Blender V2.61 - r43446

GHOST_Path-api.cpp

Go to the documentation of this file.
00001 /*
00002  * ***** BEGIN GPL LICENSE BLOCK *****
00003  *
00004  * This program is free software; you can redistribute it and/or
00005  * modify it under the terms of the GNU General Public License
00006  * as published by the Free Software Foundation; either version 2
00007  * of the License, or (at your option) any later version.
00008  *
00009  * This program is distributed in the hope that it will be useful,
00010  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00011  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012  * GNU General Public License for more details.
00013  *
00014  * You should have received a copy of the GNU General Public License
00015  * along with this program; if not, write to the Free Software Foundation,
00016  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00017  *
00018  * The Original Code is Copyright (C) 2010 by Blender Foundation.
00019  * All rights reserved.
00020  *
00021  * The Original Code is: all of this file.
00022  *
00023  * Contributor(s): none yet.
00024  *
00025  * ***** END GPL LICENSE BLOCK *****
00026  */
00027 
00033 #include "intern/GHOST_Debug.h"
00034 #include "GHOST_Types.h"
00035 #include "GHOST_Path-api.h"
00036 #include "GHOST_ISystemPaths.h"
00037 
00038 GHOST_TSuccess GHOST_CreateSystemPaths(void)
00039 {
00040     return GHOST_ISystemPaths::create();
00041 }
00042 
00043 GHOST_TSuccess GHOST_DisposeSystemPaths(void)
00044 {
00045     return GHOST_ISystemPaths::dispose();
00046 }
00047 
00048 const GHOST_TUns8* GHOST_getSystemDir()
00049 {
00050     GHOST_ISystemPaths* systemPaths = GHOST_ISystemPaths::get();
00051     return systemPaths ? systemPaths->getSystemDir() : 0;
00052 }
00053 
00054 const GHOST_TUns8* GHOST_getUserDir()
00055 {
00056     GHOST_ISystemPaths* systemPaths = GHOST_ISystemPaths::get();
00057     return systemPaths ? systemPaths->getUserDir() : 0; /* shouldn't be NULL */
00058 }
00059 
00060 const GHOST_TUns8* GHOST_getBinaryDir()
00061 {
00062     GHOST_ISystemPaths* systemPaths = GHOST_ISystemPaths::get();
00063     return systemPaths ? systemPaths->getBinaryDir() : 0;  /* shouldn't be NULL */
00064 }
00065 
00066 void GHOST_addToSystemRecentFiles(const char* filename)
00067 {
00068     GHOST_ISystemPaths* systemPaths = GHOST_ISystemPaths::get();
00069     if (systemPaths) {
00070         systemPaths->addToSystemRecentFiles(filename);
00071     }
00072 }