This is the complete list of members for
SCA_IScene, including all inherited members.
| AddDebugProperty(class CValue *debugprop, const STR_String &name) | SCA_IScene | |
| AddReplicaObject(class CValue *gameobj, class CValue *locationobj, int lifespan=0)=0 | SCA_IScene | [pure virtual] |
| DelayedRemoveObject(class CValue *gameobj)=0 | SCA_IScene | [pure virtual] |
| GetDebugProperties() | SCA_IScene | |
| RemoveAllDebugProperties() | SCA_IScene | |
| RemoveObject(class CValue *gameobj)=0 | SCA_IScene | [pure virtual] |
| ReplaceMesh(class CValue *gameobj, void *meshobj, bool use_gfx, bool use_phys)=0 | SCA_IScene | [pure virtual] |
| SCA_IScene() | SCA_IScene | |
| Update2DFilter(vector< STR_String > &propNames, void *gameObj, RAS_2DFilterManager::RAS_2DFILTER_MODE filtermode, int pass, STR_String &text) | SCA_IScene | [inline, virtual] |
| ~SCA_IScene() | SCA_IScene | [virtual] |