on code.blender.org too, so we can have some effort to get a better installer before the end of the month.</p>
<p>On COLLADA one more thing: I downloaded the COLLADA 1.4 Conformance Test Suite. Should be a lot of tests to help us out ensuring we implement our support as good as possible.</p>
<p>And finally some graphs and stats after a long period:</p>

<a href='http://www.letworyinteractive.com/b/2011/03/blender-foundation-status-update-week-10/week10_2011_accumulative_daily_since256a/' title='week10_2011_accumulative_daily_since256a'><img width="150" height="150" src="http://www.letworyinteractive.com/b/wp-content/uploads/2011/03/week10_2011_accumulative_daily_since256a-150x150.png" class="attachment-thumbnail" alt="week10_2011_accumulative_daily_since256a" /></a>
<a href='http://www.letworyinteractive.com/b/2011/03/blender-foundation-status-update-week-10/week10_2011_hourly_activity/' title='week10_2011_hourly_activity'><img width="150" height="150" src="http://www.letworyinteractive.com/b/wp-content/uploads/2011/03/week10_2011_hourly_activity-150x150.png" class="attachment-thumbnail" alt="week10_2011_hourly_activity" /></a>
<a href='http://www.letworyinteractive.com/b/2011/03/blender-foundation-status-update-week-10/week10_2011_weekday_activity/' title='week10_2011_weekday_activity'><img width="150" height="150" src="http://www.letworyinteractive.com/b/wp-content/uploads/2011/03/week10_2011_weekday_activity-150x150.png" class="attachment-thumbnail" alt="week10_2011_weekday_activity" /></a>

<p>As you can see from the accumulative daily graph, we&#8217;re getting again in more reports than we close, so a good fixing effort is not a bad idea <img src='http://www.letworyinteractive.com/b/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<pre>
BUG STATS FOR BLENDER 2.5 TRACKER 2011-03-04 23:04:14.883000


There have been 1522 submitters
Together they have reported 5581 reports, of which 5490 (98.37) are closed and 91 (1.63) still open
On average each user has submitted 3.67 reports
Shortest time a report was open: -14715 days, 17:19:00
Longest time a report was open: 455 days, 22:37:00
Developer Campbell Barton has most assigned reports: 1050
Developer Martin Poirier has most open assigned reports: 13
12 of 91 open bugs still unassigned
User Daniel Salazar submitted most reports: 148
=====
During last 24 hours 5 reports were closed
During last seven days 55 reports were closed, avg 7.86 per day
During last 30 days 284 reports were closed, avg 9.47 per day
During last 24 hours 15 new issues were reported
During last seven days 62 new issues were reported, avg 8.86 per day
During last 30 days 291 new issues were reported, avg 9.70 per day
===== Bugs per category
    None: 1393 bugs
    Interface: 1150 bugs
    Rendering: 399 bugs
    Animation system: 373 bugs
    Tools: 298 bugs
    Mesh Modeling: 282 bugs
    Python: 267 bugs
    Physics: 177 bugs
    Import/Export: 162 bugs
    Sequencer: 141 bugs
    Opengl / Gfx: 128 bugs
    Windows related: 117 bugs
    Compositor: 109 bugs
    Sculpting: 108 bugs
    Modifiers: 106 bugs
    Node Editor: 68 bugs
    Image &#038; Movie I/O: 64 bugs
    Linux related: 60 bugs
    OSX related: 52 bugs
    Game engine: 51 bugs
    Scripts: 33 bugs
    Audio: 25 bugs
    International: 8 bugs
    FFMPEG: 6 bugs
    FreeBSD related: 3 bugs
    Solaris related: 1 bugs
===== Bugs per assignee
    Nobody: 2474 bugs
    Campbell Barton: 1050 bugs
    Janne Karhu: 361 bugs
    Nathan Letwory: 319 bugs
    Ton Roosendaal: 239 bugs
    Joshua Leung: 207 bugs
    Matt Ebb : 170 bugs
    Brecht Van Lommel : 154 bugs
    Sergey Sharybin: 115 bugs
    Martin Poirier: 90 bugs
    Nicholas Bishop: 49 bugs
    Peter Schlaile: 45 bugs
    Joerg Mueller: 40 bugs
    Damien Plisson: 37 bugs
    Andrea Weikert: 36 bugs
    Arystanbek Dyussenov: 27 bugs
    Thomas Dinges: 20 bugs
    Lukas Steiblys: 18 bugs
    Daniel Genrich: 18 bugs
    Diego Borghetti: 18 bugs
    Dalai Felinto: 17 bugs
    Andre Susano Pinto: 11 bugs
    Ken Hughes: 10 bugs
    Benoit Bolsee: 4 bugs
    Lukas Toenne: 4 bugs
    M.G. Kishalmi: 4 bugs
    Jeroen Bakker: 4 bugs
    Joseph Eagar: 4 bugs
    Jason Wilkins: 4 bugs
    Daniel Salazar: 4 bugs
    Xavier Thomas: 3 bugs
    Mitchell Stokes: 3 bugs
    Nathan Vegdahl: 3 bugs
    Roland Hess : 3 bugs
    Tom Musgrove: 2 bugs
    Luca Bonavita: 2 bugs
    Alexander Kuznetsov: 2 bugs
    Mike Erwin: 2 bugs
    Konrad Kleine: 2 bugs
    Emmanuel Stone: 1 bugs
    Michael Fox: 1 bugs
    Ben Batt: 1 bugs
    Robert Holcomb: 1 bugs
    Kent Mein: 1 bugs
    William Reynish: 1 bugs
===== Open bugs per assignee
    Martin Poirier: 13 open bugs
    Nobody: 12 open bugs
    Nathan Letwory: 11 open bugs
    Campbell Barton: 10 open bugs
    Janne Karhu: 9 open bugs
    Peter Schlaile: 8 open bugs
    Joshua Leung: 7 open bugs
    Brecht Van Lommel : 7 open bugs
    Ton Roosendaal: 2 open bugs
    Nicholas Bishop: 2 open bugs
    Mike Erwin: 2 open bugs
    Diego Borghetti: 2 open bugs
    Joseph Eagar: 1 open bugs
    Lukas Steiblys: 1 open bugs
    Matt Ebb : 1 open bugs
    Damien Plisson: 1 open bugs
    Alexander Kuznetsov: 1 open bugs
    M.G. Kishalmi: 1 open bugs
===== Closers
    blendix closed 1440 bugs
    campbellbarton closed 1104 bugs
    broken closed 627 bugs
    ton closed 575 bugs
    aligorith closed 404 bugs
    jhk closed 337 bugs
    jesterking closed 308 bugs
    nazgul closed 129 bugs
    theeth closed 93 bugs
    bdiego closed 83 bugs
    dingto closed 78 bugs
    zanqdo closed 41 bugs
    nexyon closed 37 bugs
    nicholasbishop closed 34 bugs
    damien78 closed 27 bugs
    schlaile closed 27 bugs
    dfelinto closed 25 bugs
    elubie closed 17 bugs
    letterrip closed 14 bugs
    vekoon closed 13 bugs
    kazanbas closed 13 bugs
    calli closed 9 bugs
    jaguarandi closed 6 bugs
    cessen closed 5 bugs
    genscher closed 5 bugs
    khughes closed 4 bugs
    xat closed 4 bugs
    lukastoenne closed 4 bugs
    lmg closed 4 bugs
    mindrones closed 4 bugs
    kwk closed 3 bugs
    billrey closed 3 bugs
    harkyman closed 2 bugs
    ben2610 closed 2 bugs
    gsrb3d closed 2 bugs
    Still Open closed 1 bugs
    sirdude closed 1 bugs
    dougal2 closed 1 bugs
    imbusy closed 1 bugs
    scourage closed 1 bugs
    leifandersen closed 1 bugs
    jwilkins closed 1 bugs
===== Bugs closed - date
    2011.02.18
        2011.02.18: campbellbarton closed 1 issues
        2011.02.18: dingto closed 1 issues
        2011.02.18: jhk closed 7 issues
        2011.02.18: ton closed 13 issues
        2011.02.18: nazgul closed 2 issues
    ----- total 24 bugs closed. New bugs for this day: 9
    2011.02.19
        2011.02.19: campbellbarton closed 2 issues
        2011.02.19: ton closed 12 issues
    ----- total 14 bugs closed. New bugs for this day: 9
    2011.02.21
        2011.02.21: aligorith closed 1 issues
        2011.02.21: ton closed 3 issues
        2011.02.21: jhk closed 1 issues
        2011.02.21: campbellbarton closed 11 issues
    ----- total 16 bugs closed. New bugs for this day: 13
    2011.02.22
        2011.02.22: dingto closed 1 issues
        2011.02.22: jhk closed 1 issues
        2011.02.22: campbellbarton closed 4 issues
        2011.02.22: lukastoenne closed 2 issues
        2011.02.22: ton closed 5 issues
        2011.02.22: nexyon closed 1 issues
    ----- total 14 bugs closed. New bugs for this day: 7
    2011.02.23
        2011.02.23: campbellbarton closed 2 issues
        2011.02.23: jhk closed 1 issues
        2011.02.23: ton closed 1 issues
    ----- total 4 bugs closed. New bugs for this day: 7
    2011.02.24
        2011.02.24: ton closed 5 issues
        2011.02.24: jhk closed 2 issues
        2011.02.24: campbellbarton closed 4 issues
    ----- total 11 bugs closed. New bugs for this day: 12
    2011.02.25
        2011.02.25: jhk closed 1 issues
        2011.02.25: nazgul closed 1 issues
        2011.02.25: ton closed 5 issues
        2011.02.25: lmg closed 1 issues
    ----- total 8 bugs closed. New bugs for this day: 8
    2011.02.26
        2011.02.26: campbellbarton closed 2 issues
        2011.02.26: ton closed 7 issues
    ----- total 9 bugs closed. New bugs for this day: 10
    2011.02.27
        2011.02.27: jhk closed 2 issues
        2011.02.27: dfelinto closed 1 issues
    ----- total 3 bugs closed. New bugs for this day: 6
    2011.02.28
        2011.02.28: dingto closed 1 issues
        2011.02.28: jhk closed 2 issues
        2011.02.28: campbellbarton closed 2 issues
        2011.02.28: jesterking closed 2 issues
    ----- total 7 bugs closed. New bugs for this day: 9
    2011.03.01
        2011.03.01: campbellbarton closed 2 issues
        2011.03.01: jesterking closed 3 issues
        2011.03.01: ton closed 7 issues
        2011.03.01: nazgul closed 1 issues
    ----- total 13 bugs closed. New bugs for this day: 8
    2011.03.02
        2011.03.02: ton closed 3 issues
        2011.03.02: campbellbarton closed 1 issues
        2011.03.02: aligorith closed 1 issues
        2011.03.02: jhk closed 1 issues
    ----- total 6 bugs closed. New bugs for this day: 6
    2011.03.03
        2011.03.03: aligorith closed 2 issues
        2011.03.03: jhk closed 1 issues
        2011.03.03: nazgul closed 1 issues
        2011.03.03: ton closed 4 issues
        2011.03.03: blendix closed 1 issues
        2011.03.03: campbellbarton closed 3 issues
    ----- total 12 bugs closed. New bugs for this day: 9
    2011.03.04
        2011.03.04: aligorith closed 1 issues
        2011.03.04: jhk closed 1 issues
        2011.03.04: ton closed 3 issues
    ----- total 5 bugs closed. New bugs for this day: 13
During last 14 days we had 6 days where we closed more than there were new reports opened
207 days when we closed more than there were opened (548 days with open activity, 509 days with close activity)
620 opened and 587 closed since 2.56a beta
294 fixed since 2.56a beta, 2935 since tracker birth
</pre>
]]></content:encoded>
			<wfw:commentRss>http://www.letworyinteractive.com/b/2011/03/blender-foundation-status-update-week-10/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Blender Foundation: Status Update Week 9</title>
		<link>http://www.letworyinteractive.com/b/2011/02/blender-foundation-status-update-week-9/</link>
		<comments>http://www.letworyinteractive.com/b/2011/02/blender-foundation-status-update-week-9/#comments</comments>
		<pubDate>Mon, 28 Feb 2011 09:30:10 +0000</pubDate>
		<dc:creator>jesterKing</dc:creator>
				<category><![CDATA[Blender]]></category>
		<category><![CDATA[Letwory Interactive]]></category>
		<category><![CDATA[blender foundation]]></category>
		<category><![CDATA[documentation]]></category>
		<category><![CDATA[letworyinteractive]]></category>
		<category><![CDATA[updates]]></category>

