Blender V2.61 - r43446
Public Member Functions

btCollisionConfiguration Class Reference

#include <btCollisionConfiguration.h>

Inheritance diagram for btCollisionConfiguration:
Inheritance graph
[legend]

List of all members.

Public Member Functions

virtual ~btCollisionConfiguration ()
virtual btPoolAllocatorgetPersistentManifoldPool ()=0
 memory pools
virtual btPoolAllocatorgetCollisionAlgorithmPool ()=0
virtual btStackAllocgetStackAllocator ()=0
virtual
btCollisionAlgorithmCreateFunc
getCollisionAlgorithmCreateFunc (int proxyType0, int proxyType1)=0

Detailed Description

btCollisionConfiguration allows to configure Bullet collision detection stack allocator size, default collision algorithms and persistent manifold pool size

Todo:
: describe the meaning

Definition at line 26 of file btCollisionConfiguration.h.


Constructor & Destructor Documentation

virtual btCollisionConfiguration::~btCollisionConfiguration ( ) [inline, virtual]

Definition at line 31 of file btCollisionConfiguration.h.


Member Function Documentation

virtual btCollisionAlgorithmCreateFunc* btCollisionConfiguration::getCollisionAlgorithmCreateFunc ( int  proxyType0,
int  proxyType1 
) [pure virtual]
virtual btPoolAllocator* btCollisionConfiguration::getCollisionAlgorithmPool ( ) [pure virtual]
virtual btPoolAllocator* btCollisionConfiguration::getPersistentManifoldPool ( ) [pure virtual]
virtual btStackAlloc* btCollisionConfiguration::getStackAllocator ( ) [pure virtual]

The documentation for this class was generated from the following file: