* You are viewing Posts Tagged ‘32bit’

Blender 2.5 r31689

Hi, I’ve updated my builds over on Graphicall.org again.

As always, you can find the links to these download pages also on the right side of my blog.

Enjoy!

Blender 2.5 r30919

Hi, I’ve updated my builds over on Graphicall.org again.

As always, you can find the links to these download pages also on the right side of my blog.

Enjoy!

Blender 2.5 r30866

Hi, I’ve updated my builds over on Graphicall.org again.

For the win32 builds FFTW3 support (used in Smoke simulation) is now enabled too, whereas for the 64bit builds it already was there.

As always, you can find the links to these download pages also on the right side of my blog.

Enjoy!

Blender 2.5 r30404

I have updated all my builds over at Graphicall.org. See the build links in the right-hand sidebar.

This build has now the merged GSoC Sculpt branch work, as well as the latest changes for the filepath patch.

Please give these a good spin again. Thanks and enjoy!
/Nathan

Blender 2.5 r30109

I’ve updated my Blender builds (self-extracting archives) on Graphicall.org. Note that these are not the installers that I also have been posting. Please get them and enjoy!

As always, you can find the links to these download pages on the right side of my blog.

Update: I’ve now also updated the installer builds:

Fixes to Blender installers

I’ve just uploaded new installers for Blender to Graphicall.org:

The fixes in these binaries are:

  • win64 version had default install path pointing to C:\Program Files (x86)
  • links from start menu weren’t properly removed
  • update to later vcredist, so there won’t be temp files hanging around after install

I’ve also enabled the blenderplayer, so you should be able to find that too!

Again, please test drive them and report back.

Enjoy!
/Nathan

Blender 2.5 r29870 (win32 and win64)

Just a quick post to notify users that I’ve updated my builds on Graphicall.org. I’ve made sure that OpenCOLLADA support is also enabled. See the BUILDS section on the right side for the links.

I still need to check out on Jack, libsamplerate and sndfile -support, as those are still disabled in my builds.

Other than that, enjoy as usual!

/Nathan

Blender 2.5, r29153

[NOTE II] The uploads are now there. Sorry for the wait :)

[NOTE] The uploads seem to be stuck, so please keep checking the links to see if the uploads when through properly.

Just a quick post that I have updated since a looong time my builds on Graphicall.org. See the links in the navigation section for the new builds.

I’ll write up later today a larger post about my Blender development and other exciting news.

Stay tuned!

/Nathan

Blender 2.5 r25969 – COLLADA bugfix

Hi, again several hundred commits since my previous build. This build has of course a whole slew of fixes, new features and such. See the file with the log containingchanges from 25772 to 25969 for all the details.

For those interested in COLLADA there’s a fix by Arystan that addresses some rotation issues and naming issues.

Further there are fixes for crashers (opening properties window could crash, projection painting on subsurf or multires could crash. And there’s fixes for existing, but broken functionality, like edge slide after loop cut when face select mode was enabled.

Download the version you need for your … Continue Reading

Blender 2.5 r25772

So, the holidays are over. For me it was a time of very little internet usage and little activity in Blender channels. But now I give you Blender 2.5 r25772 builds for both 32bit and 64bit Windows.

It’s been only a few weeks since my previous builds, but between that post and this there have been over 300 commits. Please refer to the commit logs to see what has been changed, added, removed.

As always, the packages are self-extracting 7z-archives (you can still use your locally installed 7z if you are so inclined – just right-click on the archive and choose … Continue Reading