		<guid isPermaLink="false">http://www.letworyinteractive.com/b/?p=623</guid>
		<description><![CDATA[It&#8217;s been way too long since my previous update, so here finally a new update. So, what have I been doing all this time? Well, mostly I&#8217;ve been working on developer documentation. It&#8217;s been quite a boring task, and as some sort of poor excuse, it&#8217;s been uninviting enough to &#8220;forget&#8221; about the status reports. [...]]]></description>
				<content:encoded><![CDATA[<p>It&#8217;s been way too long since my previous update, so here finally a new update. So, what have I been doing all this time?</p>
<p>Well, mostly I&#8217;ve been working on developer documentation. It&#8217;s been quite a boring task, and as some sort of poor excuse, it&#8217;s been uninviting enough to &#8220;forget&#8221; about the status reports. Anyway, I&#8217;ve been shuffling content on the wiki to some extent, creating for the <a href="http://wiki.blender.org/index.php/Dev:Contents">development contents</a> section a new and clearer start page that should help decide and point viewers to the correct place. Three big links which go to building blender, developing blender and contacting the developers. Further some content got reorganised from different places into the wiki (from the <a href="http://www.blender.org">www.blender.org</a> typo site). There are still some redirect issues left with some of the links, but these Typo3 issues will hopefully addressed when we get an upgrade to Typo4; at least my attempts to fix those redirects haven&#8217;t been very successful. An extra reload in the browser by the user is needed to have the redirect work OK. A similar link collection I&#8217;ve created on <a href="http://projects.blender.org">projects.blender.org</a> to help visitors (potential bug reporters and developers) quickly find our patch and bug trackers.</p>
<p>Apart from wiki work, which will continue of course, I&#8217;ve been doing the past few weeks lots of doxygen work. After testing in a few modules I worked on a script to get all our code files tagged and grouped in a structure that resembles our source base. All in all around 2400 files have now been tagged and verified and committed for doxygen usage. Even with a script to help me out with modifying the codefiles it took a long time to go through all the code and have them checked. Anyway, for those who would like to have a nice, browsable introduction to our source code can check out <a href="http://www.letworyinteractive.com/blendercode">doxygenified blendercode</a> on my site. The current size of this all is 455MB, and that while not all possible doxygenifications have been done! If you don&#8217;t want to browse the code through my site you can download a 84MB CHM file: <a href="http://www.letworyinteractive.com/blendercode/blender.chm">blender.chm</a>. There are CHM viewers for Linux and OSX.</p>
<p>The plan is to write a blog post about the doxygenification on the <a href="http://code.blender.org">Blender developer blog</a>, outlining the plans for it in the (near) future.</p>
<p>During the last few weeks 2010 and begin of 2011 I also worked a while on COLLADA, setting up a 2-pass mechanism that I&#8217;ll continue working on now that this step doxygenification has been completed. I wrote code for both OpenCOLLADA and Blender to handle stride settings specified in the &lt;accessor&gt; tag for geometry data. The patch works very well for vertices, but needs to be improved a little so it can be used easily also for all other geometry reading (normals, texture coordinates, etc.). On windows this is already secretly built into the OpenCOLLADA lib, but I&#8217;ll finalize the code and submit it as a patch to the OpenCOLLADA trackers. For normal export I also received a small library by Morten Mikkelson to help with welding geometry and normal info before doing the actual writing to a COLLADA file.</p>
<p>I managed to do a few bug fixes during this period too, but my coding input has been low due to the documentation effort. I&#8217;m poised to get back to coding and bugfixing again! Tomorrow the first day of the last month of my contract with Blender Foundation starts, so we&#8217;ll set some nice targets to achieve during this month. Stay tuned.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.letworyinteractive.com/b/2011/02/blender-foundation-status-update-week-9/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Blender 2.5 r33928</title>
		<link>http://www.letworyinteractive.com/b/2010/12/blender-2-5-r33928/</link>
		<comments>http://www.letworyinteractive.com/b/2010/12/blender-2-5-r33928/#comments</comments>
		<pubDate>Tue, 28 Dec 2010 13:27:47 +0000</pubDate>
		<dc:creator>jesterKing</dc:creator>
				<category><![CDATA[Blender]]></category>

