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Blender V2.61 - r43446
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#include <BKE_softbody.h>
Public Attributes | |
| float | origS [3] |
| float | origE [3] |
| float | origT [3] |
| float | pos [3] |
| float | vec [3] |
| float | force [3] |
| float | goal |
| float | prevpos [3] |
| float | prevvec [3] |
| float | prevdx [3] |
| float | prevdv [3] |
| float | impdv [3] |
| float | impdx [3] |
| int | nofsprings |
| int * | springs |
| float | choke |
| float | choke2 |
| float | frozen |
| float | colball |
| short | loc_flag |
| float | mass |
| float | springweight |
Definition at line 38 of file BKE_softbody.h.
| float BodyPoint::choke |
Definition at line 44 of file BKE_softbody.h.
Referenced by _softbody_calc_forces_slice_in_a_thread(), renew_softbody(), softbody_apply_forces(), and softbody_calc_forces().
| float BodyPoint::choke2 |
Definition at line 44 of file BKE_softbody.h.
Referenced by _softbody_calc_forces_slice_in_a_thread(), renew_softbody(), scan_for_ext_face_forces(), softbody_apply_forces(), and softbody_calc_forces().
| float BodyPoint::colball |
Definition at line 45 of file BKE_softbody.h.
Referenced by _softbody_calc_forces_slice_in_a_thread(), calculate_collision_balls(), renew_softbody(), and softbody_calc_forces().
| float BodyPoint::force[3] |
Definition at line 39 of file BKE_softbody.h.
Referenced by _softbody_calc_forces_slice_in_a_thread(), sb_spring_force(), scan_for_ext_face_forces(), softbody_apply_forces(), and softbody_calc_forces().
| float BodyPoint::frozen |
Definition at line 44 of file BKE_softbody.h.
Referenced by renew_softbody().
| float BodyPoint::goal |
Definition at line 40 of file BKE_softbody.h.
Referenced by _final_goal(), curve_surf_to_softbody(), mesh_to_softbody(), renew_softbody(), and sb_spring_force().
| float BodyPoint::impdv[3] |
Definition at line 42 of file BKE_softbody.h.
Referenced by softbody_calc_forces().
| float BodyPoint::impdx[3] |
Definition at line 42 of file BKE_softbody.h.
| short BodyPoint::loc_flag |
Definition at line 46 of file BKE_softbody.h.
Referenced by _softbody_calc_forces_slice_in_a_thread(), renew_softbody(), softbody_apply_forces(), and softbody_calc_forces().
| float BodyPoint::mass |
Definition at line 48 of file BKE_softbody.h.
Referenced by _final_mass(), mesh_to_softbody(), and renew_softbody().
Definition at line 43 of file BKE_softbody.h.
Referenced by _softbody_calc_forces_slice_in_a_thread(), add_2nd_order_roller(), add_bp_springlist(), calculate_collision_balls(), renew_softbody(), and softbody_calc_forces().
| float BodyPoint::origE[3] |
Definition at line 39 of file BKE_softbody.h.
Referenced by _softbody_calc_forces_slice_in_a_thread(), interpolate_exciter(), softbody_calc_forces(), softbody_reset(), and softbody_update_positions().
| float BodyPoint::origS[3] |
Definition at line 39 of file BKE_softbody.h.
Referenced by _softbody_calc_forces_slice_in_a_thread(), interpolate_exciter(), softbody_calc_forces(), softbody_reset(), softbody_update_positions(), and springs_from_mesh().
| float BodyPoint::origT[3] |
Definition at line 39 of file BKE_softbody.h.
Referenced by _softbody_calc_forces_slice_in_a_thread(), interpolate_exciter(), softbody_apply_goalsnap(), softbody_calc_forces(), softbody_reset(), and softbody_update_positions().
| float BodyPoint::pos[3] |
Definition at line 39 of file BKE_softbody.h.
Referenced by _scan_for_ext_spring_forces(), _softbody_calc_forces_slice_in_a_thread(), apply_spring_memory(), ptcache_softbody_interpolate(), ptcache_softbody_read(), ptcache_softbody_write(), reference_to_scratch(), SB_estimate_transform(), sb_spring_force(), scan_for_ext_face_forces(), softbody_apply_forces(), softbody_apply_goalsnap(), softbody_calc_forces(), softbody_reset(), softbody_restore_prev_step(), and softbody_to_object().
| float BodyPoint::prevdv[3] |
Definition at line 41 of file BKE_softbody.h.
Referenced by softbody_apply_forces(), and softbody_reset().
| float BodyPoint::prevdx[3] |
Definition at line 41 of file BKE_softbody.h.
Referenced by softbody_apply_forces(), and softbody_reset().
| float BodyPoint::prevpos[3] |
Definition at line 41 of file BKE_softbody.h.
Referenced by softbody_apply_forces(), softbody_apply_goalsnap(), softbody_reset(), and softbody_restore_prev_step().
| float BodyPoint::prevvec[3] |
Definition at line 41 of file BKE_softbody.h.
Referenced by softbody_apply_forces(), softbody_reset(), and softbody_restore_prev_step().
| int* BodyPoint::springs |
Definition at line 43 of file BKE_softbody.h.
Referenced by _softbody_calc_forces_slice_in_a_thread(), add_2nd_order_roller(), add_bp_springlist(), build_bps_springlist(), calculate_collision_balls(), free_softbody_intern(), renew_softbody(), and softbody_calc_forces().
| float BodyPoint::springweight |
Definition at line 49 of file BKE_softbody.h.
Referenced by mesh_to_softbody(), renew_softbody(), and sb_spring_force().
| float BodyPoint::vec[3] |
Definition at line 39 of file BKE_softbody.h.
Referenced by _scan_for_ext_spring_forces(), _softbody_calc_forces_slice_in_a_thread(), interpolate_exciter(), ptcache_softbody_interpolate(), ptcache_softbody_read(), ptcache_softbody_write(), sb_spring_force(), softbody_apply_forces(), softbody_calc_forces(), softbody_reset(), and softbody_restore_prev_step().