Blender V2.61 - r43446
Functions | Variables

node_composite_vecBlur.c File Reference

#include "node_composite_util.h"

Go to the source code of this file.

Functions

static void node_composit_exec_vecblur (void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
static void node_composit_init_vecblur (bNodeTree *UNUSED(ntree), bNode *node, bNodeTemplate *UNUSED(ntemp))
void register_node_type_cmp_vecblur (bNodeTreeType *ttype)

Variables

static bNodeSocketTemplate cmp_node_vecblur_in []
static bNodeSocketTemplate cmp_node_vecblur_out []

Detailed Description

Definition in file node_composite_vecBlur.c.


Function Documentation

static void node_composit_exec_vecblur ( void *  UNUSEDdata,
bNode node,
bNodeStack **  in,
bNodeStack **  out 
) [static]
static void node_composit_init_vecblur ( bNodeTree UNUSEDntree,
bNode node,
bNodeTemplate UNUSEDntemp 
) [static]
void register_node_type_cmp_vecblur ( bNodeTreeType ttype)

Variable Documentation

Initial value:
 {
    {   SOCK_RGBA, 1, "Image",          1.0f, 1.0f, 1.0f, 1.0f},
    {   SOCK_FLOAT, 1, "Z",         0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE},
    {   SOCK_VECTOR, 1, "Speed",            0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_VELOCITY},
    {   -1, 0, ""   }
}

Definition at line 37 of file node_composite_vecBlur.c.

Initial value:
 {
    {   SOCK_RGBA, 0, "Image"},
    {   -1, 0, ""   }
}

Definition at line 43 of file node_composite_vecBlur.c.