		<guid isPermaLink="false">http://www.letworyinteractive.com/b/?p=621</guid>
		<description><![CDATA[Hi, I&#8217;ve updated my builds over on Graphicall.org again Blender 2.5 r33928 win32 Blender 2.5 r33928 win64 Blender 2.5 r33928 win32 installer Blender 2.5 r33928 win64 installer As always, you can find the links to these download pages also on the right side of my blog. Enjoy!]]></description>
				<content:encoded><![CDATA[<p>Hi, I&#8217;ve updated my builds over on <a title="Graphicall.org" href="http://www.graphicall.org">Graphicall.org</a> again</p>
<div>
<ul>
<li><a href="http://graphicall.org/builds/builds/showbuild.php?action=show&amp;id=1159">Blender 2.5 r33928 win32</a></li>
<li><a href="http://graphicall.org/builds/builds/showbuild.php?action=show&amp;id=1174">Blender 2.5 r33928 win64</a></li>
<li><a href="http://graphicall.org/builds/builds/showbuild.php?action=show&amp;id=1472">Blender 2.5 r33928 win32 installer</a></li>
<li><a href="http://graphicall.org/builds/builds/showbuild.php?action=show&amp;id=1473">Blender 2.5 r33928 win64 installer</a></li>
</ul>
<p>As always, you can find the links to these download pages also on the right side of my blog.</p>
<p>Enjoy!</p>
</div>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Blender 2.5 r33901</title>
		<link>http://www.letworyinteractive.com/b/2010/12/blender-2-5-r33901/</link>
		<comments>http://www.letworyinteractive.com/b/2010/12/blender-2-5-r33901/#comments</comments>
		<pubDate>Mon, 27 Dec 2010 11:13:43 +0000</pubDate>
		<dc:creator>jesterKing</dc:creator>
				<category><![CDATA[Blender]]></category>

		<guid isPermaLink="false">http://www.letworyinteractive.com/b/?p=619</guid>
		<description><![CDATA[Hi, I&#8217;ve updated my builds over on Graphicall.org again Blender 2.5 r33901 win32 Blender 2.5 r33901 win64 Blender 2.5 r33901 win32 installer Blender 2.5 r33901 win64 installer As always, you can find the links to these download pages also on the right side of my blog. Enjoy!]]></description>
				<content:encoded><![CDATA[<p>Hi, I&#8217;ve updated my builds over on <a title="Graphicall.org" href="http://www.graphicall.org">Graphicall.org</a> again</p>
<div>
<ul>
<li><a href="http://graphicall.org/builds/builds/showbuild.php?action=show&amp;id=1159">Blender 2.5 r33901 win32</a></li>
<li><a href="http://graphicall.org/builds/builds/showbuild.php?action=show&amp;id=1174">Blender 2.5 r33901 win64</a></li>
<li><a href="http://graphicall.org/builds/builds/showbuild.php?action=show&amp;id=1472">Blender 2.5 r33901 win32 installer</a></li>
<li><a href="http://graphicall.org/builds/builds/showbuild.php?action=show&amp;id=1473">Blender 2.5 r33901 win64 installer</a></li>
</ul>
<p>As always, you can find the links to these download pages also on the right side of my blog.</p>
<p>Enjoy!</p>
</div>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Naali: Box selection</title>
		<link>http://www.letworyinteractive.com/b/2010/12/naali-box-selection/</link>
		<comments>http://www.letworyinteractive.com/b/2010/12/naali-box-selection/#comments</comments>
		<pubDate>Thu, 23 Dec 2010 03:42:44 +0000</pubDate>
		<dc:creator>jesterKing</dc:creator>
				<category><![CDATA[Letwory Interactive]]></category>
		<category><![CDATA[naali]]></category>
		<category><![CDATA[ogre3d]]></category>
		<category><![CDATA[realxtend]]></category>

		<guid isPermaLink="false">http://www.letworyinteractive.com/b/?p=614</guid>
		<description><![CDATA[This week I have implemented FrustumQuery in the renderer code of Naali. With this code it is now possible to use a selection box to determine the area from which we want entities to be selected. In the objectedit Python module there used to be some code to draw a selection box using a Qt [...]]]></description>
				<content:encoded><![CDATA[<p>This week I have implemented FrustumQuery in the renderer code of Naali. With this code it is now possible to use a selection box to determine the area from which we want entities to be selected.</p>
<p>In the objectedit Python module there used to be some code to draw a selection box using a Qt widget. Unfortunately it stopped working, or at least, it didn&#8217;t show anymore. After some research it looks like a combination of UiExternalModule and World Build Tools made it very hard to get this to show.</p>
<p>Instead of complicating the already complex code for these two modules I decided to add the visualization in the simplest possible way: using Ogre3D itself through a new Entity Component: EC_SelectionBox. Through this EC an Ogre::ManualObject is driven using three simple calls. Show(), Hide() and SetBoundingBox(QRect &#038;view). The ManualObject is drawn in overlay. This results in nice performing selection box.</p>
<p><iframe width="425" height="344" src="http://www.youtube.com/embed/tzIrHjYSH5M?wmode=transparent" frameborder="0" allowFullScreen> </iframe></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Naali: Align Tools</title>
		<link>http://www.letworyinteractive.com/b/2010/12/naali-align-tools/</link>
		<comments>http://www.letworyinteractive.com/b/2010/12/naali-align-tools/#comments</comments>
		<pubDate>Tue, 07 Dec 2010 14:59:27 +0000</pubDate>
		<dc:creator>jesterKing</dc:creator>
				<category><![CDATA[Letwory Interactive]]></category>
		<category><![CDATA[naali]]></category>
		<category><![CDATA[realxtend]]></category>
		<category><![CDATA[screencasts]]></category>

		<guid isPermaLink="false">http://www.letworyinteractive.com/b/?p=611</guid>
		<description><![CDATA[A short message about the alignment tools I&#8217;ve created for Naali. I let the screencast on YouTube speak for itself I hope you enjoy it!]]></description>
				<content:encoded><![CDATA[<p>A short message about the alignment tools I&#8217;ve created for Naali. I let the screencast on YouTube speak for itself <img src='http://www.letworyinteractive.com/b/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  I hope you enjoy it!</p>
<p><iframe width="425" height="344" src="http://www.youtube.com/embed/7XKuk7qejwk?wmode=transparent" frameborder="0" allowFullScreen> </iframe></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Blender 2.55 r33530</title>
		<link>http://www.letworyinteractive.com/b/2010/12/blender-2-55-r33530/</link>
		<comments>http://www.letworyinteractive.com/b/2010/12/blender-2-55-r33530/#comments</comments>
		<pubDate>Tue, 07 Dec 2010 09:13:41 +0000</pubDate>
		<dc:creator>jesterKing</dc:creator>
				<category><![CDATA[Blender]]></category>

		<guid isPermaLink="false">http://www.letworyinteractive.com/b/?p=609</guid>
		<description><![CDATA[Hi, I&#8217;ve updated my builds over on Graphicall.org again. It&#8217;s been 9 short of 1300 commits since my previous upload! Blender 2.5 r33530 win32 Blender 2.5 r33530 win64 Blender 2.5 r33530 win32 installer Blender 2.5 r33530 win64 installer As always, you can find the links to these download pages also on the right side of [...]]]></description>
				<content:encoded><![CDATA[<p>Hi, I&#8217;ve updated my builds over on <a title="Graphicall.org" href="http://www.graphicall.org">Graphicall.org</a> again. It&#8217;s been 9 short of 1300 commits since my previous upload!</p>
<div>
<ul>
<li><a href="http://graphicall.org/builds/builds/showbuild.php?action=show&amp;id=1159">Blender 2.5 r33530 win32</a></li>
<li><a href="http://graphicall.org/builds/builds/showbuild.php?action=show&amp;id=1174">Blender 2.5 r33530 win64</a></li>
<li><a href="http://graphicall.org/builds/builds/showbuild.php?action=show&amp;id=1472">Blender 2.5 r33530 win32 installer</a></li>
<li><a href="http://graphicall.org/builds/builds/showbuild.php?action=show&amp;id=1473">Blender 2.5 r33530 win64 installer</a></li>
</ul>
<p>As always, you can find the links to these download pages also on the right side of my blog.</p>
<p>Enjoy!</p>
</div>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Blender Foundation: Status Update Week 48</title>
		<link>http://www.letworyinteractive.com/b/2010/12/blender-foundation-status-update-week-48/</link>
		<comments>http://www.letworyinteractive.com/b/2010/12/blender-foundation-status-update-week-48/#comments</comments>
		<pubDate>Sat, 04 Dec 2010 17:00:23 +0000</pubDate>
		<dc:creator>jesterKing</dc:creator>
				<category><![CDATA[Blender]]></category>
		<category><![CDATA[Letwory Interactive]]></category>
		<category><![CDATA[blender foundation]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[official]]></category>
		<category><![CDATA[updates]]></category>

		<guid isPermaLink="false">http://www.letworyinteractive.com/b/?p=599</guid>
		<description><![CDATA[I already wrote about my work for the last week in my previous blog, but I wanted to do this one still so I could also include some stats, that have been lacking for a few weeks. Note that this is a longer-than-usual stats message, so be sure to check out the SVN stats section [...]]]></description>
				<content:encoded><![CDATA[<p>I already wrote about my work for the last week in my <a href="http://www.letworyinteractive.com/b/2010/12/upgrade-of-projects-blender-org/">previous blog</a>, but I wanted to do this one still so I could also include some stats, that have been lacking for a few weeks. Note that this is a longer-than-usual stats message, so be sure to check out the SVN stats section and the fixed bugs -list.</p>

<a href='http://www.letworyinteractive.com/b/2010/12/blender-foundation-status-update-week-48/week48_weekday_activity/' title='week48_weekday_activity'><img width="150" height="150" src="http://www.letworyinteractive.com/b/wp-content/uploads/2010/12/week48_weekday_activity-150x150.png" class="attachment-thumbnail" alt="week48_weekday_activity" /></a>
<a href='http://www.letworyinteractive.com/b/2010/12/blender-foundation-status-update-week-48/week48_hourly_activity/' title='week48_hourly_activity'><img width="150" height="150" src="http://www.letworyinteractive.com/b/wp-content/uploads/2010/12/week48_hourly_activity-150x150.png" class="attachment-thumbnail" alt="week48_hourly_activity" /></a>
<a href='http://www.letworyinteractive.com/b/2010/12/blender-foundation-status-update-week-48/week48_accumulative_daily_since_255/' title='week48_accumulative_daily_since_255'><img width="150" height="150" src="http://www.letworyinteractive.com/b/wp-content/uploads/2010/12/week48_accumulative_daily_since_255-150x150.png" class="attachment-thumbnail" alt="week48_accumulative_daily_since_255" /></a>

<p>As you can see, hour daily stats are starting to look very nice. Only three days during which more reports were opened than closed. The hourly stats also look a bit better than before, most hours creeping closer to the same amount of reporting as closing.</p>
<p>For the accumulated amounts per day we see that right after Blender 2.55 beta release we received more bugs than we fixed. After a good two weeks we finally managed to turn the tide, and it is evident that also Ton Roosendaal is participating in our bug fixing efforts. Finally!</p>
<pre>
BUG STATS FOR BLENDER 2.5 TRACKER 2010-12-04 18:28:06.632000

There have been 1316 submitters since tracker 2.5 start
Together they have reported 4641 reports, of which 4550 (98.04) are closed and 91 (1.96) still open
On average each user has submitted 3.53 reports
Shortest time a report was open: 0:02:00
Longest time a report was open: 420 days, 15:39:00
Developer Campbell Barton has most assigned reports: 848
Developer Brecht Van Lommel  has most open assigned reports: 13
5 of 91 open bugs still unassigned
User Daniel Salazar submitted most reports: 123
=====
During last 24 hours 13 reports were closed
During last seven days 113 reports were closed, avg 16.14 per day
During last 30 days 533 reports were closed, avg 17.77 per day
During last 24 hours 7 new issues were reported
During last seven days 73 new issues were reported, avg 10.43 per day
During last 30 days 417 new issues were reported, avg 13.90 per day
===== Bugs per category
    Animation system: 282 bugs
    Opengl / Gfx: 121 bugs
    OSX related: 49 bugs
    International: 6 bugs
    Linux related: 47 bugs
    Sculpting: 91 bugs
    Image &amp; Movie I/O: 56 bugs
    FreeBSD related: 2 bugs
    FFMPEG: 5 bugs
    Python: 193 bugs
    Scripts: 23 bugs
    Interface: 982 bugs
    Windows related: 107 bugs
    Game engine: 43 bugs
    None: 1219 bugs
    Modifiers: 84 bugs
    Import/Export: 119 bugs
    Compositor: 85 bugs
    Audio: 22 bugs
    Physics: 139 bugs
    Mesh Modeling: 229 bugs
    Rendering: 328 bugs
    Node Editor: 53 bugs
    Sequencer: 122 bugs
    Tools: 234 bugs
===== Bugs per assignee
    Lukas Steiblys: 17 bugs
    Janne Karhu: 264 bugs
    Emmanuel Stone: 1 bugs
    Dalai Felinto: 18 bugs
    Michael Fox: 1 bugs
    Thomas Dinges: 17 bugs
    Joshua Leung: 163 bugs
    Arystanbek Dyussenov: 27 bugs
    Matt Ebb : 168 bugs
    Sergey Sharybin: 71 bugs
    Ton Roosendaal: 83 bugs
    Mitchell Stokes: 4 bugs
    Tom Musgrove: 2 bugs
    Nobody: 2182 bugs
    Andre Susano Pinto: 11 bugs
    Damien Plisson: 33 bugs
    Luca Bonavita: 1 bugs
    Nathan Vegdahl: 3 bugs
    Xavier Thomas: 2 bugs
    Campbell Barton: 848 bugs
    Joerg Mueller: 33 bugs
    Daniel Genrich: 18 bugs
    Ben Batt: 1 bugs
    Mike Erwin: 1 bugs
    Nathan Letwory: 299 bugs
    Nicholas Bishop: 44 bugs
    Konrad Kleine: 1 bugs
    Diego Borghetti: 13 bugs
    Benoit Bolsee: 4 bugs
    Brecht Van Lommel : 143 bugs
    Joseph Eagar: 3 bugs
    Jason Wilkins: 6 bugs
    Martin Poirier: 66 bugs
    Ken Hughes: 9 bugs
    Peter Schlaile: 37 bugs
    Andrea Weikert: 37 bugs
    Robert Holcomb: 1 bugs
    Roland Hess : 3 bugs
    Kent Mein: 1 bugs
    Daniel Salazar: 4 bugs
    William Reynish: 1 bugs
===== Open bugs per assignee
    Damien Plisson: 2 open bugs
    Sergey Sharybin: 4 open bugs
    Ton Roosendaal: 1 open bugs
    Janne Karhu: 7 open bugs
    Lukas Steiblys: 1 open bugs
    Nicholas Bishop: 5 open bugs
    Mike Erwin: 1 open bugs
    Nobody: 5 open bugs
    Andrea Weikert: 2 open bugs
    Peter Schlaile: 7 open bugs
    Nathan Letwory: 11 open bugs
    Jason Wilkins: 2 open bugs
    Matt Ebb : 2 open bugs
    Martin Poirier: 4 open bugs
    Roland Hess : 2 open bugs
    Campbell Barton: 11 open bugs
    Daniel Genrich: 1 open bugs
    Mitchell Stokes: 1 open bugs
    Dalai Felinto: 1 open bugs
    Joshua Leung: 8 open bugs
    Brecht Van Lommel : 13 open bugs
===== Closers
    dingto closed 71 bugs
    damien78 closed 25 bugs
    khughes closed 4 bugs
    kwk closed 2 bugs
    jesterking closed 284 bugs
    zanqdo closed 37 bugs
    nazgul closed 78 bugs
    cessen closed 5 bugs
    vekoon closed 13 bugs
    letterrip closed 14 bugs
    ben2610 closed 2 bugs
    xat closed 3 bugs
    theeth closed 87 bugs
    genscher closed 5 bugs
    ton closed 195 bugs
    bdiego closed 79 bugs
    harkyman closed 2 bugs
    aligorith closed 316 bugs
    broken closed 625 bugs
    nicholasbishop closed 27 bugs
    sirdude closed 1 bugs
    blendix closed 1395 bugs
    dougal2 closed 1 bugs
    imbusy closed 1 bugs
    jaguarandi closed 6 bugs
    schlaile closed 23 bugs
    elubie closed 17 bugs
    scourage closed 1 bugs
    leifandersen closed 1 bugs
    jhk closed 246 bugs
    mindrones closed 4 bugs
    dfelinto closed 24 bugs
    jwilkins closed 1 bugs
    campbellbarton closed 899 bugs
    billrey closed 3 bugs
    kazanbas closed 13 bugs
    calli closed 7 bugs
    gsrb3d closed 2 bugs
    nexyon closed 31 bugs
===== Bugs closed - date
    2010.11.21
        2010.11.21: blendix closed 1 issues
        2010.11.21: nicholasbishop closed 1 issues
        2010.11.21: theeth closed 2 issues
        2010.11.21: ton closed 11 issues
    ----- total 15 bugs closed. New bugs for this day: 12
    2010.11.22
        2010.11.22: ton closed 7 issues
        2010.11.22: nexyon closed 1 issues
        2010.11.22: campbellbarton closed 10 issues
        2010.11.22: zanqdo closed 1 issues
        2010.11.22: dingto closed 4 issues
    ----- total 23 bugs closed. New bugs for this day: 20
    2010.11.23
        2010.11.23: aligorith closed 1 issues
        2010.11.23: campbellbarton closed 4 issues
        2010.11.23: jhk closed 2 issues
        2010.11.23: zanqdo closed 1 issues
        2010.11.23: nazgul closed 1 issues
        2010.11.23: ton closed 3 issues
        2010.11.23: blendix closed 5 issues
    ----- total 17 bugs closed. New bugs for this day: 10
    2010.11.24
        2010.11.24: damien78 closed 1 issues
        2010.11.24: jhk closed 1 issues
        2010.11.24: jesterking closed 4 issues
        2010.11.24: campbellbarton closed 7 issues
        2010.11.24: ton closed 6 issues
        2010.11.24: blendix closed 4 issues
    ----- total 23 bugs closed. New bugs for this day: 17
    2010.11.25
        2010.11.25: aligorith closed 1 issues
        2010.11.25: ton closed 7 issues
        2010.11.25: jhk closed 1 issues
        2010.11.25: campbellbarton closed 3 issues
        2010.11.25: zanqdo closed 1 issues
    ----- total 13 bugs closed. New bugs for this day: 27
    2010.11.26
        2010.11.26: jhk closed 5 issues
        2010.11.26: zanqdo closed 1 issues
        2010.11.26: nazgul closed 1 issues
        2010.11.26: campbellbarton closed 2 issues
        2010.11.26: ton closed 3 issues
        2010.11.26: blendix closed 6 issues
        2010.11.26: dfelinto closed 1 issues
    ----- total 19 bugs closed. New bugs for this day: 10
    2010.11.27
        2010.11.27: theeth closed 1 issues
        2010.11.27: campbellbarton closed 1 issues
        2010.11.27: ton closed 2 issues
    ----- total 4 bugs closed. New bugs for this day: 8
    2010.11.28
        2010.11.28: campbellbarton closed 3 issues
        2010.11.28: nazgul closed 1 issues
        2010.11.28: ton closed 11 issues
        2010.11.28: blendix closed 1 issues
    ----- total 16 bugs closed. New bugs for this day: 6
    2010.11.29
        2010.11.29: blendix closed 1 issues
        2010.11.29: campbellbarton closed 3 issues
        2010.11.29: ton closed 7 issues
        2010.11.29: broken closed 5 issues
    ----- total 16 bugs closed. New bugs for this day: 15
    2010.11.30
        2010.11.30: aligorith closed 1 issues
        2010.11.30: jhk closed 1 issues
        2010.11.30: theeth closed 2 issues
        2010.11.30: campbellbarton closed 3 issues
        2010.11.30: ton closed 5 issues
        2010.11.30: blendix closed 2 issues
    ----- total 14 bugs closed. New bugs for this day: 9
    2010.12.01
        2010.12.01: ton closed 7 issues
        2010.12.01: campbellbarton closed 8 issues
        2010.12.01: aligorith closed 3 issues
        2010.12.01: jhk closed 1 issues
        2010.12.01: blendix closed 6 issues
    ----- total 25 bugs closed. New bugs for this day: 11
    2010.12.02
        2010.12.02: aligorith closed 1 issues
        2010.12.02: campbellbarton closed 4 issues
        2010.12.02: jhk closed 5 issues
        2010.12.02: ton closed 4 issues
    ----- total 14 bugs closed. New bugs for this day: 8
    2010.12.03
        2010.12.03: campbellbarton closed 3 issues
        2010.12.03: aligorith closed 1 issues
        2010.12.03: jhk closed 3 issues
        2010.12.03: ton closed 7 issues
        2010.12.03: nazgul closed 1 issues
    ----- total 15 bugs closed. New bugs for this day: 14
    2010.12.04
        2010.12.04: blendix closed 3 issues
        2010.12.04: campbellbarton closed 1 issues
        2010.12.04: ton closed 5 issues
    ----- total 9 bugs closed. New bugs for this day: 3
During last 14 days we had 12 days where we closed more than there were new reports opened
168 days when we closed more than there were opened (458 days with open activity, 419 days with close activity)
524 opened and 631 closed since 2.55 beta
275 fixed since 2.55 beta, 2388 since tracker birth
</pre>
<p>Now for some SVN stats, I let the numbers speak for themselves.</p>
<pre>
Commits since 2.55 beta (r32738): 655 encompassing 172 additions, 2606 modifications, 26 deletes
Number of committers since 2.55 beta: 24

