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Blender V2.61 - r43446
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| add_vert(SubdVert *vertex) | SubdFaceRing | [protected] |
| evaluate_stencils(float3 *P, StencilMask *mask, int num) | SubdFaceRing | |
| face() | SubdFaceRing | [inline] |
| firstEdge() | SubdFaceRing | [inline] |
| has_vert(SubdVert *vertex) | SubdFaceRing | [protected] |
| initVerts() | SubdFaceRing | [protected] |
| is_boundary(SubdFace *face) | SubdFaceRing | [static] |
| is_quad() | SubdFaceRing | |
| is_quad(SubdFace *face) | SubdFaceRing | [static] |
| is_regular(SubdFace *face) | SubdFaceRing | [static] |
| is_triangle() | SubdFaceRing | |
| is_triangle(SubdFace *face) | SubdFaceRing | [static] |
| m_face | SubdFaceRing | [protected] |
| m_firstEdge | SubdFaceRing | [protected] |
| m_num_edges | SubdFaceRing | [protected] |
| m_verts | SubdFaceRing | [protected] |
| num_edges() | SubdFaceRing | |
| num_verts() | SubdFaceRing | |
| SubdFaceRing(SubdFace *face, SubdEdge *edge) | SubdFaceRing | |
| vert_index(SubdVert *vertex) | SubdFaceRing | |
| vertexAt(int i) | SubdFaceRing |