This is the complete list of members for
ntlTree, including all inherited members.
| checkAABBTriangle(ntlVec3Gfx &min, ntlVec3Gfx &max, ntlTriangle *tri) | ntlTree | [protected] |
| deleteNode(BSPNode *curr) | ntlTree | [protected] |
| distanceToPlane(BSPNode *curr, ntlVec3Gfx plane, ntlRay ray) const | ntlTree | [protected] |
| getChildren(BSPNode *curr, ntlVec3Gfx origin, BSPNode *&node_near, BSPNode *&node_far) const | ntlTree | [protected] |
| getCurrentNodes(void) | ntlTree | [inline] |
| intersect(const ntlRay &ray, gfxReal &distance, ntlVec3Gfx &normal, ntlTriangle *&tri, int flags, bool forceNonsmooth) const | ntlTree | |
| intersectX(const ntlRay &ray, gfxReal &distance, ntlVec3Gfx &normal, ntlTriangle *&tri, int flags, bool forceNonsmooth) const | ntlTree | |
| mAbortSubdiv | ntlTree | [protected] |
| mCurrentDepth | ntlTree | [protected] |
| mCurrentNodes | ntlTree | [protected] |
| mEnd | ntlTree | [protected] |
| mMaxDepth | ntlTree | [protected] |
| mMaxListLength | ntlTree | [protected] |
| mNumNodes | ntlTree | [protected] |
| mpNodeStack | ntlTree | [protected] |
| mppTriangles | ntlTree | [protected] |
| mpRoot | ntlTree | [protected] |
| mpTBB | ntlTree | [protected] |
| mpTriangles | ntlTree | [protected] |
| mpTriDist | ntlTree | [protected] |
| mpVertices | ntlTree | [protected] |
| mpVertNormals | ntlTree | [protected] |
| mStart | ntlTree | [protected] |
| mTriangleMask | ntlTree | [protected] |
| mTriDoubles | ntlTree | [protected] |
| ntlTree() | ntlTree | |
| ntlTree(int depth, int objnum, ntlScene *scene, int triFlagMask) | ntlTree | |
| subdivide(BSPNode *node, int depth, int axis) | ntlTree | |
| ~ntlTree() | ntlTree | |