Blender V2.61 - r43446

btSimplexSolverInterface.h

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00001 /*
00002 Bullet Continuous Collision Detection and Physics Library
00003 Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/
00004 
00005 This software is provided 'as-is', without any express or implied warranty.
00006 In no event will the authors be held liable for any damages arising from the use of this software.
00007 Permission is granted to anyone to use this software for any purpose, 
00008 including commercial applications, and to alter it and redistribute it freely, 
00009 subject to the following restrictions:
00010 
00011 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
00012 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
00013 3. This notice may not be removed or altered from any source distribution.
00014 */
00015 
00016 
00017 
00018 #ifndef SIMPLEX_SOLVER_INTERFACE_H
00019 #define SIMPLEX_SOLVER_INTERFACE_H
00020 
00021 #include "LinearMath/btVector3.h"
00022 
00023 #define NO_VIRTUAL_INTERFACE 1
00024 #ifdef NO_VIRTUAL_INTERFACE
00025 #include "btVoronoiSimplexSolver.h"
00026 #define btSimplexSolverInterface btVoronoiSimplexSolver
00027 #else
00028 
00032 class btSimplexSolverInterface
00033 {
00034     public:
00035         virtual ~btSimplexSolverInterface() {};
00036 
00037     virtual void reset() = 0;
00038 
00039     virtual void addVertex(const btVector3& w, const btVector3& p, const btVector3& q) = 0;
00040     
00041     virtual bool closest(btVector3& v) = 0;
00042 
00043     virtual btScalar maxVertex() = 0;
00044 
00045     virtual bool fullSimplex() const = 0;
00046 
00047     virtual int getSimplex(btVector3 *pBuf, btVector3 *qBuf, btVector3 *yBuf) const = 0;
00048 
00049     virtual bool inSimplex(const btVector3& w) = 0;
00050     
00051     virtual void backup_closest(btVector3& v) = 0;
00052 
00053     virtual bool emptySimplex() const = 0;
00054 
00055     virtual void compute_points(btVector3& p1, btVector3& p2) = 0;
00056 
00057     virtual int numVertices() const =0;
00058 
00059 
00060 };
00061 #endif
00062 #endif //SIMPLEX_SOLVER_INTERFACE_H
00063