Authors and number of commits:
'dingto': 19,
'damien78': 5,
'jesterking': 21,
'zanqdo': 3,
'nazgul': 28,
'vekoon': 2,
'mfoxdogg': 1,
'ton': 75,
'blendix': 18,
'dfelinto': 4,
'aligorith': 18,
 'theeth': 13,
'broken': 5,
'nicholasbishop': 1,
'dougal2': 5,
'imbusy': 2,
'schlaile': 4,
'elubie': 13,
'jhk': 58,
'mindrones': 4,
'moguri': 7,
'campbellbarton': 330,
'gsrb3d': 15,
'nexyon': 4
</pre>
<p>And finally as an extra, here is the list of bugs that got marked fixed since Blender 2.55 beta:</p>
<pre>
#[19534] Crash adding/scaling plane in existing double array (temp fixed!)
#[19706] Smoke 'sticks' to Collision objects initial position
#[20241]  half-transparent objects in volume have no shadow.
#[20565] GLSL + Preview render cause crash
#[20620] VertColors and Flat/Soft imported from 2.49 are wrong (MultiRes)
#[20768] Project Snap Broken
#[20812] User preference window is not closing after browsing font's directory
#[21385] Multilayer OpenEXR files import into other compositors upside down
#[21893] Attempting to delete multiple edge loops changes selection.
#[21900] Multi-level library linking issue, SVN 27833 / 2.5A2
#[21958] Dupli group doesn't show up if linked on a layer that is different from the group layer
#[22052] OpenGL viewport render is distorted in 2.50a2
#[22415] VSE keyframes stoped keying
#[22456] Pivot Constraint
#[22478] altkey events sometimes 'get stuck'
#[22537] motion blur render result incorrect when full sample anti-aliasing is selected
#[22557] bpy.ops.wm.read_homefile() causes segfault (r29372)
#[22615] Opening a blend file in python (bpy.ops.wm.open_mainfile() (r29489)
#[22626] Crash when rendering an openGL animation
#[22635] Squence Editor, OpenGl preview render didn't correct 
#[22638] Alpha channel not saved when using texture paint
#[22645] Texture paint: soften tool does draw brushes
#[22854] Objects lag behind mouse pointer when transformed (translated)
#[23095] If no camera is present, a render starts but does nothing, and we have no &quot;No camera&quot; warning
#[23118] Blender freezes when combing hair - OS X path changes related?
#[23152] Area light with noshadow is affected by rayshadow sampling setup (Kino Bug Reporting Sprint)
#[23155] Metastrip contents area allowed to move vertically, occasionally swapping order or overlapping
#[23318] SEQUENCER EFFECT: Glow blur amount should be relative
#[23406] DPX Images load darker then saved, UI broken.
#[23423] Multi-window : closing game windows cause blender crash
#[23482] Unneccessary and damaging user view called Temp
#[23532] bpy.ops.nla.actionclip_add results in the error 'no active track to add strip to' even though it should create the track itself
#[23576] Logic Bricks: non-active objects retrieves the wrong Actuator type
#[23609] Lamp PointerProperty
#[23677] Problem with raytrace - transparency - filter 
#[23696] Receive Transparent produces shadows in diffuse pass
#[23710] 'repeat last' button doesnt' work with extrude along axes other than Z
#[23871] OSX panel button bug (Python Namespace issue)
#[23982] Display update with animated nested custom ID properties
#[24009] Crash when switching area types and performing ops
#[24170] Camera inside volume error
#[24197] Collada Import Bug From Sketchup
#[24266] OSX - Certain video codecs produce colour tinted output.
#[24287] Saving the render result through the API does not use the scene settings
#[24310] With high poly numbers when sculpting, modifier keys get &quot;sticked&quot; after 3D view navigation.
#[24335] Z-Combine node ignores alpha values (including patch)
#[24341] Problems running blender headless
#[24367] Incorrect behaviour for Optimal Display option 
#[24374] VSE: Reassign Inputs ignores selection order.
#[24388] multires base mesh
#[24392] 2d Image paint editor: no clone/smear/soften tools etc
#[24398] Select Nth
#[24399] Add mesh grid upside down
#[24401] Fluid particles leak through walls of moving object
#[24403] Object.copy() duplicates armature action
#[24405] Import 3ds is not working when sys console toggle off
#[24407] Image browsing crashes blender
#[24409] Particle corruption after rendering with multires
#[24410] Srrollwheel errors in 3D view
#[24418] NLA Crashes blender on Undo
#[24419] Console Autocomplete Error [Patch to fix attached]
#[24422] Crash when switching to Point Select Mode - particle hair
#[24430] Hair Dynamics Problem
#[24431] Fast Gaussian produces wrong results for higher resolutions
#[24432] HS+V color picker
#[24435] GLSL 3D view lacks refresh on node setups
#[24436] GLSL + Node material gives wrong color
#[24439] Smear 2D paint fails
#[24440] Exporting FBX issue: unexpected keyword argument 'TX_SCALE'
#[24442] GLSL + VBOs
#[24445] NLA reverse option flickers
#[24448] User Preferences - Interface - Mini Axis - Brightness, none working?
#[24449] User Preferences - Interface - Manipulator
#[24450] Blender 2.54 crash when attempting to save render image
#[24451] Motion path not automatic recalculating + locking obj moving
#[24452] Can you build with MinGW+gcc in the current state?
#[24453] Audaspace leaks memory in sequencer
#[24454] blender-2.55 doesn't display it's menu bar
#[24455] Scene is left at last rendered frame from rendering an animation
#[24458] Problem with Axis Angle rotation
#[24462] UV Layouts saved as PNG results in two files (rename bug)
#[24464] Missing Icons
#[24465] OBJ import error Rev: 32789
#[24466] Selecting of object with pattern leads to strange behavior
#[24470] Ctrl+Tweak cutting connections fail
#[24476] The driver is not displayed in GraphEditor. 
#[24477] Can easily create bones with duplicate names
#[24480] Axis Angle + manipulators: bad behaviour
#[24483] Link/Append File Browser Typo
#[24485] Applying scale to multires object end up in a blender crash
#[24489] decimate modifyer:  undecimated is &quot;ratio 1.00%&quot;
#[24491] not possible to create a new Rendering preset than &quot;add render preset.py&quot;
#[24492] Error Image Too Small! and doesnot work when render twice
#[24499] Consistency Issue with LassoSelect/ExtendOption
#[24501] Apeend object with cloth sim from another file crash.
#[24505] Python command bpy.ops.transform.rotate(...) does not follow axis=(...) attribute
#[24508] Render and changing scenes crashes.
#[24509] UV/Image Editor: selected elements move not as specified
#[24510] VSE SceneStrip problem when rendering animation
#[24513] VSE curves displaced from effect when source is moved numerically
#[24518] Blender wont compile with -Wall -Werror and COLLADA support
#[24523] Deep shadows are rendered although objetct's shadow casting is disabled
#[24524] Doing loop cuts from space bar search in the properties panel crashes 2.55
#[24529] Views Resizing Problems
#[24531] UV editor: setting rotating/scaling pivot with [ , ] [ . ] not working
#[24535] Layered NLA Strips crash Blender
#[24540] Adding the path to an image Editor in the file preferences window messes up the path
#[24548] Toggle Console Crashes Blender 64bit Windows 7
#[24552] exception when starting Blender on Windows XP SP3 (including solution)
#[24554] Blender does not remember name of last saved picture
#[24556] N Panel in Compositor doesn't work with Vector Normal node
#[24558] 2.55.0 Color Picker Square HS+V Behavior
#[24560] Cloth pinning breaks (when parenting?)
#[24565] editors/armature: overwritten return value
#[24568] The processing counter is not displayed in Bake. 
#[24569] F11 no longer functional after image save
#[24570] Custom startup.blend causes Startup Crash
#[24573] Zoom view with RMB pressed, won't stick
#[24574] setting location gained from a matrix_world.copy().translation_part() (visual loc) after constraints causes NAN in object location after python script ends
#[24575] On file save plus and minus don't re-evaluate whether a file exists
#[24578] crash on browse directory w/ broken image file
#[24580] Particles render as frozen if start time is not 1.
#[24583] Mesh.from_pydata does not properly construct faces
#[24585] View Select breaks With Quad View.
#[24586] Report mode of console does not show proper cariage returns.
#[24589] Can't join two (or more) objects when one of them have multires and the other don't
#[24592] OpenCOLLADA imports only one special node per type per node
#[24593] Cloud Depth setting above 30 cause texture corruption
#[24594] Edge weighting while making subsurf
#[24596] Specular does not behave correctly in a material node setup
#[24597] Option External in Smoke cache affects settings of start and end frame of simulation
#[24601] Net rendering master node fails to send/retrieve files to/from slaves
#[24602] Netrender master node IP information is reset to [Default] no matter what
#[24603] Loop Cut &amp; Slide + Clipping Border broken.
#[24606] Generators &amp; FCurve keyframing are confusing for users.
#[24611] Netrender slave node invoked from CLI fills hard drive with blank pictures if master is down
#[24615] Indirect Lighting Option is occasionally not available.
#[24616] Apply Visual Transform doesn't always apply location
#[24617] Windows lib dir missing cp720.py from bundled Python.
#[24619] Small BMP 65x65 crashes Blender 2.55/ Windows
#[24621] NLA strips move insensitively across tracks
#[24623] VSE strip animation data out of sync after moving using shift-s
#[24625] Duplifaces not generated using spacebar to activate 
#[24627] [minor] Object type is TEXT, but icon names are FONT
#[24628] two specific tooltips of keyboard sensor reversed
#[24631] array modifier, relative offset, units
#[24632] Sculpt Mode Context Set hotkeys (1..0, Shift+1..0) don't work
#[24634] Passing custom context to join operator doesn't work
#[24635] &quot;Add Shortcut&quot;
#[24638] Crash when parenting ni local view through the outliner
#[24639] Snap to Face (retopo) doesn't work when clipping is enabled in mirror modifier.
#[24643] Nurbs Surface Preview resolution overrides render resolution
#[24652] Project vertices button showing in object mode and leads to wrong behavior.
#[24654] Sound Actuator doesn't find the file when Blender is reopened.
#[24659] Wardiso slope slider is too sensitive (awkward to use)
#[24660] (vector * matrix) fails, (matrix * vector) succeeds
#[24663] Improved FBX export option
#[24665] mathutils.Matrix initialization is counter-intuitive and generates bugs
#[24668] Deleting armature objects removes a user from its action, eventually leading to data loss
#[24671] Operators called from Python Leak Memory
#[24672] Bone.evaluate_envelope() is misleading
#[24682] Render artifacts with mat node
#[24685] Changing mode bypasses undo suppression
#[24690] Scene.frame_set() breaks pose restore
#[24695] column_vector_multiplication call writes past end of array
#[24696] Export OBJ - Selection Only toggle button has the wrong default state.
#[24697] Trying to run bpy.ops.transform.create_orientation crashes Blender
#[24699] Crash when deleting shape keys with Graph Editor/Dope Sheet interaction
#[24702] 3Dmanipulator does not display if view's layers are not synchronize to scene's layers. 
#[24704] UV editor: [x] modified does not update on change of modifiers
#[24706] 2.55 beta Hair now only rendering small fuzzy blob
#[24708] World Notifier Problems
#[24712] 3ds_import fix
#[24719] Layer ipocurves from Blender 2.49 wrongly ported to Blender 2.5x
#[24724] Emission settings of Particles with no physics are stuck to Previous newtonian settings.
#[24726] Second file load crashes
#[24737] PyCObject depreciated in py3k [patch]
#[24738] Help &gt; Toggle System Console Crashes Blender (the second time)
#[24743] Strand Shading: Distance slider gives different results even when greyed out
#[24746] Align Camera to View locks 3D Editor in Camera Perspective View
#[24747] Blender crash entering in Sculpt Mode
#[24750] Particles draw percentage setting is not working in No Physics mode
#[24760] Bezier handles update [patch]
#[24761] minor bug - Modifiers don't &quot;catches&quot; Vertex Group renaming automatically
#[24762] Bezier Point Radius Cannot be Set When Curve is Created
#[24766] Crasher on inserting keyframe on Bezier points [33126]
#[24767] Knife tool last operations panel doesn't cause changes even though F6 pop-up does.
#[24773] Material Nodes - there isn't able to set keys on Mapping coordinates
#[24775] SubSurf IcoSphere as Boolean Modifier on Cube Causes Render Crash
#[24777] Scale both markers and keyframes at the same time?  
#[24780] Metaballs are not drawn correctly in new scenes 
#[24781] Can't use rest position / pose position on linked-group proxy armatures
#[24782] Proxy armature Layer state not saved with file (with linked characters)
#[24786] Setting Rotation Units to Radians doesn't affect the UI [33146]
#[24792] 3D view rendering issue after saving the file
#[24795] Pedantry, spelling error correction, particle_system.c
#[24796] Drivers are ineffective on Text &amp; Curve obj. geometry parameters
#[24798] Texture panels are shown in wrong order
#[24801] Opening with Blender 2.5x a 2.49 file containing a Node Editor window raises an error
#[24802] Invert vertex group not inverting armature modifier influence
#[24803] Export UV Layout in PNG (default) corrupts Blendfile
#[24804] filetring of files doesnt work for import/export
#[24805] bpy operator runs in wrong order or is ignored at all
#[24807] nan pixel on Word BG with Angular Map coord texture
#[24810] Mist Settings Are Not Visually Updated When Camera Displays Mist
#[24812] Cannot change top/left/front views in quad view after camera change
#[24823] Add single to keying set for colour always adds red
#[24824] keying with colour picker open doesn't update
#[24825] Frame rate parts not drawn together well
#[24827] Crash when auto-keyframing while playing animation
#[24834] curves: extrude + bevel + uv as generated
#[24837] Small Typo PIX instead of PIZ compression
#[24838] Light inside Volume material drops on it's walls - it may be double
#[24843] ctrl+z crashes blender 
#[24844] Crash related to the subdivision (aka subsurf) modifier
#[24847] Reports on the Info Header cause flicker
#[24848] Using an operator outside of edit mode crashes blender
#[24849] changing objects to another layer causes segmentation fault
#[24855] Ambient occlusion and Environmental lighting
#[24856] Drawing of the layer display is abnormal. 
#[24860] Align to View fails in numerous ways
#[24862] Fluid Simulator issues
#[24866] object/transform/align objects error
#[24869] Freeing an image, problems with GPU_texture_vram function usage.
#[24870] ObjectActuator.offset_rotation in radians
#[24871] Unwrapping with Smart Project give a bad result.
#[24877] Cloth + hair bug
#[24879] &quot;Feather&quot; symmetry option in sculpt mode crashes.
#[24882] fbx exporter Krash, screw objects and animations
#[24884] Loading any preset leads to crash
#[24887] Crash on snapping verts on other object
#[24890] Particle cache reading crash
#[24891] Normal issues with circles curves.
#[24893] Minor error message glitch
#[24899] Sequence Transform strips don't apply animation properly to scale.
#[24900] Texture paint mode broken
#[24903] GRLESS key unavailable (not mappable)
#[24905] renaming a UV channel name does not update texture uv channel mapping settings
#[24907] bone roll z up broken and python script showing correct method to roll bones
#[24908] (Quick Edit) ...not working
#[24910] When smoke domains are overlapping, one is hidden by the other
#[24913] Text bevel normals wrong
#[24914] 3D text glitch and crash
#[24916] Blender Crash after inappropriate  Merge-Command
#[24921] Crash after inserting keyframing UV coords and changing frame in edit mode
#[24923] Misleading tooltip for Indirect Lighting Falloff Strength
#[24933] Scale change in Texture and re-render gives weird dots
#[24934] Particle single user crash
#[24935] Proportional translation size stuck to none
#[24938] Seed value on Particle settings gives Error when trying to insert key
#[24944] Crash on attempting to keyframe HSV color
#[24947] Animations data replaced by the first animation (fbx exporter)
#[24953] Compositor texture size not updating
#[24954] &quot;Export UV Layout&quot; stalls when saving file in 2.55b
#[24955] Generating UV-Images within blender (Alt-N) not possible
#[24958] Cloth pinning not working
#[24963] Smoke crash
#[24964] HISTOGRAM: Inconsistency in spaces
#[24965] Strange smoke cache behavior
#[24969] Python Console bug: inserting a large text leads to strange caret behavior
#[24970] blender crashes on mac osx, when icon view for texture import is set
#[24971] Lowest visible object not always selectable in outliner
#[24974] &quot;select all&quot; in weight paint -&gt; face selection mode selects all bones instead of all faces
#[24976] multilayer node hides its channels
#[24986] Invert in mask modifier is not duplicated 
#[24990] When extruding bones the outliner does not immediately update
#[24999] Array Merge First Last checked causes crash when adding a circle into a mesh
#[25001] Enable Smoke High Resolution is greyout after baking
#[25010] Memory leaks when scripting panels and file selectors
#[25015] Ctrl+L linking to scene list does not scroll when the list is larger than screen resolution
#[25017] Bezier Curve Deform Twisting after adding Shape Keys
#[25026] switch direction on a path crash
#[25028] The axes of an empty object are not displayed correctly.
#[25029] selecting a bone in pose mode crashes blender
#[25033] All faces are two sided in GLSL and missing featue from 2.4x
</pre>
]]></content:encoded>
			<wfw:commentRss>http://www.letworyinteractive.com/b/2010/12/blender-foundation-status-update-week-48/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Upgrade of projects.blender.org</title>
		<link>http://www.letworyinteractive.com/b/2010/12/upgrade-of-projects-blender-org/</link>
		<comments>http://www.letworyinteractive.com/b/2010/12/upgrade-of-projects-blender-org/#comments</comments>
		<pubDate>Thu, 02 Dec 2010 20:26:35 +0000</pubDate>
		<dc:creator>jesterKing</dc:creator>
				<category><![CDATA[Blender]]></category>
		<category><![CDATA[blendersites]]></category>
		<category><![CDATA[blender foundation]]></category>
		<category><![CDATA[blender25]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[screencasts]]></category>
		<category><![CDATA[updates]]></category>

