Blender V2.61 - r43446

device.cpp

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00001 /*
00002  * Copyright 2011, Blender Foundation.
00003  *
00004  * This program is free software; you can redistribute it and/or
00005  * modify it under the terms of the GNU General Public License
00006  * as published by the Free Software Foundation; either version 2
00007  * of the License, or (at your option) any later version.
00008  *
00009  * This program is distributed in the hope that it will be useful,
00010  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00011  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012  * GNU General Public License for more details.
00013  *
00014  * You should have received a copy of the GNU General Public License
00015  * along with this program; if not, write to the Free Software Foundation,
00016  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00017  */
00018 
00019 #include <stdlib.h>
00020 #include <string.h>
00021 
00022 #include "device.h"
00023 #include "device_intern.h"
00024 
00025 #include "util_cuda.h"
00026 #include "util_debug.h"
00027 #include "util_foreach.h"
00028 #include "util_math.h"
00029 #include "util_opencl.h"
00030 #include "util_opengl.h"
00031 #include "util_types.h"
00032 #include "util_vector.h"
00033 
00034 CCL_NAMESPACE_BEGIN
00035 
00036 /* Device Task */
00037 
00038 DeviceTask::DeviceTask(Type type_)
00039 : type(type_), x(0), y(0), w(0), h(0), rng_state(0), rgba(0), buffer(0),
00040   sample(0), resolution(0),
00041   shader_input(0), shader_output(0),
00042   shader_eval_type(0), shader_x(0), shader_w(0)
00043 {
00044 }
00045 
00046 void DeviceTask::split_max_size(list<DeviceTask>& tasks, int max_size)
00047 {
00048     int num;
00049 
00050     if(type == SHADER) {
00051         num = (shader_w + max_size - 1)/max_size;
00052     }
00053     else {
00054         max_size = max(1, max_size/w);
00055         num = (h + max_size - 1)/max_size;
00056     }
00057 
00058     split(tasks, num);
00059 }
00060 
00061 void DeviceTask::split(ThreadQueue<DeviceTask>& queue, int num)
00062 {
00063     list<DeviceTask> tasks;
00064     split(tasks, num);
00065 
00066     foreach(DeviceTask& task, tasks)
00067         queue.push(task);
00068 }
00069 
00070 void DeviceTask::split(list<DeviceTask>& tasks, int num)
00071 {
00072     if(type == SHADER) {
00073         num = min(shader_w, num);
00074 
00075         for(int i = 0; i < num; i++) {
00076             int tx = shader_x + (shader_w/num)*i;
00077             int tw = (i == num-1)? shader_w - i*(shader_w/num): shader_w/num;
00078 
00079             DeviceTask task = *this;
00080 
00081             task.shader_x = tx;
00082             task.shader_w = tw;
00083 
00084             tasks.push_back(task);
00085         }
00086     }
00087     else {
00088         num = min(h, num);
00089 
00090         for(int i = 0; i < num; i++) {
00091             int ty = y + (h/num)*i;
00092             int th = (i == num-1)? h - i*(h/num): h/num;
00093 
00094             DeviceTask task = *this;
00095 
00096             task.y = ty;
00097             task.h = th;
00098 
00099             tasks.push_back(task);
00100         }
00101     }
00102 }
00103 
00104 /* Device */
00105 
00106 void Device::pixels_alloc(device_memory& mem)
00107 {
00108     mem_alloc(mem, MEM_READ_WRITE);
00109 }
00110 
00111 void Device::pixels_copy_from(device_memory& mem, int y, int w, int h)
00112 {
00113     mem_copy_from(mem, y, w, h, sizeof(uint8_t)*4);
00114 }
00115 
00116 void Device::pixels_free(device_memory& mem)
00117 {
00118     mem_free(mem);
00119 }
00120 
00121 void Device::draw_pixels(device_memory& rgba, int y, int w, int h, int dy, int width, int height, bool transparent)
00122 {
00123     pixels_copy_from(rgba, y, w, h);
00124 
00125     if(transparent) {
00126         glEnable(GL_BLEND);
00127         glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
00128     }
00129 
00130     glPixelZoom((float)width/(float)w, (float)height/(float)h);
00131     glRasterPos2f(0, dy);
00132 
00133     uint8_t *pixels = (uint8_t*)rgba.data_pointer;
00134 
