Blender V2.61 - r43446
Variables

RAS_Laplacian2DFilter.h File Reference

Go to the source code of this file.

Variables

const char * LaplacionFragmentShader

Detailed Description

Definition in file RAS_Laplacian2DFilter.h.


Variable Documentation

Initial value:
STRINGIFY(
uniform sampler2D bgl_RenderedTexture;
uniform vec2 bgl_TextureCoordinateOffset[9];

void main(void)
{
    vec4 sample[9];

    for (int i = 0; i < 9; i++)
    {
        sample[i] = texture2D(bgl_RenderedTexture,
                              gl_TexCoord[0].st + bgl_TextureCoordinateOffset[i]);
    }

    gl_FragColor = (sample[4] * 8.0) -
            (sample[0] + sample[1] + sample[2] +
             sample[3] + sample[5] +
             sample[6] + sample[7] + sample[8]);
    gl_FragColor = vec4(gl_FragColor.rgb, 1.0);
}
)

Definition at line 35 of file RAS_Laplacian2DFilter.h.