Blender V2.61 - r43446
Functions

render_intern.h File Reference

Go to the source code of this file.

Functions

void OBJECT_OT_material_slot_add (struct wmOperatorType *ot)
void OBJECT_OT_material_slot_remove (struct wmOperatorType *ot)
void OBJECT_OT_material_slot_assign (struct wmOperatorType *ot)
void OBJECT_OT_material_slot_select (struct wmOperatorType *ot)
void OBJECT_OT_material_slot_deselect (struct wmOperatorType *ot)
void OBJECT_OT_material_slot_copy (struct wmOperatorType *ot)
void MATERIAL_OT_new (struct wmOperatorType *ot)
void TEXTURE_OT_new (struct wmOperatorType *ot)
void WORLD_OT_new (struct wmOperatorType *ot)
void MATERIAL_OT_copy (struct wmOperatorType *ot)
void MATERIAL_OT_paste (struct wmOperatorType *ot)
void SCENE_OT_render_layer_add (struct wmOperatorType *ot)
void SCENE_OT_render_layer_remove (struct wmOperatorType *ot)
void TEXTURE_OT_slot_copy (struct wmOperatorType *ot)
void TEXTURE_OT_slot_paste (struct wmOperatorType *ot)
void TEXTURE_OT_slot_move (struct wmOperatorType *ot)
void TEXTURE_OT_envmap_save (struct wmOperatorType *ot)
void TEXTURE_OT_envmap_clear (struct wmOperatorType *ot)
void TEXTURE_OT_envmap_clear_all (struct wmOperatorType *ot)
void RENDER_OT_render (struct wmOperatorType *ot)
void image_buffer_rect_update (struct Scene *scene, struct RenderResult *rr, struct ImBuf *ibuf, volatile struct rcti *renrect)
void render_view_open (struct bContext *C, int mx, int my)
void RENDER_OT_view_show (struct wmOperatorType *ot)
void RENDER_OT_view_cancel (struct wmOperatorType *ot)
void RENDER_OT_opengl (struct wmOperatorType *ot)

Detailed Description

Definition in file render_intern.h.


Function Documentation

void image_buffer_rect_update ( struct Scene scene,
struct RenderResult rr,
struct ImBuf ibuf,
volatile struct rcti renrect 
)
void MATERIAL_OT_copy ( struct wmOperatorType ot)
void MATERIAL_OT_new ( struct wmOperatorType ot)
void MATERIAL_OT_paste ( struct wmOperatorType ot)
void OBJECT_OT_material_slot_add ( struct wmOperatorType ot)
void OBJECT_OT_material_slot_assign ( struct wmOperatorType ot)
void OBJECT_OT_material_slot_copy ( struct wmOperatorType ot)
void OBJECT_OT_material_slot_deselect ( struct wmOperatorType ot)
void OBJECT_OT_material_slot_remove ( struct wmOperatorType ot)
void OBJECT_OT_material_slot_select ( struct wmOperatorType ot)
void RENDER_OT_opengl ( struct wmOperatorType ot)
void RENDER_OT_render ( struct wmOperatorType ot)
void RENDER_OT_view_cancel ( struct wmOperatorType ot)
void RENDER_OT_view_show ( struct wmOperatorType ot)
void render_view_open ( struct bContext C,
int  mx,
int  my 
)
void SCENE_OT_render_layer_add ( struct wmOperatorType ot)
void SCENE_OT_render_layer_remove ( struct wmOperatorType ot)
void TEXTURE_OT_envmap_clear ( struct wmOperatorType ot)
void TEXTURE_OT_envmap_clear_all ( struct wmOperatorType ot)
void TEXTURE_OT_envmap_save ( struct wmOperatorType ot)
void TEXTURE_OT_new ( struct wmOperatorType ot)
void TEXTURE_OT_slot_copy ( struct wmOperatorType ot)
void TEXTURE_OT_slot_move ( struct wmOperatorType ot)
void TEXTURE_OT_slot_paste ( struct wmOperatorType ot)
void WORLD_OT_new ( struct wmOperatorType ot)