This is the complete list of members for
PHY_IMotionState, including all inherited members.
| calculateWorldTransformations()=0 | PHY_IMotionState | [pure virtual] |
| getWorldOrientation(float &quatIma0, float &quatIma1, float &quatIma2, float &quatReal)=0 | PHY_IMotionState | [pure virtual] |
| getWorldOrientation(float *ori)=0 | PHY_IMotionState | [pure virtual] |
| getWorldPosition(float &posX, float &posY, float &posZ)=0 | PHY_IMotionState | [pure virtual] |
| getWorldScaling(float &scaleX, float &scaleY, float &scaleZ)=0 | PHY_IMotionState | [pure virtual] |
| setWorldOrientation(const float *ori)=0 | PHY_IMotionState | [pure virtual] |
| setWorldOrientation(float quatIma0, float quatIma1, float quatIma2, float quatReal)=0 | PHY_IMotionState | [pure virtual] |
| setWorldPosition(float posX, float posY, float posZ)=0 | PHY_IMotionState | [pure virtual] |
| ~PHY_IMotionState() | PHY_IMotionState | [virtual] |