		<guid isPermaLink="false">http://www.letworyinteractive.com/b/?p=594</guid>
		<description><![CDATA[I&#8217;ve been busy with getting the upgrade of our Projects website (http://projects.blender.org) working properly. As you may know, our current site is severely limited in its usefulness for user, especially when it comes to searching for and reporting of bugs. A combination of old software and a bad database forced us to close down some [...]]]></description>
				<content:encoded><![CDATA[<p>I&#8217;ve been busy with getting the upgrade of our Projects website (http://projects.blender.org) working properly. As you may know, our current site is severely limited in its usefulness for user, especially when it comes to searching for and reporting of bugs. A combination of old software and a bad database forced us to close down some of the areas, put them behind login. This is not very nice for the user (neither for the developer), and one of the symptoms is a lot of duplicate reports.</p>
<p>For a looooong time I&#8217;ve been working on different forms of an improved website. I tried Redmine for a while, but it became apparent that it is absolutely not suitable for our needs: lots of users (14k+ registered users), lots of reports (for Blender close to 10k). This is pure suicide for a server running Redmine. Some other things were tried as well (I had even a simple, working bug tracker implemented in Lua on top of Sputnik with all projects and artifacts imported, but maintaining that would&#8217;ve been too time consuming).</p>
<p>So after a long time we decided to go for a FusionForge upgrade. This also floated around for a long while, so a few weeks ago I put myself to finally, properly do this. A lot of effort has gone into getting the database upgraded, the software upgraded and customised for our needs. I&#8217;m glad that the end is in sight, but before it&#8217;s online I give you a short overview of what the upgraded site will look like. Note that I still work style and layout issues, but as a functional tool it shows already what it can (ignore jesterPrincess giving her opinion at some point in the screencast)</p>
<p><iframe width="425" height="344" src="http://www.youtube.com/embed/KkaMmfLFUcw?wmode=transparent" frameborder="0" allowFullScreen> </iframe></p>
]]></content:encoded>
			<wfw:commentRss>http://www.letworyinteractive.com/b/2010/12/upgrade-of-projects-blender-org/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>Blender Foundation: Status Update Week 47</title>
		<link>http://www.letworyinteractive.com/b/2010/11/blender-foundation-status-update-week-47/</link>
		<comments>http://www.letworyinteractive.com/b/2010/11/blender-foundation-status-update-week-47/#comments</comments>
		<pubDate>Fri, 26 Nov 2010 18:13:19 +0000</pubDate>
		<dc:creator>jesterKing</dc:creator>
				<category><![CDATA[Blender]]></category>
		<category><![CDATA[Letwory Interactive]]></category>
		<category><![CDATA[blender foundation]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[documentation]]></category>
		<category><![CDATA[letworyinteractive]]></category>
		<category><![CDATA[updates]]></category>

