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Blender V2.61 - r43446
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#include <map>#include <cstddef>Go to the source code of this file.
Classes | |
| class | AUD_ReferenceHandler |
| class | AUD_Reference< T > |
Functions | |
| template<class T , class U > | |
| bool | operator== (const AUD_Reference< T > &a, const AUD_Reference< U > &b) |
| template<class T , class U > | |
| bool | operator!= (const AUD_Reference< T > &a, const AUD_Reference< U > &b) |
Definition in file AUD_Reference.h.
| bool operator!= | ( | const AUD_Reference< T > & | a, |
| const AUD_Reference< U > & | b | ||
| ) | [inline] |
Definition at line 242 of file AUD_Reference.h.
References AUD_Reference< T >::getOriginal().
Referenced by ATTRIBUTE_ALIGNED16().
| bool operator== | ( | const AUD_Reference< T > & | a, |
| const AUD_Reference< U > & | b | ||
| ) | [inline] |
Definition at line 236 of file AUD_Reference.h.
References AUD_Reference< T >::getOriginal().