![]() |
Blender V2.61 - r43446
|
| Connect(char *address, unsigned int port, char *password, unsigned int localport, unsigned int timeout) | NG_LoopBackNetworkDeviceInterface | [inline, virtual] |
| Disconnect(void) | NG_LoopBackNetworkDeviceInterface | [inline, virtual] |
| IsOnline(void) | NG_NetworkDeviceInterface | [inline] |
| NextFrame() | NG_LoopBackNetworkDeviceInterface | [virtual] |
| NG_LoopBackNetworkDeviceInterface() | NG_LoopBackNetworkDeviceInterface | |
| NG_NetworkDeviceInterface() | NG_NetworkDeviceInterface | [inline] |
| Offline(void) | NG_NetworkDeviceInterface | [inline] |
| Online(void) | NG_NetworkDeviceInterface | [inline] |
| RetrieveNetworkMessages() | NG_LoopBackNetworkDeviceInterface | [virtual] |
| SendNetworkMessage(class NG_NetworkMessage *msg) | NG_LoopBackNetworkDeviceInterface | [virtual] |
| ~NG_LoopBackNetworkDeviceInterface() | NG_LoopBackNetworkDeviceInterface | [virtual] |
| ~NG_NetworkDeviceInterface() | NG_NetworkDeviceInterface | [inline, virtual] |