jesterKing's BlenderDev blog

  • HOME
  • About Letwory Interactive
    • Blender Development
  • Building Blender with SCons
    • Platforms
      • SCons Windows
      • SCons Linux
    • Changing Build Settings

Posts Tagged ‘ gsoc ’

COLLADA merged with trunk, Blender 2.5

  • November 2nd, 2009
  • Posted in Blender

Arystan Dyussenov has finally managed to merge the GSoC COLLADA branch to trunk. I have been fighting with a broken-ish build environment and the OpenCOLLADA libraries since then. First, many days were wasted in figuring out why during linking of the first library of OpenCOLLADA the build process would go in an eternal loop, issueing linking [ READ MORE ]

GSoC Freestyle Integration Win32 build

  • September 9th, 2008
  • Posted in Blender

Today I’ve been working with Maxime on getting his GSoC work to compile on Windows, and we succeeded. Get the Freestyle enabled build from Graphicall.org! To use, extract the .exe somewhere, open a cmd.exe and cd your way to where you extracted the binaries, ie: ‘cd C:\freestyle\befree-win32′ if you extracted to C:\freestyle. Then set the FREESTYLE_BLENDER_DIR [ READ MORE ]

Blender Development

This is my blog related to Blender development. I'm active in #blendercoders on Freenode (the primary developer channel for Blender). I'm the official Blender release builder for the Windows platform. I create both win32 and win64 builds. I post regularly builds from the current development, for feedback from the community. Comment on the posts that concern those, tell your problems, etc. I also try to maintain a good documentation on how to build Blender using the SCons build system, for which I maintain our implementation. This is also used for creating the release builds.
RSS FEED

Builds

  • Blender 2.5, Windows 32bit
  • Blender 2.5, Windows 64bit

Recent Posts

  • Blender 2.5 r25969 – COLLADA bugfix
  • Blender 2.5 r25772
  • Blender 2.5 r25468
  • Blender 2.5 r25326 – improved sculpt and much more
  • Common Blender 2.5 Problems And How To Fix Them

Affiliates

  • #blender.fi
  • Planet Blender

Documentation

  • Blender 2.5 Python API for (WIP)
  • PDF Manuals

RSS Planet Blender

  • Call for Content: 4th edition of the magazine blender Indonesia
  • Call for Content: 4th edition of the magazine blender Indonesia
  • Test Demo of kichavadi
  • Digital painting of a rabbit down a hole, in GIMP, step by step
  • Maya, rename the parent object
  • Maya, Create a simple controller
  • Top Five Blender Renders
  • Interview: David Revoy
  • Blenderart Mag Issue #26 Now Available
  • rendering improments in 2.5 alpha 2

Tags

32bit 64bit 64bit Windows api Blender blender25 bmesh bugs build collada compile development dna documentation download experimental fixes freestyle graphicall.org gsoc howto m.ardito manual official opencollada optimizations pdf projects python release rna screencasts sculpt tutorial ui updates verse wiki win7 win32 win64 windows
  • Copyright ©  2008-2010  jesterKing's BlenderDev blog
  • Theme designed by mono-lab
  • Powerd by WordPress