Manipulator Rulers in Naali

I’ve finally managed to integrate the Ruler code into the editing tools. I already worked on this during the summer, but other tasks were necessary to do, too. The rulers are far from completed, but having this functional integration ready I can start working on the really cool looking features for these rulers. There are … Read more

Animation Control in Naali

Tonight I pushed some code that enables the user to set animations to entities. Although not final, it already helps the user in picking a specific animation that is provided in an animation asset. This way the user doesn’t have to guess the names of the animations, just picking from a dropbox is so much … Read more