Blender V2.61 - r43446

RAS_LightObject.h

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00001 /*
00002  * ***** BEGIN GPL LICENSE BLOCK *****
00003  *
00004  * This program is free software; you can redistribute it and/or
00005  * modify it under the terms of the GNU General Public License
00006  * as published by the Free Software Foundation; either version 2
00007  * of the License, or (at your option) any later version.
00008  *
00009  * This program is distributed in the hope that it will be useful,
00010  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00011  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012  * GNU General Public License for more details.
00013  *
00014  * You should have received a copy of the GNU General Public License
00015  * along with this program; if not, write to the Free Software Foundation,
00016  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00017  *
00018  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
00019  * All rights reserved.
00020  *
00021  * The Original Code is: all of this file.
00022  *
00023  * Contributor(s): none yet.
00024  *
00025  * ***** END GPL LICENSE BLOCK *****
00026  */
00027 
00032 #ifndef __RAS_LIGHTOBJECT_H
00033 #define __RAS_LIGHTOBJECT_H
00034 
00035 #include "MT_CmMatrix4x4.h"
00036 
00037 struct RAS_LightObject
00038 {
00039     enum LightType{
00040         LIGHT_SPOT,
00041         LIGHT_SUN,
00042         LIGHT_NORMAL
00043     };
00044     bool    m_modified;
00045     int     m_layer;
00046     void    *m_scene;
00047     void    *m_light;
00048     
00049     float   m_energy;
00050     float   m_distance;
00051     
00052     float   m_red;
00053     float   m_green;
00054     float   m_blue;
00055 
00056     float   m_att1;
00057     float   m_att2;
00058     float   m_spotsize;
00059     float   m_spotblend;
00060 
00061     LightType   m_type;
00062     
00063     bool    m_nodiffuse;
00064     bool    m_nospecular;
00065 };
00066 
00067 #endif //__RAS_LIGHTOBJECT_H
00068