Integrating a render engine in Rhinoceros 3D using RhinoCommon: MockingBird – Interactive Rendering (4/5)
This is part 4 in the series on render engine integration in Rhinoceros 3D using RhinoCommon (v6). Introduction Modal rendering ChangeQueue Interactive real-time viewport (this) Preview rendering For this plug-in we are going to do things in a slightly different way. Not because it is a must, but because it gives an interesting possibility for … Read more