Blender V2.61 - r43446

btCollisionConfiguration.h

Go to the documentation of this file.
00001 /*
00002 Bullet Continuous Collision Detection and Physics Library
00003 Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/
00004 
00005 This software is provided 'as-is', without any express or implied warranty.
00006 In no event will the authors be held liable for any damages arising from the use of this software.
00007 Permission is granted to anyone to use this software for any purpose, 
00008 including commercial applications, and to alter it and redistribute it freely, 
00009 subject to the following restrictions:
00010 
00011 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
00012 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
00013 3. This notice may not be removed or altered from any source distribution.
00014 */
00015 
00016 #ifndef BT_COLLISION_CONFIGURATION
00017 #define BT_COLLISION_CONFIGURATION
00018 struct btCollisionAlgorithmCreateFunc;
00019 
00020 class btStackAlloc;
00021 class btPoolAllocator;
00022 
00026 class   btCollisionConfiguration
00027 {
00028 
00029 public:
00030 
00031     virtual ~btCollisionConfiguration()
00032     {
00033     }
00034 
00036     virtual btPoolAllocator* getPersistentManifoldPool() = 0;
00037 
00038     virtual btPoolAllocator* getCollisionAlgorithmPool() = 0;
00039 
00040     virtual btStackAlloc*   getStackAllocator() = 0;
00041 
00042     virtual btCollisionAlgorithmCreateFunc* getCollisionAlgorithmCreateFunc(int proxyType0,int proxyType1) =0;
00043 
00044 };
00045 
00046 #endif //BT_COLLISION_CONFIGURATION
00047