Blender V2.61 - r43446
Classes | Defines

isosurface.h File Reference

#include "ntl_geometryobject.h"
#include "ntl_bsptree.h"

Go to the source code of this file.

Classes

struct  IsoLevelCube
struct  IsoLevelVertex
class  IsoSurface
 class to triangulate a scalar field, e.g. for More...

Defines

#define ISO_STRICT_DEBUG   0
#define ISOSTRICT_EXIT   *((int *)0)=0;
#define ISOLEVEL_INDEX(ii, ij, ik)   ((mSizex*mSizey*(ik))+(mSizex*(ij))+((ii)))
#define ISOSURFACE_H

Detailed Description

Definition in file isosurface.h.


Define Documentation

#define ISO_STRICT_DEBUG   0

Definition at line 18 of file isosurface.h.

#define ISOLEVEL_INDEX (   ii,
  ij,
  ik 
)    ((mSizex*mSizey*(ik))+(mSizex*(ij))+((ii)))
#define ISOSTRICT_EXIT   *((int *)0)=0;

Definition at line 19 of file isosurface.h.

Referenced by IsoSurface::getData(), and IsoSurface::lbmGetData().

#define ISOSURFACE_H

Definition at line 230 of file isosurface.h.