Blender V2.61 - r43446

CPUDevice Member List

This is the complete list of members for CPUDevice, including all inherited members.
available_devices()Device [static]
available_types()Device [static]
backgroundDevice [protected]
const_copy_to(const char *name, void *host, size_t size)CPUDevice [inline, virtual]
CPUDevice(int threads_num)CPUDevice [inline]
create(DeviceInfo &info, bool background=true, int threads=0)Device [static]
description()CPUDevice [inline, virtual]
deviceDevice
Device()Device [inline, protected]
draw_pixels(device_memory &mem, int y, int w, int h, int dy, int width, int height, bool transparent)Device [virtual]
error_message()Device [inline, virtual]
error_msgDevice [protected]
kgCPUDevice
load_kernels(bool experimental)Device [inline, virtual]
mem_alloc(device_memory &mem, MemoryType type)CPUDevice [inline, virtual]
mem_copy_from(device_memory &mem, int y, int w, int h, int elem)CPUDevice [inline, virtual]
mem_copy_to(device_memory &mem)CPUDevice [inline, virtual]
mem_free(device_memory &mem)CPUDevice [inline, virtual]
mem_zero(device_memory &mem)CPUDevice [inline, virtual]
osl_memory()CPUDevice [inline, virtual]
pixels_alloc(device_memory &mem)Device [virtual]
pixels_copy_from(device_memory &mem, int y, int w, int h)Device [virtual]
pixels_free(device_memory &mem)Device [virtual]
string_from_type(DeviceType type)Device [static]
support_full_kernel()CPUDevice [inline, virtual]
task_add(DeviceTask &task)CPUDevice [inline, virtual]
task_cancel()CPUDevice [inline, virtual]
task_wait()CPUDevice [inline, virtual]
tasksCPUDevice
tex_alloc(const char *name, device_memory &mem, bool interpolation, bool periodic)CPUDevice [inline, virtual]
tex_free(device_memory &mem)CPUDevice [inline, virtual]
thread_path_trace(DeviceTask &task)CPUDevice [inline]
thread_run(int t)CPUDevice [inline]
thread_shader(DeviceTask &task)CPUDevice [inline]
thread_tonemap(DeviceTask &task)CPUDevice [inline]
threadsCPUDevice
type_from_string(const char *name)Device [static]
~CPUDevice()CPUDevice [inline]
~Device()Device [inline, virtual]