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Blender V2.61 - r43446
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| COLLIDER enum value | RAS_Polygon | |
| GetDisplayArray() | RAS_Polygon | |
| GetMaterial() | RAS_Polygon | |
| GetVertex(int i) | RAS_Polygon | |
| GetVertexOffset(int i) | RAS_Polygon | |
| GetVertexOffsetAbs(RAS_MeshObject *mesh, int i) | RAS_Polygon | |
| IsCollider() | RAS_Polygon | |
| IsTwoside() | RAS_Polygon | |
| IsVisible() | RAS_Polygon | |
| RAS_Polygon(RAS_MaterialBucket *bucket, RAS_DisplayArray *darray, int numvert) | RAS_Polygon | |
| SetCollider(bool collider) | RAS_Polygon | |
| SetTwoside(bool twoside) | RAS_Polygon | |
| SetVertexOffset(int i, unsigned short offset) | RAS_Polygon | |
| SetVisible(bool visible) | RAS_Polygon | |
| TWOSIDE enum value | RAS_Polygon | |
| VertexCount() | RAS_Polygon | |
| VISIBLE enum value | RAS_Polygon | |
| ~RAS_Polygon() | RAS_Polygon | [inline, virtual] |