This is the complete list of members for
ntlMaterial, including all inherited members.
| calculateFresnel(const ntlVec3Gfx &dir, const ntlVec3Gfx &normal, gfxReal refIndex, gfxReal &refl, gfxReal &trans) | ntlMaterial | [inline] |
| getAmbientRefl() const | ntlMaterial | [inline] |
| getDiffuseRefl() const | ntlMaterial | [inline] |
| getFresnel(void) | ntlMaterial | [inline] |
| getMirror() const | ntlMaterial | [inline] |
| getName() | ntlMaterial | [inline] |
| getRefracIndex() const | ntlMaterial | [inline] |
| getSpecExponent() const | ntlMaterial | [inline] |
| getSpecular() const | ntlMaterial | [inline] |
| getTransAdditive() const | ntlMaterial | [inline] |
| getTransAttCol() const | ntlMaterial | [inline] |
| getTransparence() const | ntlMaterial | [inline] |
| mAmbientRefl | ntlMaterial | [protected] |
| mDiffuseRefl | ntlMaterial | [protected] |
| mFresnel | ntlMaterial | [protected] |
| mMirror | ntlMaterial | [protected] |
| mName | ntlMaterial | [protected] |
| mRefracIndex | ntlMaterial | [protected] |
| mSpecExponent | ntlMaterial | [protected] |
| mSpecular | ntlMaterial | [protected] |
| mTransAdditive | ntlMaterial | [protected] |
| mTransAttCol | ntlMaterial | [protected] |
| mTransparence | ntlMaterial | [protected] |
| ntlMaterial(void) | ntlMaterial | |
| ntlMaterial(string name, const ntlColor &Ref, const ntlColor &Amb, gfxReal Spec, gfxReal Exp, gfxReal Mirror, gfxReal Trans, gfxReal Refrac, gfxReal TAdd, const ntlColor &Att, int fres) | ntlMaterial | |
| setAmbientRefl(ntlColor set) | ntlMaterial | [inline] |
| setDiffuseRefl(ntlColor set) | ntlMaterial | [inline] |
| setFresnel(int set) | ntlMaterial | [inline] |
| setMirror(gfxReal set) | ntlMaterial | [inline] |
| setName(string set) | ntlMaterial | [inline] |
| setRefracIndex(gfxReal set) | ntlMaterial | [inline] |
| setSpecExponent(gfxReal set) | ntlMaterial | [inline] |
| setSpecular(gfxReal set) | ntlMaterial | [inline] |
| setTransAdditive(gfxReal set) | ntlMaterial | [inline] |
| setTransAttCol(ntlColor set) | ntlMaterial | [inline] |
| setTransparence(gfxReal set) | ntlMaterial | [inline] |
| ~ntlMaterial() | ntlMaterial | [inline] |