Blender V2.61 - r43446
Public Member Functions

btConvexTriangleMeshShape Class Reference

#include <btConvexTriangleMeshShape.h>

Inheritance diagram for btConvexTriangleMeshShape:
Inheritance graph
[legend]

List of all members.

Public Member Functions

 btConvexTriangleMeshShape (btStridingMeshInterface *meshInterface, bool calcAabb=true)
class btStridingMeshInterfacegetMeshInterface ()
class btStridingMeshInterfacegetMeshInterface () const
virtual btVector3 localGetSupportingVertex (const btVector3 &vec) const
virtual btVector3 localGetSupportingVertexWithoutMargin (const btVector3 &vec) const
virtual void batchedUnitVectorGetSupportingVertexWithoutMargin (const btVector3 *vectors, btVector3 *supportVerticesOut, int numVectors) const
virtual const char * getName () const
virtual int getNumVertices () const
virtual int getNumEdges () const
virtual void getEdge (int i, btVector3 &pa, btVector3 &pb) const
virtual void getVertex (int i, btVector3 &vtx) const
virtual int getNumPlanes () const
virtual void getPlane (btVector3 &planeNormal, btVector3 &planeSupport, int i) const
virtual bool isInside (const btVector3 &pt, btScalar tolerance) const
virtual void setLocalScaling (const btVector3 &scaling)
virtual const btVector3 & getLocalScaling () const
void calculatePrincipalAxisTransform (btTransform &principal, btVector3 &inertia, btScalar &volume) const

Detailed Description

The btConvexTriangleMeshShape is a convex hull of a triangle mesh, but the performance is not as good as btConvexHullShape. A small benefit of this class is that it uses the btStridingMeshInterface, so you can avoid the duplication of the triangle mesh data. Nevertheless, most users should use the much better performing btConvexHullShape instead.

Definition at line 25 of file btConvexTriangleMeshShape.h.


Constructor & Destructor Documentation

btConvexTriangleMeshShape::btConvexTriangleMeshShape ( btStridingMeshInterface meshInterface,
bool  calcAabb = true 
)

Member Function Documentation

void btConvexTriangleMeshShape::batchedUnitVectorGetSupportingVertexWithoutMargin ( const btVector3 *  vectors,
btVector3 *  supportVerticesOut,
int  numVectors 
) const [virtual]
void btConvexTriangleMeshShape::calculatePrincipalAxisTransform ( btTransform principal,
btVector3 &  inertia,
btScalar volume 
) const

computes the exact moment of inertia and the transform from the coordinate system defined by the principal axes of the moment of inertia and the center of mass to the current coordinate system. A mass of 1 is assumed, for other masses just multiply the computed "inertia" by the mass. The resulting transform "principal" has to be applied inversely to the mesh in order for the local coordinate system of the shape to be centered at the center of mass and to coincide with the principal axes. This also necessitates a correction of the world transform of the collision object by the principal transform. This method also computes the volume of the convex mesh.

Definition at line 210 of file btConvexTriangleMeshShape.cpp.

References BT_LARGE_FLOAT, btFabs(), btMatrix3x3::diagonalize(), btTransform::getBasis(), i, btStridingMeshInterface::InternalProcessAllTriangles(), btTransform::setOrigin(), and sum().

void btConvexTriangleMeshShape::getEdge ( int  i,
btVector3 &  pa,
btVector3 &  pb 
) const [virtual]

Implements btPolyhedralConvexShape.

Definition at line 167 of file btConvexTriangleMeshShape.cpp.

References btAssert.

const btVector3 & btConvexTriangleMeshShape::getLocalScaling ( ) const [virtual]

Reimplemented from btConvexInternalShape.

Definition at line 205 of file btConvexTriangleMeshShape.cpp.

References btStridingMeshInterface::getScaling().

class btStridingMeshInterface* btConvexTriangleMeshShape::getMeshInterface ( ) [inline]

Definition at line 33 of file btConvexTriangleMeshShape.h.

Referenced by btCollisionWorld::debugDrawObject().

class btStridingMeshInterface* btConvexTriangleMeshShape::getMeshInterface ( ) const [inline]

Definition at line 37 of file btConvexTriangleMeshShape.h.

virtual const char* btConvexTriangleMeshShape::getName ( void  ) const [inline, virtual]

Definition at line 47 of file btConvexTriangleMeshShape.h.

int btConvexTriangleMeshShape::getNumEdges ( ) const [virtual]

Implements btPolyhedralConvexShape.

Definition at line 162 of file btConvexTriangleMeshShape.cpp.

int btConvexTriangleMeshShape::getNumPlanes ( ) const [virtual]

Implements btPolyhedralConvexShape.

Definition at line 177 of file btConvexTriangleMeshShape.cpp.

int btConvexTriangleMeshShape::getNumVertices ( ) const [virtual]

Implements btPolyhedralConvexShape.

Definition at line 155 of file btConvexTriangleMeshShape.cpp.

void btConvexTriangleMeshShape::getPlane ( btVector3 &  planeNormal,
btVector3 &  planeSupport,
int  i 
) const [virtual]

Implements btPolyhedralConvexShape.

Definition at line 182 of file btConvexTriangleMeshShape.cpp.

References btAssert.

void btConvexTriangleMeshShape::getVertex ( int  i,
btVector3 &  vtx 
) const [virtual]

Implements btPolyhedralConvexShape.

Definition at line 172 of file btConvexTriangleMeshShape.cpp.

References btAssert.

bool btConvexTriangleMeshShape::isInside ( const btVector3 &  pt,
btScalar  tolerance 
) const [virtual]

Implements btPolyhedralConvexShape.

Definition at line 188 of file btConvexTriangleMeshShape.cpp.

References btAssert.

btVector3 btConvexTriangleMeshShape::localGetSupportingVertex ( const btVector3 &  vec) const [virtual]
btVector3 btConvexTriangleMeshShape::localGetSupportingVertexWithoutMargin ( const btVector3 &  vec) const [virtual]
void btConvexTriangleMeshShape::setLocalScaling ( const btVector3 &  scaling) [virtual]

The documentation for this class was generated from the following files: