, including all inherited members.
| addCcdGraphicController(CcdGraphicController *ctrl) | CcdPhysicsEnvironment | |
| addCcdPhysicsController(CcdPhysicsController *ctrl) | CcdPhysicsEnvironment | |
| addSensor(PHY_IPhysicsController *ctrl) | CcdPhysicsEnvironment | [virtual] |
| addTouchCallback(int response_class, PHY_ResponseCallback callback, void *user) | CcdPhysicsEnvironment | [virtual] |
| beginFrame() | CcdPhysicsEnvironment | [virtual] |
| CallbackTriggers() | CcdPhysicsEnvironment | [virtual] |
| CcdOverlapFilterCallBack class | CcdPhysicsEnvironment | [friend] |
| CcdPhysicsEnvironment(bool useDbvtCulling, btDispatcher *dispatcher=0, btOverlappingPairCache *pairCache=0) | CcdPhysicsEnvironment | |
| CreateConeController(float coneradius, float coneheight) | CcdPhysicsEnvironment | [virtual] |
| createConstraint(class PHY_IPhysicsController *ctrl, class PHY_IPhysicsController *ctrl2, PHY_ConstraintType type, float pivotX, float pivotY, float pivotZ, float axisX, float axisY, float axisZ, float axis1X=0, float axis1Y=0, float axis1Z=0, float axis2X=0, float axis2Y=0, float axis2Z=0, int flag=0) | CcdPhysicsEnvironment | [virtual] |
| CreateSphereController(float radius, const PHY__Vector3 &position) | CcdPhysicsEnvironment | [virtual] |
| createUniversalD6Constraint(class PHY_IPhysicsController *ctrlRef, class PHY_IPhysicsController *ctrlOther, btTransform &localAttachmentFrameRef, btTransform &localAttachmentOther, const btVector3 &linearMinLimits, const btVector3 &linearMaxLimits, const btVector3 &angularMinLimits, const btVector3 &angularMaxLimits, int flags) | CcdPhysicsEnvironment | [virtual] |
| cullingTest(PHY_CullingCallback callback, void *userData, PHY__Vector4 *planes, int nplanes, int occlusionRes) | CcdPhysicsEnvironment | [virtual] |
| debugDrawWorld() | CcdPhysicsEnvironment | [virtual] |
| disableCcdPhysicsController(CcdPhysicsController *ctrl) | CcdPhysicsEnvironment | |
| enableCcdPhysicsController(CcdPhysicsController *ctrl) | CcdPhysicsEnvironment | |
| EnableSatCollisionDetection(bool enableSat) | CcdPhysicsEnvironment | [inline] |
| endFrame() | CcdPhysicsEnvironment | [inline, virtual] |
| exportFile(const char *filename) | CcdPhysicsEnvironment | [protected, virtual] |
| getAppliedImpulse(int constraintid) | CcdPhysicsEnvironment | [virtual] |
| getBroadphase() | CcdPhysicsEnvironment | |
| getConstraintById(int constraintId) | CcdPhysicsEnvironment | |
| getConstraintParam(int constraintId, int param) | CcdPhysicsEnvironment | [virtual] |
| GetConstraintSolver() | CcdPhysicsEnvironment | |
| getContactPoint(int i, float &hitX, float &hitY, float &hitZ, float &normalX, float &normalY, float &normalZ) | CcdPhysicsEnvironment | [virtual] |
| getCullingTree() | CcdPhysicsEnvironment | [inline] |
| getDispatcher() | CcdPhysicsEnvironment | |
| getDynamicsWorld() | CcdPhysicsEnvironment | [inline] |
| getFixedTimeStep() | CcdPhysicsEnvironment | [inline, virtual] |
| getGravity(PHY__Vector3 &grav) | CcdPhysicsEnvironment | [virtual] |
| GetManifold(int index) const | CcdPhysicsEnvironment | |
| getNumContactPoints() | CcdPhysicsEnvironment | [virtual] |
| getVehicleConstraint(int constraintId) | CcdPhysicsEnvironment | [virtual] |
| IsSatCollisionDetectionEnabled() const | CcdPhysicsEnvironment | [inline] |
| m_broadphase | CcdPhysicsEnvironment | [protected] |
| m_ccdMode | CcdPhysicsEnvironment | [protected] |
| m_collisionConfiguration | CcdPhysicsEnvironment | [protected] |
| m_controllers | CcdPhysicsEnvironment | [protected] |
| m_cullingCache | CcdPhysicsEnvironment | [protected] |
| m_cullingTree | CcdPhysicsEnvironment | [protected] |
| m_debugDrawer | CcdPhysicsEnvironment | [protected] |
| m_dynamicsWorld | CcdPhysicsEnvironment | [protected] |
