* You are viewing Posts Tagged ‘api’

VerseSharp implementation continued

I’ve been working again on the C# implementation of the Verse protocol, versesharp.  This work I’ve been conducting in the branch coderestruct. I’ve managed to implement all object, geometry, bitmap and material commands, and about all system commands are there too (ping still missing). For now I leave text, curve and audio commands out of the loop, and will start working on some kind of server to see how well this all works. I still think session handling needs a lot more improvement.

One reason to work on this again is the possibility of having VerseContinue Reading

Blender Python API as PDF

Marco Ardito has uploaded the Blender Python API in PDF format. With the success of Blender Wiki as PDF, he decided to try his hand at the Blender Python API too, so here it is: Download Blender Python API as PDF (1MB)

Enjoy the document!