00135     /* for multi devices, this assumes the ineffecient method that we allocate
00136        all pixels on the device even though we only render to a subset */
00137     pixels += 4*y*w;
00138 
00139     glDrawPixels(w, h, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
00140 
00141     glRasterPos2f(0.0f, 0.0f);
00142     glPixelZoom(1.0f, 1.0f);
00143 
00144     if(transparent)
00145         glDisable(GL_BLEND);
00146 }
00147 
00148 Device *Device::create(DeviceInfo& info, bool background, int threads)
00149 {
00150     Device *device;
00151 
00152     switch(info.type) {
00153         case DEVICE_CPU:
00154             device = device_cpu_create(info, threads);
00155             break;
00156 #ifdef WITH_CUDA
00157         case DEVICE_CUDA:
00158             if(cuLibraryInit())
00159                 device = device_cuda_create(info, background);
00160             else
00161                 device = NULL;
00162             break;
00163 #endif
00164 #ifdef WITH_MULTI
00165         case DEVICE_MULTI:
00166             device = device_multi_create(info, background);
00167             break;
00168 #endif
00169 #ifdef WITH_NETWORK
00170         case DEVICE_NETWORK:
00171             device = device_network_create(info, "127.0.0.1");
00172             break;
00173 #endif
00174 #ifdef WITH_OPENCL
00175         case DEVICE_OPENCL:
00176             if(clLibraryInit())
00177                 device = device_opencl_create(info, background);
00178             else
00179                 device = NULL;
00180             break;
00181 #endif
00182         default:
00183             return NULL;
00184     }
00185 
00186     return device;
00187 }
00188 
00189 DeviceType Device::type_from_string(const char *name)
00190 {
00191     if(strcmp(name, "cpu") == 0)
00192         return DEVICE_CPU;
00193     else if(strcmp(name, "cuda") == 0)
00194         return DEVICE_CUDA;
00195     else if(strcmp(name, "opencl") == 0)
00196         return DEVICE_OPENCL;
00197     else if(strcmp(name, "network") == 0)
00198         return DEVICE_NETWORK;
00199     else if(strcmp(name, "multi") == 0)
00200         return DEVICE_MULTI;
00201     
00202     return DEVICE_NONE;
00203 }
00204 
00205 string Device::string_from_type(DeviceType type)
00206 {
00207     if(type == DEVICE_CPU)
00208         return "cpu";
00209     else if(type == DEVICE_CUDA)
00210         return "cuda";
00211     else if(type == DEVICE_OPENCL)
00212         return "opencl";
00213     else if(type == DEVICE_NETWORK)
00214         return "network";
00215     else if(type == DEVICE_MULTI)
00216         return "multi";
00217     
00218     return "";
00219 }
00220 
00221 vector<DeviceType>& Device::available_types()
00222 {
00223     static vector<DeviceType> types;
00224     static bool types_init = false;
00225 
00226     if(!types_init) {
00227         types.push_back(DEVICE_CPU);
00228 
00229 #ifdef WITH_CUDA
00230         if(cuLibraryInit())
00231             types.push_back(DEVICE_CUDA);
00232 #endif
00233 
00234 #ifdef WITH_OPENCL
00235         if(clLibraryInit())
00236             types.push_back(DEVICE_OPENCL);
00237 #endif
00238 
00239 #ifdef WITH_NETWORK
00240         types.push_back(DEVICE_NETWORK);
00241 #endif
00242 #ifdef WITH_MULTI
00243         types.push_back(DEVICE_MULTI);
00244 #endif
00245 
00246         types_init = true;
00247     }
00248 
00249     return types;
00250 }
00251 
00252 vector<DeviceInfo>& Device::available_devices()
00253 {
00254     static vector<DeviceInfo> devices;
00255     static bool devices_init = false;
00256 
00257     if(!devices_init) {
00258 #ifdef WITH_CUDA
00259         if(cuLibraryInit())
00260             device_cuda_info(devices);
00261 #endif
00262 
00263 #ifdef WITH_OPENCL
00264         if(clLibraryInit())
00265             device_opencl_info(devices);
00266 #endif
00267 
00268 #ifdef WITH_MULTI
00269         device_multi_info(devices);
00270 #endif
00271 
00272         device_cpu_info(devices);
00273 
00274 #ifdef WITH_NETWORK
00275         device_network_info(devices);
00276 #endif
00277 
00278         devices_init = true;
00279     }
00280 
00281     return devices;
00282 }
00283 
00284 CCL_NAMESPACE_END
00285