		<guid isPermaLink="false">http://www.letworyinteractive.com/b/?p=590</guid>
		<description><![CDATA[My time on the bug tracker has been pretty minimal, but that doesn&#8217;t mean I haven&#8217;t been active! I&#8217;ve started tagging pages on the wiki that I&#8217;m going to work on, or am already working on with the newly created {{Warning/Working/Development}} template. With this I can communicate to people that I&#8217;m working on those pages. [...]]]></description>
				<content:encoded><![CDATA[<p>My time on the bug tracker has been pretty minimal, but that doesn&#8217;t mean I haven&#8217;t been active! I&#8217;ve started tagging pages on the wiki that I&#8217;m going to work on, or am already working on with the newly created {{Warning/Working/Development}} template. With this I can communicate to people that I&#8217;m working on those pages. I try to include a smart message about why I&#8217;m working on it. In the coming time you&#8217;ll see more updates on the wiki, with a steady convergance on a better structured content and less duplication. There are some wildly old pages on the wiki, that can be merged with newer documents, and so on.</p>
<p>Further I&#8217;ve been working on the upgrade for our beloved/infamous projects site <a href="https://projects.blender.org">https://projects.blender.org</a>. This week I&#8217;ve been looking into getting the database into shape. Most of it now works, and after some cleanup I even managed to get the search time down from around 10 minutes to 1 second. A pretty cool speed-up if I may say. Next week I&#8217;ll continue with this work. There are still some issues with the upgrade that I need to weed out, before we have a properly working upgrade. Things that still go wrong are: activity_vw table not recreated, workflow not working, reporting seems to be non-functional and partly the bug tracker browsing does weird things. When the database upgrade is done we will have to check SVN integration and move the existing repositories to the new system.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.letworyinteractive.com/b/2010/11/blender-foundation-status-update-week-47/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Blender Foundation: Status Update Week 46</title>
		<link>http://www.letworyinteractive.com/b/2010/11/blender-foundation-status-update-week-46/</link>
		<comments>http://www.letworyinteractive.com/b/2010/11/blender-foundation-status-update-week-46/#comments</comments>
		<pubDate>Fri, 19 Nov 2010 20:17:23 +0000</pubDate>
		<dc:creator>jesterKing</dc:creator>
				<category><![CDATA[Blender]]></category>
		<category><![CDATA[Letwory Interactive]]></category>
		<category><![CDATA[blender foundation]]></category>
		<category><![CDATA[blender25]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[screencasts]]></category>
		<category><![CDATA[updates]]></category>

