Blender V2.61 - r43446
Public Member Functions

PHY_IController Class Reference

#include <PHY_IController.h>

Inheritance diagram for PHY_IController:
Inheritance graph
[legend]

List of all members.

Public Member Functions

virtual ~PHY_IController ()
virtual void * getNewClientInfo ()=0
virtual void setNewClientInfo (void *clientinfo)=0
virtual void SetPhysicsEnvironment (class PHY_IPhysicsEnvironment *env)=0

Detailed Description

PHY_IController is the abstract simplified Interface to objects controlled by the physics engine. This includes the physics objects and the graphics object for view frustrum and occlusion culling.

Definition at line 48 of file PHY_IController.h.


Constructor & Destructor Documentation

PHY_IController::~PHY_IController ( ) [virtual]

Definition at line 34 of file PHY_IController.cpp.


Member Function Documentation

virtual void* PHY_IController::getNewClientInfo ( ) [pure virtual]
virtual void PHY_IController::setNewClientInfo ( void *  clientinfo) [pure virtual]
virtual void PHY_IController::SetPhysicsEnvironment ( class PHY_IPhysicsEnvironment env) [pure virtual]

The documentation for this class was generated from the following files: