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Blenderstorm reborn

Hi all,

We’ve all been waiting for it since the dreadful crash of the servers and the backups: Blenderstorm is finally back and online!

The last 1,5 month I have been working on getting this done. I did some venturing out to alternative implementations – one in Lua (on top of Sputnik, which worked pretty nicely, but getting it to run properly on the host was a different story), and one in Python (using web.py). Both own implementation had the good part that they were light, but that was only the feature request part – no … Continue Reading