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Blender V2.61 - r43446
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| assureSize(int size, bool keep=false) | AUD_Buffer | [private] |
| AUD_AnimateableProperty(int count=1) | AUD_AnimateableProperty | |
| AUD_Buffer(int size=0) | AUD_Buffer | [private] |
| getBuffer() const | AUD_Buffer | [private] |
| getSize() const | AUD_Buffer | [private] |
| isAnimated() const | AUD_AnimateableProperty | |
| lock() | AUD_AnimateableProperty | |
| read(float position, float *out) | AUD_AnimateableProperty | |
| resize(int size, bool keep=false) | AUD_Buffer | [private] |
| unlock() | AUD_AnimateableProperty | |
| write(const float *data) | AUD_AnimateableProperty | |
| write(const float *data, int position, int count) | AUD_AnimateableProperty | |
| ~AUD_AnimateableProperty() | AUD_AnimateableProperty | |
| ~AUD_Buffer() | AUD_Buffer | [private] |