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Blender V2.61 - r43446
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#include "GL/glew.h"#include <iostream>#include "BL_Shader.h"#include "BL_Material.h"#include "MT_assert.h"#include "MT_Matrix4x4.h"#include "MT_Matrix3x3.h"#include "KX_PyMath.h"#include "MEM_guardedalloc.h"#include "RAS_GLExtensionManager.h"#include "RAS_MeshObject.h"#include "RAS_IRasterizer.h"Go to the source code of this file.
Defines | |
| #define | spit(x) std::cout << x << std::endl; |
| #define | SORT_UNIFORMS 1 |
| #define | UNIFORM_MAX_LEN (int)sizeof(float)*16 |
| #define | MAX_LOG_LEN 262144 |
Definition in file BL_Shader.cpp.
| #define MAX_LOG_LEN 262144 |
Definition at line 25 of file BL_Shader.cpp.
| #define SORT_UNIFORMS 1 |
Definition at line 23 of file BL_Shader.cpp.
| #define spit | ( | x | ) | std::cout << x << std::endl; |
Definition at line 21 of file BL_Shader.cpp.
Referenced by BL_Shader::GetUniformLocation().
| #define UNIFORM_MAX_LEN (int)sizeof(float)*16 |
Definition at line 24 of file BL_Shader.cpp.
Referenced by BL_Uniform::BL_Uniform().