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Blender V2.61 - r43446
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| add(ShaderNode *node) | ShaderGraph | |
| break_cycles(ShaderNode *node, vector< bool > &visited, vector< bool > &on_stack) | ShaderGraph | [protected] |
| bump_from_displacement() | ShaderGraph | [protected] |
| clean() | ShaderGraph | [protected] |
| connect(ShaderOutput *from, ShaderInput *to) | ShaderGraph | |
| copy() | ShaderGraph | |
| copy_nodes(set< ShaderNode * > &nodes, map< ShaderNode *, ShaderNode * > &nnodemap) | ShaderGraph | [protected] |
| default_inputs(bool do_osl) | ShaderGraph | [protected] |
| disconnect(ShaderInput *to) | ShaderGraph | |
| finalize(bool do_bump=false, bool do_osl=false) | ShaderGraph | |
| finalized | ShaderGraph | |
| find_dependencies(set< ShaderNode * > &dependencies, ShaderInput *input) | ShaderGraph | [protected] |
| NodePair typedef | ShaderGraph | [protected] |
| nodes | ShaderGraph | |
| output() | ShaderGraph | |
| remove_proxy_nodes(vector< bool > &removed) | ShaderGraph | [protected] |
| ShaderGraph() | ShaderGraph | |
| ~ShaderGraph() | ShaderGraph |