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Blender V2.61 - r43446
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| AddObject(NG_NetworkObject *object) | NG_NetworkScene | |
| ClearAllMessageMaps(void) | NG_NetworkScene | [protected] |
| ClearMessageMap(TMessageMap &map) | NG_NetworkScene | [protected] |
| ConstraintsAreValid(const STR_String &from, const STR_String &subject, class NG_NetworkMessage *message) | NG_NetworkScene | |
| FindMessages(const STR_String &to, const STR_String &from, const STR_String &subject, bool spamallowed) | NG_NetworkScene | |
| FindNetworkObject(const STR_String &objname) | NG_NetworkScene | |
| NG_NetworkScene(NG_NetworkDeviceInterface *nic) | NG_NetworkScene | |
| proceed(double curtime) | NG_NetworkScene | |
| RemoveAllObjects() | NG_NetworkScene | |
| RemoveObject(NG_NetworkObject *object) | NG_NetworkScene | |
| SendMessage(const STR_String &to, const STR_String &from, const STR_String &subject, const STR_String &message) | NG_NetworkScene | |
| ~NG_NetworkScene() | NG_NetworkScene |