| m_enableSatCollisionDetection | CcdPhysicsEnvironment | [protected] |
| m_filterCallback | CcdPhysicsEnvironment | [protected] |
| m_numIterations | CcdPhysicsEnvironment | [protected] |
| m_numTimeSubSteps | CcdPhysicsEnvironment | [protected] |
| m_ownDispatcher | CcdPhysicsEnvironment | [protected] |
| m_ownPairCache | CcdPhysicsEnvironment | [protected] |
| m_profileTimings | CcdPhysicsEnvironment | [protected] |
| m_scalingPropagated | CcdPhysicsEnvironment | [protected] |
| m_solver | CcdPhysicsEnvironment | [protected] |
| m_solverInfo | CcdPhysicsEnvironment | [protected] |
| m_solverType | CcdPhysicsEnvironment | [protected] |
| m_triggerCallbacks | CcdPhysicsEnvironment | [protected] |
| m_triggerCallbacksUserPtrs | CcdPhysicsEnvironment | [protected] |
| m_triggerControllers | CcdPhysicsEnvironment | [protected] |
| m_wrapperVehicles | CcdPhysicsEnvironment | [protected] |
| MergeEnvironment(CcdPhysicsEnvironment *other) | CcdPhysicsEnvironment | |
| proceedDeltaTime(double curTime, float timeStep, float interval) | CcdPhysicsEnvironment | [virtual] |
| processFhSprings(double curTime, float timeStep) | CcdPhysicsEnvironment | [protected] |
| rayTest(PHY_IRayCastFilterCallback &filterCallback, float fromX, float fromY, float fromZ, float toX, float toY, float toZ) | CcdPhysicsEnvironment | [virtual] |
| refreshCcdPhysicsController(CcdPhysicsController *ctrl) | CcdPhysicsEnvironment | |
| removeCcdGraphicController(CcdGraphicController *ctrl) | CcdPhysicsEnvironment | |
| removeCcdPhysicsController(CcdPhysicsController *ctrl) | CcdPhysicsEnvironment | |
| removeCollisionCallback(PHY_IPhysicsController *ctrl) | CcdPhysicsEnvironment | [virtual] |
| removeConstraint(int constraintid) | CcdPhysicsEnvironment | [virtual] |
| removeSensor(PHY_IPhysicsController *ctrl) | CcdPhysicsEnvironment | [virtual] |
| requestCollisionCallback(PHY_IPhysicsController *ctrl) | CcdPhysicsEnvironment | [virtual] |
| setCcdMode(int ccdMode) | CcdPhysicsEnvironment | [virtual] |
| setConstraintParam(int constraintId, int param, float value, float value1) | CcdPhysicsEnvironment | [virtual] |
| setContactBreakingTreshold(float contactBreakingTreshold) | CcdPhysicsEnvironment | [virtual] |
| setDeactivationAngularTreshold(float angTresh) | CcdPhysicsEnvironment | [virtual] |
| setDeactivationLinearTreshold(float linTresh) | CcdPhysicsEnvironment | [virtual] |
| setDeactivationTime(float dTime) | CcdPhysicsEnvironment | [virtual] |
| setDebugDrawer(btIDebugDraw *debugDrawer) | CcdPhysicsEnvironment | [virtual] |
| setDebugMode(int debugMode) | CcdPhysicsEnvironment | [virtual] |
| setFixedTimeStep(bool useFixedTimeStep, float fixedTimeStep) | CcdPhysicsEnvironment | [inline, virtual] |
| setGravity(float x, float y, float z) | CcdPhysicsEnvironment | [virtual] |
| setLinearAirDamping(float damping) | CcdPhysicsEnvironment | [virtual] |
| setNumIterations(int numIter) | CcdPhysicsEnvironment | [virtual] |
| setNumTimeSubSteps(int numTimeSubSteps) | CcdPhysicsEnvironment | [inline, virtual] |
| setSolverDamping(float damping) | CcdPhysicsEnvironment | [virtual] |
| setSolverSorConstant(float sor) | CcdPhysicsEnvironment | [virtual] |
| setSolverTau(float tau) | CcdPhysicsEnvironment | [virtual] |
| setSolverType(int solverType) | CcdPhysicsEnvironment | [virtual] |
| setUseEpa(bool epa) | CcdPhysicsEnvironment | [virtual] |
| SyncMotionStates(float timeStep) | CcdPhysicsEnvironment | |
| updateCcdPhysicsController(CcdPhysicsController *ctrl, btScalar newMass, int newCollisionFlags, short int newCollisionGroup, short int newCollisionMask) | CcdPhysicsEnvironment | |
| ~CcdPhysicsEnvironment() | CcdPhysicsEnvironment | [virtual] |
| ~PHY_IPhysicsEnvironment() | PHY_IPhysicsEnvironment | [virtual] |