I’ve finally managed to integrate the Ruler code into the editing tools. I already worked on this during the summer, but other tasks were necessary to do, too.
The rulers are far from completed, but having this functional integration ready I can start working on the really cool looking features for these rulers.
There are obviously already the manipulators, and they do help a lot in visualising what and how to edit objects. The rulers will greatly enhance that experience, giving nice anchors and direction for the transforms.
Think of grids, pies and ladders.