Blender V2.61 - r43446

ED_numinput.h

Go to the documentation of this file.
00001 /*
00002  * ***** BEGIN GPL LICENSE BLOCK *****
00003  *
00004  * This program is free software; you can redistribute it and/or
00005  * modify it under the terms of the GNU General Public License
00006  * as published by the Free Software Foundation; either version 2
00007  * of the License, or (at your option) any later version.
00008  *
00009  * This program is distributed in the hope that it will be useful,
00010  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00011  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012  * GNU General Public License for more details.
00013  *
00014  * You should have received a copy of the GNU General Public License
00015  * along with this program; if not, write to the Free Software Foundation,
00016  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00017  *
00018  * Contributor(s): none yet.
00019  *
00020  * ***** END GPL LICENSE BLOCK *****
00021  */
00022 
00027 #ifndef ED_NUMINPUT_H
00028 #define ED_NUMINPUT_H
00029 
00030 
00031 typedef struct NumInput {
00032     short  idx;
00033     short  idx_max;
00034     short  flag;        /* Different flags to indicate different behaviors                                */
00035     char   inv[3];      /* If the value is inverted or not                                                */
00036     float  val[3];      /* Direct value of the input                                                      */
00037     int    ctrl[3];     /* Control to indicate what to do with the numbers that are typed                 */
00038     float  increment;
00039 } NumInput ;
00040 
00041 /* NUMINPUT FLAGS */
00042 #define NUM_NULL_ONE        2
00043 #define NUM_NO_NEGATIVE     4
00044 #define NUM_NO_ZERO         8
00045 #define NUM_NO_FRACTION     16
00046 #define NUM_AFFECT_ALL      32
00047 
00048 /*********************** NumInput ********************************/
00049 
00050 void initNumInput(NumInput *n);
00051 void outputNumInput(NumInput *n, char *str);
00052 short hasNumInput(NumInput *n);
00053 void applyNumInput(NumInput *n, float *vec);
00054 char handleNumInput(NumInput *n, struct wmEvent *event);
00055 
00056 #define NUM_MODAL_INCREMENT_UP   18
00057 #define NUM_MODAL_INCREMENT_DOWN 19
00058 
00059 #endif