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Blender V2.61 - r43446
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#include <AUD_ChannelMapperFactory.h>

Public Member Functions | |
| AUD_ChannelMapperFactory (AUD_Reference< AUD_IFactory > factory, AUD_DeviceSpecs specs) | |
| virtual AUD_Reference < AUD_IReader > | createReader () |
This factory creates a reader that maps a sound source's channels to a specific output channel count.
Definition at line 39 of file AUD_ChannelMapperFactory.h.
| AUD_ChannelMapperFactory::AUD_ChannelMapperFactory | ( | AUD_Reference< AUD_IFactory > | factory, |
| AUD_DeviceSpecs | specs | ||
| ) |
Creates a new factory.
| factory | The input factory. |
| specs | The target specifications. |
Definition at line 35 of file AUD_ChannelMapperFactory.cpp.
| AUD_Reference< AUD_IReader > AUD_ChannelMapperFactory::createReader | ( | ) | [virtual] |
Creates a reader for playback of the sound source.
| AUD_Exception | An exception may be thrown if there has been a more unexpected error during reader creation. |
Implements AUD_IFactory.
Definition at line 41 of file AUD_ChannelMapperFactory.cpp.
References AUD_DeviceSpecs::channels, AUD_MixerFactory::getReader(), and AUD_MixerFactory::m_specs.
Referenced by AUD_readSound().