This is my blog related to Blender development. I'm active in #blendercoders on Freenode (the primary developer channel for Blender).
I'm the official Blender release builder for the Windows platform. I create both win32 and win64 builds. I post regularly builds from the current development, for feedback from the community. Comment on the posts that concern those, tell your problems, etc.
I also try to maintain a good documentation on how to build Blender using the SCons build system, for which I maintain our implementation. This is also used for creating the release builds.