		<guid isPermaLink="false">http://www.letworyinteractive.com/b/?p=580</guid>
		<description><![CDATA[This week I&#8217;ve fixed 4 bugs and closed several more reports. Most of the time went into checking the tracker and commenting. I&#8217;ve applied two COLLADA patches, one by Martijn Berger and one from Wenzel Jakob. I uploaded my SVN+Git tutorial to YouTube, the text for the tutorial will be in our wiki soon. I&#8217;ve [...]]]></description>
				<content:encoded><![CDATA[<p>This week I&#8217;ve fixed 4 bugs and closed several more reports. Most of the time went into checking the tracker and commenting. I&#8217;ve applied two COLLADA patches, one by Martijn Berger and one from Wenzel Jakob.</p>
<p>I uploaded my <a href="http://www.youtube.com/watch?v=CxuTxzR7w9U">SVN+Git tutorial</a> to YouTube, the text for the tutorial will be in our wiki soon. I&#8217;ve made a start with changing wiki pages and reorganising the <a href="http://www.blender.org/development/">Development</a> section of the main website, moving content to our wiki for easier maintenance by not only me, but others as well.</p>
<p>I&#8217;ve taken some time to work on the GForge migration too, which is going pretty nicely. Still some database issues that I&#8217;m figuring out, hopefully next week I&#8217;ll have some more time to put into this.</p>
<p>Next monday I&#8217;ll most likely be not much active, as I&#8217;ll be on a trip to Helsinki for some pretty exciting stuff. I hope I can blog about that before the end of the year. If I have a properly working mobile connection, I&#8217;ll work from the train, otherwise I&#8217;ll do the hours over the course of the entire week.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.letworyinteractive.com/b/2010/11/blender-foundation-status-update-week-46/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Blender Foundation: Status Update Week 45</title>
		<link>http://www.letworyinteractive.com/b/2010/11/blender-foundation-status-update-week-45/</link>
		<comments>http://www.letworyinteractive.com/b/2010/11/blender-foundation-status-update-week-45/#comments</comments>
		<pubDate>Sun, 14 Nov 2010 20:22:04 +0000</pubDate>
		<dc:creator>jesterKing</dc:creator>
				<category><![CDATA[Blender]]></category>
		<category><![CDATA[Letwory Interactive]]></category>
		<category><![CDATA[blender foundation]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[documentation]]></category>
		<category><![CDATA[letworyinteractive]]></category>
		<category><![CDATA[official]]></category>
		<category><![CDATA[updates]]></category>

		<guid isPermaLink="false">http://www.letworyinteractive.com/b/?p=575</guid>
		<description><![CDATA[Last week has been mostly about going over existing documentation and figuring out what to do with the organisation of the different places where we provide documentation. Currently we have a section on main www.blender.org, and a section under wiki.blender.org. This will be consolidated, having most of the content moved to the wiki, where it [...]]]></description>
				<content:encoded><![CDATA[<p>Last week has been mostly about going over existing documentation and figuring out what to do with the organisation of the different places where we provide documentation. Currently we have a section on main www.blender.org, and a section under wiki.blender.org. This will be consolidated, having most of the content moved to the wiki, where it can be maintained better by all active developers.</p>
<p>For the developer documentation I&#8217;ve been writing a SVN+Git tutorial, recording a 20+ minute session explaining a simple workflow with this. More developer documentation on the codebase, development pipeline and so on will follow.</p>
<p>Tracker work has been on the slow side from my part, mostly commenting on reports and assigning to active developers; actually closing reports a grand total of 3.</p>
<p>From next week on I&#8217;ll be concentrating again more on the tracker, but also put in time for the documentation. The time division will be 50%-50% for the tasks.</p>
<p>Concluding with some stats:</p>
<pre>    2010.11.08
        2010.11.08: campbellbarton closed 6 issues
        2010.11.08: jhk closed 3 issues
        2010.11.08: jesterking closed 1 issues
        2010.11.08: nazgul closed 1 issues
    ----- total 11 bugs closed. New bugs for this day: 15
    2010.11.09
        2010.11.09: jhk closed 4 issues
        2010.11.09: nazgul closed 1 issues
        2010.11.09: theeth closed 2 issues
        2010.11.09: ton closed 4 issues
        2010.11.09: campbellbarton closed 12 issues
        2010.11.09: blendix closed 1 issues
    ----- total 24 bugs closed. New bugs for this day: 13
    2010.11.10
        2010.11.10: ton closed 24 issues
        2010.11.10: jhk closed 2 issues
        2010.11.10: campbellbarton closed 8 issues
        2010.11.10: nazgul closed 1 issues
    ----- total 35 bugs closed. New bugs for this day: 16
    2010.11.11
        2010.11.11: aligorith closed 2 issues
        2010.11.11: campbellbarton closed 1 issues
        2010.11.11: jhk closed 3 issues
        2010.11.11: nazgul closed 1 issues
        2010.11.11: ton closed 17 issues
        2010.11.11: blendix closed 1 issues
    ----- total 25 bugs closed. New bugs for this day: 17
    2010.11.12
        2010.11.12: elubie closed 1 issues
        2010.11.12: aligorith closed 1 issues
        2010.11.12: jhk closed 2 issues
        2010.11.12: jesterking closed 2 issues
        2010.11.12: nazgul closed 1 issues
        2010.11.12: campbellbarton closed 4 issues
        2010.11.12: blendix closed 1 issues
        2010.11.12: ton closed 15 issues
        2010.11.12: gsrb3d closed 1 issues
    ----- total 28 bugs closed. New bugs for this day: 19
    2010.11.13
        2010.11.13: blendix closed 1 issues
        2010.11.13: jhk closed 1 issues
        2010.11.13: aligorith closed 1 issues
        2010.11.13: nexyon closed 1 issues
    ----- total 4 bugs closed. New bugs for this day: 9
    2010.11.14
        2010.11.14: campbellbarton closed 6 issues
        2010.11.14: theeth closed 1 issues
        2010.11.14: ton closed 5 issues
        2010.11.14: mindrones closed 1 issues
        2010.11.14: dfelinto closed 1 issues
    ----- total 14 bugs closed. New bugs for this day: 12
During last 14 days we had 9 days where we closed more than there were new reports opened
153 days when we closed more than there were opened (438 days with open activity, 399 days with close activity)
260 opened and 280 closed since 2.55 beta
116 fixed since 2.55 beta, 2229 since tracker birth
</pre>
<p>Already a huge amount of reports since 2.55 beta was released (and fortunately even more closed), but it is obvious that users do want to participate in improving Blender. It&#8217;s good to see Ton being in business again, too.</p>
<p>I&#8217;ll be adding some more stats, like amount of duplicate reports and rejected reports.</p>
<p>I still need to update the scripts to properly do axis for the graphs, otherwise they don&#8217;t make that much sense (although they do give some sense of the progress).</p>
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