Blender V2.61 - r43446

KX_CameraActuator.h

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00001 /*
00002  * KX_CameraActuator.h
00003  *
00004  *
00005  * ***** BEGIN GPL LICENSE BLOCK *****
00006  *
00007  * This program is free software; you can redistribute it and/or
00008  * modify it under the terms of the GNU General Public License
00009  * as published by the Free Software Foundation; either version 2
00010  * of the License, or (at your option) any later version.
00011  *
00012  * This program is distributed in the hope that it will be useful,
00013  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00014  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00015  * GNU General Public License for more details.
00016  *
00017  * You should have received a copy of the GNU General Public License
00018  * along with this program; if not, write to the Free Software Foundation,
00019  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00020  *
00021  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
00022  * All rights reserved.
00023  *
00024  * The Original Code is: all of this file.
00025  *
00026  * Contributor(s): none yet.
00027  *
00028  * ***** END GPL LICENSE BLOCK *****
00029  */
00030 
00035 #ifndef __KX_CAMERAACTUATOR
00036 #define __KX_CAMERAACTUATOR
00037 
00038 #include "SCA_IActuator.h"
00039 #include "MT_Scalar.h"
00040 #include "SCA_LogicManager.h"
00041 
00050 class KX_CameraActuator : public SCA_IActuator
00051 {
00052     Py_Header
00053 private :
00055     SCA_IObject *m_ob;
00056 
00058     //const MT_Scalar m_height;
00060     //const MT_Scalar m_minHeight;
00062     //const MT_Scalar m_maxHeight;
00063     
00065     float m_height;
00066     
00068     float m_minHeight;
00069     
00071     float m_maxHeight;
00072     
00074     short m_axis;
00075     
00077     float m_damping;
00078 
00079     /* get the KX_IGameObject with this name */
00080     CValue *findObject(const char *obName);
00081 
00082     /* parse x or y to a toggle pick */
00083     bool string2axischoice(const char *axisString);
00084     
00085  public:
00086     static STR_String X_AXIS_STRING;
00087     static STR_String Y_AXIS_STRING;
00088     
00092     KX_CameraActuator(
00093 
00094         SCA_IObject *gameobj,
00095         //const CValue *ob,
00096         SCA_IObject *ob,
00097         float hght,
00098         float minhght,
00099         float maxhght,
00100         short axis,
00101         float damping
00102     );
00103 
00104 
00105     ~KX_CameraActuator();
00106 
00107 
00108 
00110     CValue* GetReplica();
00111     virtual void ProcessReplica();
00112     
00113 
00115     virtual bool Update(
00116         double curtime,
00117         bool frame
00118     );
00119     virtual bool    UnlinkObject(SCA_IObject* clientobj);
00120 
00122     virtual void    Relink(CTR_Map<CTR_HashedPtr, void*> *obj_map);
00123 
00124 #ifdef WITH_PYTHON
00125 
00126     /* --------------------------------------------------------------------- */
00127     /* Python interface ---------------------------------------------------- */
00128     /* --------------------------------------------------------------------- */
00129 
00130     /* set object to look at */
00131     static PyObject*    pyattr_get_object(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
00132     static int          pyattr_set_object(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
00133 
00134 #endif // WITH_PYTHON
00135 
00136 };
00137 
00138 #endif //__KX_CAMERAACTUATOR
00139