Blender 2.5 – r25133 – SSE optimisation for Renderer, Part II
So, I thought I had done nice optimised builds, but it turned out that SIMD optimisation was missing. I’ve now committed some SCons support for this though. The optimisations can now be turned on by building with scons using WITH_BF_RAYOPTIMIZATION=True. I have re-uploaded 32bit and 64bit builds to graphicall.org that now have SSE optimisation for … Read more